My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Flying Machine Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Flying Machine Prince Electro Giant Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Royal Hogs Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Flying Machine Royal Hogs Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Royal Hogs Prince
Giant Snowball
Goblin Gang Flying Machine Royal Hogs
Zap
Goblin Gang Royal Giant Flying Machine Royal Hogs Prince
Barbarian Barrel
Goblin Gang Royal Hogs
The Log
Goblin Gang Royal Giant Royal Hogs Prince
Earthquake
Goblin Gang Royal Hogs
Arrows
Goblin Gang Flying Machine Royal Hogs
Royal Delivery
Goblin Gang Flying Machine Royal Hogs Prince Mother Witch
Fireball
Goblin Gang Flying Machine Royal Hogs Mother Witch
Poison
Goblin Gang Flying Machine Royal Hogs Mother Witch
Lightning
Prince Mother Witch
Rocket
Royal Hogs Prince

Against air swarms

Spells and units that can counter air swarms.

Rocket Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Prince Electro Giant Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Flying Machine Mother Witch Royal Hogs Prince Royal Giant Rocket Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Goblin Gang Flying Machine Mother Witch Royal Hogs

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Giant Royal Hogs Prince
Royal Giant
Mother Witch Goblin Gang Flying Machine Rocket
Flying Machine
Royal Giant Royal Hogs Prince
Royal Hogs
Mother Witch Goblin Gang Flying Machine
Rocket
Royal Giant Electro Giant
Prince
Goblin Gang Flying Machine Electro Giant
Electro Giant
Rocket Prince Mother Witch
Mother Witch
Royal Giant Royal Hogs Electro Giant

Defense Synergies 0 4

Goblin Gang
Flying Machine Prince
Royal Giant
Flying Machine
Goblin Gang Prince
Royal Hogs
Rocket
Prince
Goblin Gang Flying Machine Electro Giant
Electro Giant
Prince
Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Flying Machine
Goblin Gang Flying Machine Prince
Goblin Gang Rocket Prince
Prince Goblin Gang
Rocket Prince
Goblin Gang Flying Machine Mother Witch
Rocket Goblin Gang Flying Machine
Rocket Flying Machine Electro Giant
Goblin Gang Prince
Goblin Gang Prince
Goblin Gang Mother Witch Flying Machine Electro Giant
Goblin Gang Flying Machine
Prince Goblin Gang Flying Machine Rocket
Rocket Goblin Gang Prince
Goblin Gang Prince
Rocket Goblin Gang Prince Electro Giant
Goblin Gang Prince
Goblin Gang Flying Machine Prince
Flying Machine Mother Witch
Prince
Goblin Gang Flying Machine Prince Electro Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Prince Electro Giant
Goblin Gang Flying Machine Rocket Prince
Goblin Gang Rocket Prince
Goblin Gang Rocket Prince
Goblin Gang Prince
Rocket Electro Giant Mother Witch Goblin Gang Flying Machine
Goblin Gang Rocket Prince Flying Machine
Prince
Rocket Flying Machine Prince
Goblin Gang
Flying Machine Prince
Rocket Prince Electro Giant
Rocket Prince Goblin Gang
Flying Machine Electro Giant
Goblin Gang Electro Giant Flying Machine Rocket Prince
Flying Machine Electro Giant Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Rocket
Flying Machine
Rocket Flying Machine
Flying Machine Rocket Prince
Rocket
Electro Giant Mother Witch Flying Machine Rocket
Flying Machine
Flying Machine
Flying Machine
Rocket Goblin Gang Prince
Rocket Flying Machine Prince
Flying Machine Rocket
Flying Machine Rocket
Flying Machine Rocket
Flying Machine Prince
Rocket Flying Machine
Flying Machine Rocket
Rocket
Rocket
Rocket Flying Machine Prince
Rocket Flying Machine Electro Giant Mother Witch
Rocket Prince
Rocket
Rocket Prince
Rocket Flying Machine
Electro Giant Mother Witch
Flying Machine
Flying Machine Prince
Rocket
Flying Machine Electro Giant Mother Witch
Rocket Flying Machine Electro Giant
Rocket
Rocket
Prince
Rocket
Goblin Gang Flying Machine Rocket Prince
Rocket Flying Machine
Goblin Gang Flying Machine Rocket Prince
Flying Machine
Rocket Electro Giant
Flying Machine Prince
Electro Giant Goblin Gang Flying Machine Rocket
Flying Machine Rocket
Flying Machine Rocket Prince Electro Giant

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