My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Witch Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Skeleton Army
Giant Snowball
Fire Spirit Bats Hog Rider Skeleton Army Witch
Zap
Fire Spirit Bats Skeleton Army Witch
Barbarian Barrel
Fire Spirit Wizard Skeleton Army Witch
The Log
Fire Spirit Mini P.E.K.K.A Hog Rider Skeleton Army Witch
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Fire Spirit Bats Skeleton Army Witch
Royal Delivery
Fire Spirit Bats Mini P.E.K.K.A Hog Rider Wizard Skeleton Army Witch Bowler
Fireball
Hog Rider Wizard Skeleton Army Witch Bowler
Poison
Bats Wizard Skeleton Army Witch
Lightning
Mini P.E.K.K.A Wizard Witch Bowler
Rocket
Hog Rider Wizard Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Mini P.E.K.K.A Skeleton Army Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Skeleton Army Mini P.E.K.K.A Hog Rider Wizard Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Bats Skeleton Army Mini P.E.K.K.A

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Mini P.E.K.K.A Bowler
Bats
Hog Rider Mini P.E.K.K.A Bowler
Mini P.E.K.K.A
Fire Spirit Bats Hog Rider Wizard Bowler
Hog Rider
Fire Spirit Bats Mini P.E.K.K.A Wizard Witch Bowler
Wizard
Mini P.E.K.K.A Hog Rider
Skeleton Army
Witch
Hog Rider Bowler
Bowler
Fire Spirit Bats Mini P.E.K.K.A Hog Rider Witch

Defense Synergies 0 9

Fire Spirit
Mini P.E.K.K.A
Bats
Mini P.E.K.K.A Bowler
Mini P.E.K.K.A
Fire Spirit Bats Wizard Skeleton Army Witch Bowler
Hog Rider
Wizard
Mini P.E.K.K.A Skeleton Army
Skeleton Army
Mini P.E.K.K.A Wizard
Witch
Mini P.E.K.K.A Bowler
Bowler
Bats Mini P.E.K.K.A Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Wizard
Mini P.E.K.K.A Skeleton Army Bats Witch
Mini P.E.K.K.A Skeleton Army Witch Bowler Fire Spirit Bats
Mini P.E.K.K.A Skeleton Army Witch Bats Bowler
Mini P.E.K.K.A Skeleton Army Bowler
Skeleton Army Bowler Fire Spirit Bats
Bats Fire Spirit Wizard Witch
Bowler
Mini P.E.K.K.A Witch Skeleton Army
Skeleton Army Fire Spirit Mini P.E.K.K.A Bowler
Bats Skeleton Army Witch Wizard Bowler
Bats Wizard Witch
Mini P.E.K.K.A Skeleton Army Bowler Fire Spirit Bats Wizard Witch
Fire Spirit Wizard Skeleton Army Bowler Bats Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A Bowler
Wizard Bats Mini P.E.K.K.A Skeleton Army Witch Bowler
Fire Spirit Bats Wizard Skeleton Army Witch Bowler
Wizard Witch Fire Spirit Bats Bowler
Mini P.E.K.K.A
Wizard Skeleton Army Bowler Fire Spirit Bats Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Witch Bowler
Mini P.E.K.K.A Wizard Bowler
Skeleton Army Bats Mini P.E.K.K.A Witch Bowler
Mini P.E.K.K.A Skeleton Army Bowler Bats
Mini P.E.K.K.A Skeleton Army Witch Bowler
Fire Spirit Wizard Bats Witch
Mini P.E.K.K.A Skeleton Army Bats Witch Bowler
Mini P.E.K.K.A Skeleton Army
Bats Mini P.E.K.K.A Skeleton Army Witch
Witch Skeleton Army
Bats Mini P.E.K.K.A Witch Bowler
Skeleton Army Bowler
Mini P.E.K.K.A Skeleton Army Bowler Wizard Witch
Wizard Skeleton Army Witch Bowler
Skeleton Army Witch Bats Mini P.E.K.K.A Bowler
Bats Bowler Mini P.E.K.K.A Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bowler
Wizard Fire Spirit Bowler
Wizard Fire Spirit Bats Witch
Fire Spirit Wizard Witch Bowler
Fire Spirit Wizard Bowler
Wizard
Fire Spirit Bats Mini P.E.K.K.A Bowler
Wizard Bowler
Fire Spirit Wizard
Fire Spirit Bowler
Wizard Witch Bowler
Wizard Bowler
Bats Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A Wizard Bowler
Fire Spirit Wizard Witch Bowler
Bowler
Wizard
Bowler
Fire Spirit Wizard Witch Bowler
Witch
Wizard Witch Bowler
Wizard Witch Bowler
Fire Spirit Bats Wizard Witch
Bats Wizard Witch
Mini P.E.K.K.A Bowler
Wizard
Wizard Bowler
Fire Spirit Bats Skeleton Army Witch
Fire Spirit Wizard Witch
Mini P.E.K.K.A Wizard Bowler
Wizard Bowler
Bats Witch Bowler
Bats Witch
Witch Bowler

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