My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Giant Skeleton
Giant Snowball
Goblin Gang Barbarians Skeleton Army Princess
Zap
Goblin Gang Skeleton Army Princess
Barbarian Barrel
Goblin Gang Tesla Barbarians Wizard Skeleton Army Giant Skeleton Princess
The Log
Goblin Gang Barbarians Skeleton Army Giant Skeleton Princess
Earthquake
Goblin Gang Tesla Barbarians Skeleton Army
Arrows
Goblin Gang Skeleton Army Princess
Royal Delivery
Goblin Gang Barbarians Wizard Skeleton Army Giant Skeleton Princess
Fireball
Goblin Gang Tesla Barbarians Wizard Skeleton Army Princess
Poison
Goblin Gang Barbarians Wizard Skeleton Army Princess
Lightning
Tesla Wizard
Rocket
Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Princess Tesla Fireball Barbarians Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Skeleton Army Princess Tesla

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Giant Skeleton Princess
Tesla
Barbarians
Fireball
Princess
Wizard
Giant Skeleton
Skeleton Army
Giant Skeleton
Goblin Gang Wizard Princess
Princess
Goblin Gang Fireball Giant Skeleton

Defense Synergies 1 15

Goblin Gang
Tesla Barbarians Skeleton Army Giant Skeleton Princess
Tesla
Goblin Gang Fireball Wizard Skeleton Army Princess
Barbarians
Goblin Gang Skeleton Army
Fireball
Tesla Princess
Wizard
Tesla Skeleton Army Giant Skeleton
Skeleton Army
Goblin Gang Tesla Barbarians Wizard Giant Skeleton Princess
Giant Skeleton
Goblin Gang Wizard Skeleton Army Princess
Princess
Goblin Gang Tesla Fireball Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Wizard
Barbarians Skeleton Army Goblin Gang Tesla
Goblin Gang Tesla Barbarians Skeleton Army Giant Skeleton
Tesla Barbarians Skeleton Army Goblin Gang
Barbarians Fireball Skeleton Army Giant Skeleton Princess
Goblin Gang Fireball Skeleton Army Tesla
Tesla Goblin Gang Fireball Wizard Princess
Tesla Barbarians Fireball Giant Skeleton
Tesla Barbarians Goblin Gang Skeleton Army Princess
Goblin Gang Skeleton Army Tesla Barbarians Giant Skeleton
Goblin Gang Barbarians Skeleton Army Tesla Fireball Wizard Giant Skeleton Princess
Tesla Goblin Gang Fireball Wizard Princess
Tesla Barbarians Skeleton Army Goblin Gang Fireball Wizard Giant Skeleton
Fireball Wizard Skeleton Army Goblin Gang Tesla Barbarians Princess
Barbarians Skeleton Army Goblin Gang Tesla
Barbarians Skeleton Army Goblin Gang Tesla Fireball
Tesla Barbarians Wizard Goblin Gang Fireball Skeleton Army
Tesla Fireball Goblin Gang Barbarians Wizard Skeleton Army
Wizard Tesla Barbarians Fireball Giant Skeleton Princess
Barbarians Tesla
Goblin Gang Wizard Skeleton Army Tesla Barbarians Fireball Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Skeleton Army Tesla Fireball Giant Skeleton
Fireball Goblin Gang Tesla Wizard
Goblin Gang Barbarians Skeleton Army Giant Skeleton
Goblin Gang Skeleton Army Giant Skeleton Tesla Barbarians Fireball
Barbarians Giant Skeleton Goblin Gang Tesla Skeleton Army
Fireball Wizard Goblin Gang Tesla Princess
Goblin Gang Skeleton Army Tesla Barbarians Fireball Giant Skeleton
Giant Skeleton Tesla Barbarians Skeleton Army
Giant Skeleton Barbarians Fireball Skeleton Army
Goblin Gang Tesla Barbarians Skeleton Army
Tesla Barbarians Giant Skeleton
Skeleton Army Barbarians Fireball Giant Skeleton
Barbarians Skeleton Army Giant Skeleton Goblin Gang Tesla Fireball Wizard
Wizard Tesla Barbarians Fireball Skeleton Army Princess
Goblin Gang Tesla Barbarians Skeleton Army Fireball Giant Skeleton
Tesla Barbarians Fireball Wizard Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Giant Skeleton
Fireball Princess
Fireball Giant Skeleton
Barbarians Fireball Giant Skeleton
Fireball Wizard
Fireball Wizard Princess
Wizard Princess
Fireball Wizard Princess
Fireball Wizard
Goblin Gang Fireball
Fireball Wizard Princess
Fireball Wizard Princess
Fireball Princess
Fireball Princess
Princess Fireball
Fireball Wizard Princess
Fireball Wizard Princess
Fireball
Fireball Wizard Princess
Fireball Wizard Princess
Fireball Giant Skeleton
Fireball Wizard Princess
Barbarians Fireball
Fireball Wizard Princess
Fireball Wizard Princess
Fireball Wizard Princess
Fireball
Fireball Wizard Princess
Fireball Wizard
Fireball
Fireball Wizard
Fireball Princess
Giant Skeleton
Fireball Wizard Princess
Goblin Gang Barbarians Fireball Skeleton Army Princess
Fireball Wizard Princess
Fireball
Fireball Goblin Gang Wizard Princess
Fireball Wizard Princess
Fireball Giant Skeleton
Goblin Gang Fireball Giant Skeleton Princess
Fireball Princess
Fireball Giant Skeleton Princess

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