My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Skeleton Dragons Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Skeleton Dragons Tombstone Valkyrie Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers Skeleton Dragons Tombstone
Zap
Archers Tombstone
Barbarian Barrel
Archers Knight Tombstone Valkyrie Royal Ghost Electro Wizard
The Log
Archers Tombstone
Earthquake
Archers Tombstone
Arrows
Archers Skeleton Dragons Tombstone
Royal Delivery
Archers Knight Skeleton Dragons Valkyrie Royal Ghost Electro Wizard
Fireball
Archers Skeleton Dragons Tombstone Electro Wizard
Poison
Archers Skeleton Dragons Tombstone Electro Wizard
Lightning
Knight Skeleton Dragons Tombstone Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Valkyrie Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tombstone Valkyrie Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Knight Tombstone Royal Ghost Skeleton Dragons Valkyrie Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Knight Tombstone

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Valkyrie Arrows Royal Ghost
Arrows
Archers Knight
Knight
Archers Skeleton Dragons Arrows Electro Wizard
Skeleton Dragons
Knight Valkyrie
Tombstone
Valkyrie
Archers Skeleton Dragons Royal Ghost Electro Wizard
Royal Ghost
Archers Valkyrie Electro Wizard
Electro Wizard
Knight Valkyrie Royal Ghost

Defense Synergies 4 12

Archers
Knight Valkyrie Skeleton Dragons Tombstone Electro Wizard
Arrows
Knight Tombstone Valkyrie
Knight
Archers Skeleton Dragons Electro Wizard Arrows
Skeleton Dragons
Knight Archers Tombstone Valkyrie Electro Wizard
Tombstone
Archers Arrows Skeleton Dragons Electro Wizard
Valkyrie
Archers Arrows Skeleton Dragons Electro Wizard
Royal Ghost
Electro Wizard
Electro Wizard
Knight Archers Skeleton Dragons Tombstone Valkyrie Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Dragons Tombstone Valkyrie Electro Wizard
Knight Skeleton Dragons Tombstone Valkyrie Electro Wizard
Archers Knight Skeleton Dragons Tombstone Valkyrie Electro Wizard
Knight Skeleton Dragons Tombstone Valkyrie Electro Wizard
Arrows Tombstone Valkyrie
Arrows Archers Skeleton Dragons Valkyrie Royal Ghost Electro Wizard
Skeleton Dragons Electro Wizard Archers Arrows Tombstone
Arrows Skeleton Dragons Valkyrie Electro Wizard
Tombstone
Knight Archers Valkyrie Royal Ghost Electro Wizard
Archers Skeleton Dragons Valkyrie Electro Wizard Arrows Knight Tombstone Royal Ghost
Arrows Skeleton Dragons Archers Electro Wizard
Tombstone Knight Skeleton Dragons Valkyrie Electro Wizard
Valkyrie Arrows Skeleton Dragons Tombstone Royal Ghost Electro Wizard
Knight Tombstone Electro Wizard
Electro Wizard
Arrows Knight Skeleton Dragons Tombstone Valkyrie Electro Wizard
Arrows Tombstone Archers Knight Skeleton Dragons Valkyrie Royal Ghost Electro Wizard
Arrows Valkyrie Archers Knight Skeleton Dragons Tombstone Royal Ghost Electro Wizard
Electro Wizard
Skeleton Dragons Valkyrie Royal Ghost Archers Arrows Knight Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Archers Tombstone Royal Ghost Electro Wizard
Electro Wizard Archers Arrows Knight Skeleton Dragons Valkyrie Royal Ghost
Tombstone Knight Valkyrie Electro Wizard
Valkyrie Knight Electro Wizard
Knight Tombstone Valkyrie
Arrows Skeleton Dragons Archers Electro Wizard
Archers Knight Tombstone Valkyrie Electro Wizard
Knight Valkyrie
Electro Wizard Knight Skeleton Dragons Tombstone Valkyrie
Skeleton Dragons Tombstone
Knight Tombstone Valkyrie
Arrows Valkyrie Electro Wizard
Knight Tombstone Valkyrie
Archers Skeleton Dragons Valkyrie
Tombstone Electro Wizard Archers Knight Skeleton Dragons Valkyrie
Arrows Valkyrie Archers Skeleton Dragons Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Skeleton Dragons Valkyrie Royal Ghost
Arrows Skeleton Dragons Royal Ghost Electro Wizard
Arrows Skeleton Dragons
Arrows Knight Skeleton Dragons Valkyrie
Arrows Skeleton Dragons Valkyrie
Arrows Skeleton Dragons
Archers Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Electro Wizard
Arrows Knight Skeleton Dragons Valkyrie Electro Wizard
Archers Arrows Skeleton Dragons
Knight Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows
Skeleton Dragons
Archers Arrows Skeleton Dragons Electro Wizard
Arrows Skeleton Dragons Valkyrie
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Valkyrie
Arrows Skeleton Dragons Royal Ghost Electro Wizard
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Archers Arrows Skeleton Dragons Electro Wizard
Electro Wizard Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Electro Wizard
Arrows
Electro Wizard Archers Tombstone
Archers Arrows Skeleton Dragons Electro Wizard
Arrows
Knight Skeleton Dragons Valkyrie Electro Wizard
Arrows Skeleton Dragons
Arrows
Skeleton Dragons
Skeleton Dragons Electro Wizard
Skeleton Dragons Electro Wizard
Royal Ghost Electro Wizard

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