My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Wizard Phoenix Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Wizard Phoenix Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Phoenix
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Goblin Barrel
Barbarian Barrel
Goblin Gang Rascals Wizard Goblin Barrel
The Log
Goblin Gang Rascals Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Rascals Goblin Barrel
Royal Delivery
Goblin Gang Rascals Wizard Goblin Barrel Mother Witch
Fireball
Goblin Gang Rascals Wizard Goblin Barrel Mother Witch
Poison
Goblin Gang Rascals Wizard Phoenix Mother Witch
Lightning
Wizard Phoenix Mother Witch
Rocket
Rascals Wizard Phoenix

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Earthquake Goblin Barrel Tornado Phoenix Mother Witch Rascals Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Earthquake Goblin Barrel Tornado

Attack Synergies 3 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel
Rascals
Goblin Barrel
Earthquake
Tornado Mother Witch
Wizard
Tornado
Goblin Barrel
Goblin Gang Rascals
Tornado
Wizard Earthquake
Phoenix
Mother Witch
Earthquake

Defense Synergies 1 5

Goblin Gang
Rascals
Rascals
Goblin Gang Tornado Mother Witch
Earthquake
Tornado
Wizard
Tornado
Goblin Barrel
Tornado
Wizard Rascals Earthquake Mother Witch
Phoenix
Mother Witch
Rascals Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Wizard
Goblin Gang Rascals Phoenix
Goblin Gang Tornado Rascals
Goblin Gang Rascals Phoenix
Earthquake Tornado
Goblin Gang Tornado Rascals Earthquake Mother Witch
Tornado Goblin Gang Rascals Wizard Phoenix
Earthquake Rascals Phoenix
Goblin Gang Rascals Tornado Phoenix
Goblin Gang Tornado Rascals Phoenix
Goblin Gang Mother Witch Rascals Earthquake Wizard Tornado
Goblin Gang Rascals Wizard Tornado Phoenix
Goblin Gang Rascals Earthquake Wizard
Wizard Goblin Gang Rascals Earthquake Tornado
Goblin Gang Rascals Phoenix
Tornado Goblin Gang Rascals
Wizard Goblin Gang Rascals Tornado
Goblin Gang Rascals Wizard Tornado
Earthquake Wizard Tornado Rascals Mother Witch
Tornado Phoenix
Goblin Gang Rascals Wizard Earthquake Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals
Goblin Gang Wizard Phoenix
Goblin Gang Rascals
Goblin Gang Rascals Tornado Phoenix
Goblin Gang Rascals Phoenix
Wizard Mother Witch Goblin Gang Rascals Tornado
Goblin Gang Rascals Phoenix
Rascals Phoenix
Tornado Phoenix
Goblin Gang Phoenix
Rascals Phoenix
Tornado Phoenix
Rascals Goblin Gang Wizard
Wizard Rascals
Goblin Gang Rascals Phoenix Tornado
Rascals Earthquake Wizard Phoenix Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Rascals
Tornado
Earthquake
Earthquake Rascals
Wizard Earthquake
Wizard Mother Witch Tornado
Earthquake Wizard Tornado
Earthquake Wizard Tornado
Wizard Tornado
Goblin Gang Tornado
Earthquake Wizard Tornado
Wizard Tornado
Earthquake
Earthquake
Earthquake
Earthquake Wizard
Earthquake Wizard
Earthquake Tornado
Earthquake Wizard
Earthquake Wizard Tornado Mother Witch
Earthquake
Wizard Tornado
Tornado
Earthquake
Earthquake Tornado Mother Witch Wizard
Earthquake Wizard Tornado
Wizard Tornado
Tornado
Wizard Tornado Mother Witch
Wizard
Earthquake Wizard
Earthquake Wizard
Earthquake Goblin Gang
Wizard Tornado
Goblin Gang Rascals Wizard
Earthquake Wizard
Tornado
Goblin Gang Rascals Tornado
Tornado
Tornado

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