My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

4 warnings Why?

Missing cards in your collection

Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Tesla Wizard Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Hog Rider Skeleton Army
Giant Snowball
Skeleton Barrel Hog Rider Skeleton Army Electro Dragon
Zap
Skeleton Barrel Skeleton Army
Barbarian Barrel
Skeleton Barrel Tesla Wizard Skeleton Army
The Log
Skeleton Barrel Hog Rider Skeleton Army
Earthquake
Tesla Hog Rider Skeleton Army
Arrows
Skeleton Barrel Skeleton Army
Royal Delivery
Skeleton Barrel Hog Rider Wizard Skeleton Army Electro Dragon
Fireball
Skeleton Barrel Tesla Hog Rider Wizard Skeleton Army Electro Dragon
Poison
Skeleton Barrel Wizard Skeleton Army Electro Dragon
Lightning
Tesla Wizard Electro Dragon
Rocket
Hog Rider Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Electro Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Barrel Skeleton Army Tesla Hog Rider Wizard Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Skeleton Barrel Skeleton Army Tesla

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Skeleton Barrel Mega Knight
Skeleton Barrel
Arrows Hog Rider Mega Knight
Tesla
Hog Rider
Arrows Skeleton Barrel Wizard Mega Knight
Wizard
Hog Rider Mega Knight
Skeleton Army
Electro Dragon
Mega Knight
Mega Knight
Arrows Skeleton Barrel Hog Rider Wizard Electro Dragon

Defense Synergies 1 7

Arrows
Mega Knight Tesla
Skeleton Barrel
Mega Knight
Tesla
Arrows Wizard Skeleton Army
Hog Rider
Wizard
Tesla Skeleton Army Mega Knight
Skeleton Army
Tesla Wizard Electro Dragon
Electro Dragon
Skeleton Army
Mega Knight
Arrows Skeleton Barrel Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tesla Wizard Electro Dragon
Skeleton Army Tesla Electro Dragon Mega Knight
Tesla Skeleton Army Mega Knight Electro Dragon
Tesla Skeleton Army Electro Dragon Mega Knight
Arrows Skeleton Army Mega Knight
Arrows Skeleton Army Tesla Electro Dragon Mega Knight
Tesla Arrows Wizard Electro Dragon
Arrows Skeleton Barrel Tesla Electro Dragon Mega Knight
Tesla Skeleton Army
Skeleton Army Tesla Mega Knight
Skeleton Army Arrows Tesla Wizard Electro Dragon Mega Knight
Arrows Tesla Wizard Electro Dragon
Tesla Skeleton Army Mega Knight Wizard Electro Dragon
Wizard Skeleton Army Mega Knight Arrows Tesla Electro Dragon
Skeleton Army Tesla Mega Knight
Skeleton Army Tesla Mega Knight
Tesla Wizard Mega Knight Arrows Skeleton Army Electro Dragon
Arrows Tesla Mega Knight Wizard Skeleton Army Electro Dragon
Arrows Wizard Tesla Electro Dragon Mega Knight
Tesla
Wizard Skeleton Army Mega Knight Arrows Tesla Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Tesla
Arrows Skeleton Barrel Tesla Wizard Electro Dragon Mega Knight
Skeleton Army Mega Knight Electro Dragon
Skeleton Army Mega Knight Tesla
Tesla Skeleton Army Mega Knight
Arrows Wizard Skeleton Barrel Tesla Electro Dragon
Skeleton Army Tesla
Mega Knight Tesla Skeleton Army
Electro Dragon Mega Knight Skeleton Army
Tesla Skeleton Army
Mega Knight Tesla Electro Dragon
Skeleton Army Mega Knight Arrows
Skeleton Army Mega Knight Tesla Wizard
Wizard Tesla Skeleton Army Electro Dragon Mega Knight
Tesla Skeleton Army Electro Dragon
Arrows Mega Knight Tesla Wizard Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Electro Dragon
Arrows Skeleton Barrel Electro Dragon
Arrows Skeleton Barrel Electro Dragon
Arrows Skeleton Barrel
Wizard Arrows Mega Knight
Arrows Wizard Skeleton Barrel Electro Dragon
Arrows Wizard
Arrows Skeleton Barrel Wizard Electro Dragon
Arrows Skeleton Barrel Wizard Electro Dragon
Electro Dragon
Arrows Skeleton Barrel Wizard Electro Dragon
Arrows Wizard Electro Dragon
Skeleton Barrel
Arrows Skeleton Barrel Electro Dragon
Arrows Skeleton Barrel
Arrows Skeleton Barrel Wizard Electro Dragon
Arrows Skeleton Barrel Wizard Electro Dragon Mega Knight
Arrows
Arrows Skeleton Barrel Wizard Electro Dragon Mega Knight
Arrows Skeleton Barrel Wizard Electro Dragon Mega Knight
Mega Knight
Arrows Wizard
Arrows Skeleton Barrel Electro Dragon
Arrows Wizard Electro Dragon Mega Knight
Arrows Skeleton Barrel Wizard Electro Dragon
Arrows Skeleton Barrel Wizard Electro Dragon Mega Knight
Arrows Skeleton Barrel
Arrows Wizard Electro Dragon
Electro Dragon Skeleton Barrel Wizard
Arrows Wizard Electro Dragon Mega Knight
Arrows Electro Dragon
Mega Knight
Arrows Wizard
Skeleton Barrel Skeleton Army Electro Dragon
Arrows Wizard Electro Dragon
Arrows
Wizard Electro Dragon Mega Knight
Arrows Skeleton Barrel Wizard Electro Dragon
Arrows
Electro Dragon Mega Knight
Electro Dragon
Electro Dragon
Electro Dragon Skeleton Barrel Mega Knight

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