My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

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Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Royal Hogs Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Royal Hogs Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Hogs Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Royal Hogs
Giant Snowball
Royal Hogs Witch Lumberjack
Zap
Royal Giant Royal Hogs Witch
Barbarian Barrel
Elite Barbarians Wizard Royal Hogs Witch Lumberjack
The Log
Royal Giant Elite Barbarians Royal Hogs Witch Lumberjack
Earthquake
Royal Hogs Witch
Arrows
Royal Hogs Witch
Royal Delivery
Elite Barbarians Wizard Royal Hogs Witch Lumberjack
Fireball
Elite Barbarians Wizard Royal Hogs Witch Lumberjack
Poison
Wizard Royal Hogs Witch
Lightning
Elite Barbarians Wizard Witch Lumberjack
Rocket
Elite Barbarians Wizard Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Void Freeze Lumberjack Wizard Royal Hogs Witch Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Void Freeze Lumberjack Wizard

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Elite Barbarians Wizard Void Witch Lumberjack
Elite Barbarians
Royal Giant Wizard Lumberjack
Wizard
Royal Giant Elite Barbarians Royal Hogs Lumberjack
Royal Hogs
Wizard Lumberjack
Void
Royal Giant
Freeze
Witch
Royal Giant Lumberjack
Lumberjack
Royal Giant Elite Barbarians Wizard Royal Hogs Witch

Defense Synergies 0 5

Royal Giant
Elite Barbarians
Wizard
Wizard
Elite Barbarians Freeze Lumberjack
Royal Hogs
Void
Freeze
Wizard Lumberjack
Witch
Lumberjack
Lumberjack
Wizard Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Void
Elite Barbarians Lumberjack Witch
Witch Lumberjack Elite Barbarians Void Freeze
Elite Barbarians Witch Lumberjack
Elite Barbarians Lumberjack
Freeze Lumberjack
Wizard Void Freeze Witch
Void
Witch Elite Barbarians Lumberjack
Elite Barbarians Lumberjack
Witch Wizard Freeze Lumberjack
Wizard Witch
Lumberjack Elite Barbarians Wizard Freeze Witch
Wizard Freeze Witch Lumberjack
Elite Barbarians Lumberjack
Elite Barbarians Freeze Lumberjack
Wizard Elite Barbarians Witch Lumberjack
Elite Barbarians Wizard Witch Lumberjack
Wizard Freeze Witch Lumberjack
Elite Barbarians Lumberjack
Wizard Elite Barbarians Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Elite Barbarians Void Witch
Void Elite Barbarians Wizard Lumberjack
Lumberjack Elite Barbarians Witch
Lumberjack Elite Barbarians
Elite Barbarians Witch Lumberjack
Wizard Freeze Witch
Elite Barbarians Void Witch Lumberjack
Elite Barbarians Lumberjack
Void Freeze Elite Barbarians Witch
Witch
Elite Barbarians Witch Lumberjack
Elite Barbarians Void
Elite Barbarians Wizard Witch Lumberjack
Wizard Witch
Elite Barbarians Witch Freeze Lumberjack
Elite Barbarians Wizard Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Freeze
Void
Void
Void Freeze
Wizard
Wizard Freeze Witch
Wizard Witch
Wizard Freeze
Void Wizard
Elite Barbarians Void Lumberjack
Void Wizard
Void Wizard
Elite Barbarians Void
Void Freeze
Elite Barbarians
Wizard Witch
Wizard
Freeze
Void Wizard
Wizard Witch
Void
Wizard Void
Void
Void
Freeze Wizard Witch
Witch
Void Wizard Witch
Void Wizard Witch
Void
Elite Barbarians Wizard Witch
Wizard Void Freeze Witch
Elite Barbarians Void
Void Wizard
Void Freeze
Wizard
Void Freeze Witch
Wizard Witch
Freeze
Void Wizard Lumberjack
Wizard
Void
Elite Barbarians
Elite Barbarians Freeze Witch
Void Witch
Void Freeze Witch

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