My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Missing cards in your collection

Phoenix Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Hog Rider Goblin Barrel Skeleton Army Baby Dragon
Zap
Firecracker Goblin Barrel Skeleton Army
Barbarian Barrel
Knight Firecracker Tesla Valkyrie Goblin Barrel Skeleton Army
The Log
Firecracker Hog Rider Goblin Barrel Skeleton Army
Earthquake
Firecracker Tesla Hog Rider Goblin Barrel Skeleton Army
Arrows
Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Knight Firecracker Valkyrie Hog Rider Goblin Barrel Skeleton Army Baby Dragon
Fireball
Firecracker Tesla Hog Rider Goblin Barrel Skeleton Army Baby Dragon
Poison
Firecracker Skeleton Army
Lightning
Knight Tesla Valkyrie Baby Dragon
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Goblin Barrel Skeleton Army Tesla Valkyrie Hog Rider Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Firecracker Goblin Barrel Skeleton Army

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Goblin Barrel Baby Dragon
Firecracker
Knight Hog Rider Valkyrie Goblin Barrel Baby Dragon
Tesla
Valkyrie
Hog Rider Goblin Barrel Firecracker Baby Dragon
Hog Rider
Knight Firecracker Valkyrie Goblin Barrel Baby Dragon
Goblin Barrel
Knight Valkyrie Firecracker Hog Rider Skeleton Army Baby Dragon
Skeleton Army
Goblin Barrel
Baby Dragon
Knight Firecracker Valkyrie Hog Rider Goblin Barrel

Defense Synergies 3 9

Knight
Firecracker Tesla Skeleton Army Baby Dragon
Firecracker
Knight Valkyrie Tesla Skeleton Army Baby Dragon
Tesla
Knight Firecracker Valkyrie Skeleton Army Baby Dragon
Valkyrie
Firecracker Tesla Baby Dragon
Hog Rider
Goblin Barrel
Skeleton Army
Knight Firecracker Tesla
Baby Dragon
Knight Firecracker Tesla Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Valkyrie Baby Dragon
Skeleton Army Knight Firecracker Tesla Valkyrie
Tesla Skeleton Army Knight Valkyrie
Tesla Skeleton Army Knight Firecracker Valkyrie
Firecracker Valkyrie Skeleton Army
Skeleton Army Firecracker Tesla Valkyrie Baby Dragon
Tesla Firecracker Baby Dragon
Tesla Valkyrie Baby Dragon
Tesla Skeleton Army
Knight Skeleton Army Firecracker Tesla Valkyrie
Valkyrie Skeleton Army Knight Firecracker Tesla Baby Dragon
Tesla Firecracker Baby Dragon
Tesla Skeleton Army Knight Valkyrie
Valkyrie Skeleton Army Firecracker Tesla Baby Dragon
Skeleton Army Knight Tesla
Skeleton Army Tesla
Tesla Knight Firecracker Valkyrie Skeleton Army
Tesla Knight Firecracker Valkyrie Skeleton Army Baby Dragon
Valkyrie Baby Dragon Knight Firecracker Tesla
Tesla
Valkyrie Skeleton Army Knight Firecracker Tesla Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army Tesla
Knight Firecracker Tesla Valkyrie Baby Dragon
Skeleton Army Knight Valkyrie
Valkyrie Skeleton Army Knight Tesla
Knight Tesla Valkyrie Skeleton Army
Firecracker Tesla Baby Dragon
Skeleton Army Knight Tesla Valkyrie
Knight Tesla Valkyrie Skeleton Army
Knight Firecracker Valkyrie Skeleton Army Baby Dragon
Tesla Skeleton Army
Knight Tesla Valkyrie
Skeleton Army Valkyrie
Skeleton Army Knight Tesla Valkyrie
Firecracker Tesla Valkyrie Skeleton Army Baby Dragon
Tesla Skeleton Army Knight Firecracker Valkyrie Baby Dragon
Valkyrie Firecracker Tesla Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie Baby Dragon
Firecracker Baby Dragon
Baby Dragon
Knight Firecracker Valkyrie
Firecracker Valkyrie Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker
Firecracker Knight Valkyrie
Firecracker Baby Dragon
Knight Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Firecracker Valkyrie Baby Dragon
Firecracker Baby Dragon
Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker
Firecracker
Firecracker
Skeleton Army
Firecracker Baby Dragon
Knight Firecracker Valkyrie Baby Dragon
Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon

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