My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Valkyrie Mother Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Goblin Barrel
Giant Snowball
Skeletons Bats Dart Goblin Goblin Barrel
Zap
Skeletons Bats Dart Goblin Goblin Barrel
Barbarian Barrel
Skeletons Dart Goblin Valkyrie Goblin Barrel
The Log
Skeletons Dart Goblin Goblin Barrel
Earthquake
Skeletons Goblin Barrel
Arrows
Skeletons Bats Dart Goblin Goblin Barrel
Royal Delivery
Skeletons Bats Dart Goblin Valkyrie Goblin Barrel Mother Witch
Fireball
Dart Goblin Goblin Barrel Mother Witch
Poison
Bats Dart Goblin Mother Witch
Lightning
Valkyrie Mother Witch
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Dart Goblin Goblin Barrel Fireball Valkyrie Mother Witch Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bats Dart Goblin Goblin Barrel

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Valkyrie Goblin Barrel
Dart Goblin
Valkyrie Goblin Barrel
Fireball
Golden Knight
Valkyrie
Bats Dart Goblin Goblin Barrel Mother Witch
Goblin Barrel
Dart Goblin Valkyrie Bats Golden Knight
Mother Witch
Valkyrie
Golden Knight
Fireball Goblin Barrel

Defense Synergies 1 11

Skeletons
Dart Goblin Bats
Bats
Skeletons Dart Goblin Valkyrie Golden Knight
Dart Goblin
Skeletons Bats Valkyrie Mother Witch Golden Knight
Fireball
Valkyrie Golden Knight
Valkyrie
Bats Dart Goblin Fireball Mother Witch
Goblin Barrel
Mother Witch
Dart Goblin Valkyrie Golden Knight
Golden Knight
Bats Dart Goblin Fireball Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Valkyrie Golden Knight
Skeletons Bats Dart Goblin Valkyrie
Skeletons Bats Dart Goblin Valkyrie
Skeletons Bats Dart Goblin Valkyrie
Fireball Valkyrie
Fireball Skeletons Bats Dart Goblin Valkyrie Mother Witch
Bats Dart Goblin Fireball
Dart Goblin Fireball Valkyrie Golden Knight
Skeletons
Skeletons Dart Goblin Valkyrie
Bats Dart Goblin Valkyrie Mother Witch Skeletons Fireball
Bats Dart Goblin Fireball
Skeletons Bats Fireball Valkyrie
Fireball Valkyrie Bats Dart Goblin Golden Knight
Fireball
Skeletons Bats Fireball Valkyrie
Fireball Bats Dart Goblin Valkyrie Golden Knight
Valkyrie Bats Dart Goblin Fireball Mother Witch
Dart Goblin
Valkyrie Bats Dart Goblin Fireball Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Fireball
Fireball Valkyrie
Skeletons Bats Valkyrie Golden Knight
Valkyrie Bats Fireball
Skeletons Valkyrie
Fireball Mother Witch Skeletons Bats Dart Goblin
Skeletons Bats Dart Goblin Fireball Valkyrie
Valkyrie
Skeletons Bats Fireball Valkyrie
Skeletons Dart Goblin
Bats Dart Goblin Valkyrie Golden Knight
Fireball Valkyrie
Skeletons Fireball Valkyrie Golden Knight
Dart Goblin Fireball Valkyrie
Skeletons Bats Dart Goblin Fireball Valkyrie Golden Knight
Bats Valkyrie Dart Goblin Fireball Mother Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Valkyrie Golden Knight
Fireball Dart Goblin Golden Knight
Dart Goblin Fireball
Dart Goblin Fireball Valkyrie
Fireball Valkyrie
Fireball Mother Witch Bats Dart Goblin
Dart Goblin
Fireball Dart Goblin
Fireball Dart Goblin Golden Knight
Bats Fireball
Dart Goblin Fireball Valkyrie Golden Knight
Fireball Dart Goblin
Dart Goblin Fireball Golden Knight
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball Golden Knight
Dart Goblin Fireball
Fireball
Bats
Dart Goblin Fireball
Dart Goblin Fireball Valkyrie Mother Witch Golden Knight
Fireball
Fireball
Fireball
Mother Witch Fireball Valkyrie
Fireball Dart Goblin Golden Knight
Fireball Golden Knight
Fireball Dart Goblin Golden Knight
Bats Dart Goblin Fireball Mother Witch
Bats Dart Goblin Fireball
Fireball
Dart Goblin Fireball
Fireball
Fireball
Bats Dart Goblin Fireball
Fireball Dart Goblin
Fireball
Fireball Dart Goblin Valkyrie
Dart Goblin Fireball
Fireball
Dart Goblin
Bats Dart Goblin Fireball Golden Knight
Bats Dart Goblin Fireball
Dart Goblin Fireball Golden Knight

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