My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Balloon Electro Wizard Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Electro Wizard Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Ram Rider
Giant Snowball
Balloon Ram Rider
Zap
Balloon Ram Rider
Barbarian Barrel
Tesla Electro Wizard Magic Archer
The Log
Mini P.E.K.K.A Ram Rider
Earthquake
Tesla
Arrows
Royal Delivery
Mini P.E.K.K.A Balloon Electro Wizard Magic Archer Ram Rider
Fireball
Tesla Balloon Electro Wizard Magic Archer Ram Rider
Poison
Balloon Electro Wizard Magic Archer
Lightning
Tesla Mini P.E.K.K.A Balloon Electro Wizard Magic Archer Ram Rider
Rocket
Balloon Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tesla Fireball Mini P.E.K.K.A Freeze Electro Wizard Magic Archer Balloon Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Tesla Fireball Mini P.E.K.K.A Freeze

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
Freeze Electro Wizard Magic Archer Ram Rider
Mini P.E.K.K.A
Electro Wizard Magic Archer Ram Rider
Freeze
Balloon Fireball
Balloon
Freeze Electro Wizard Magic Archer
Electro Wizard
Fireball Mini P.E.K.K.A Balloon Magic Archer Ram Rider
Magic Archer
Ram Rider Fireball Mini P.E.K.K.A Balloon Electro Wizard
Ram Rider
Magic Archer Fireball Mini P.E.K.K.A Electro Wizard

Defense Synergies 1 15

Tesla
Fireball Mini P.E.K.K.A Electro Wizard Magic Archer
Fireball
Tesla Mini P.E.K.K.A Freeze Electro Wizard Ram Rider
Mini P.E.K.K.A
Electro Wizard Tesla Fireball Freeze Magic Archer Ram Rider
Freeze
Fireball Mini P.E.K.K.A Electro Wizard
Balloon
Electro Wizard
Mini P.E.K.K.A Tesla Fireball Freeze Magic Archer Ram Rider
Magic Archer
Tesla Mini P.E.K.K.A Electro Wizard Ram Rider
Ram Rider
Fireball Mini P.E.K.K.A Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Electro Wizard Magic Archer Ram Rider
Mini P.E.K.K.A Tesla Electro Wizard Ram Rider
Tesla Mini P.E.K.K.A Ram Rider Freeze Electro Wizard
Tesla Mini P.E.K.K.A Electro Wizard Ram Rider
Fireball Mini P.E.K.K.A
Fireball Freeze Tesla Electro Wizard Magic Archer
Tesla Electro Wizard Ram Rider Fireball Freeze Magic Archer
Tesla Fireball Electro Wizard Magic Archer Ram Rider
Tesla Mini P.E.K.K.A
Tesla Mini P.E.K.K.A Electro Wizard
Electro Wizard Tesla Fireball Freeze Magic Archer Ram Rider
Tesla Fireball Electro Wizard Magic Archer Ram Rider
Tesla Mini P.E.K.K.A Fireball Freeze Electro Wizard Ram Rider
Fireball Tesla Mini P.E.K.K.A Freeze Electro Wizard Magic Archer
Mini P.E.K.K.A Tesla Electro Wizard Ram Rider
Tesla Fireball Mini P.E.K.K.A Freeze Electro Wizard Ram Rider
Tesla Fireball Mini P.E.K.K.A Electro Wizard
Tesla Fireball Electro Wizard Magic Archer Ram Rider
Freeze Tesla Fireball Electro Wizard Magic Archer Ram Rider
Mini P.E.K.K.A Tesla Electro Wizard Ram Rider
Tesla Fireball Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla Fireball Electro Wizard
Fireball Electro Wizard Tesla Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A Electro Wizard Ram Rider
Mini P.E.K.K.A Tesla Fireball Electro Wizard Ram Rider
Tesla Mini P.E.K.K.A Ram Rider
Fireball Tesla Freeze Electro Wizard Magic Archer Ram Rider
Mini P.E.K.K.A Tesla Fireball Electro Wizard Ram Rider
Mini P.E.K.K.A Tesla
Freeze Electro Wizard Fireball Mini P.E.K.K.A Magic Archer
Tesla
Tesla Mini P.E.K.K.A
Fireball Electro Wizard
Mini P.E.K.K.A Tesla Fireball Ram Rider
Tesla Fireball Magic Archer
Tesla Electro Wizard Fireball Mini P.E.K.K.A Freeze Magic Archer
Tesla Fireball Mini P.E.K.K.A Freeze Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Freeze
Fireball Electro Wizard Magic Archer Ram Rider
Fireball Magic Archer
Fireball Freeze
Fireball Magic Archer
Fireball Freeze Magic Archer Ram Rider
Magic Archer
Fireball Freeze Magic Archer Ram Rider
Fireball Ram Rider
Fireball Mini P.E.K.K.A Electro Wizard
Fireball Electro Wizard Magic Archer Ram Rider
Fireball Magic Archer
Fireball Magic Archer
Fireball Freeze Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Magic Archer Fireball
Fireball Freeze
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Electro Wizard Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball
Fireball
Freeze Fireball Magic Archer
Fireball Electro Wizard Magic Archer Ram Rider
Fireball Magic Archer Ram Rider
Fireball Magic Archer
Fireball Electro Wizard Magic Archer
Electro Wizard Fireball Freeze
Fireball Mini P.E.K.K.A
Fireball Magic Archer
Fireball Freeze Electro Wizard Magic Archer
Fireball Magic Archer
Electro Wizard Fireball Freeze Magic Archer
Fireball Electro Wizard Magic Archer Ram Rider
Freeze
Fireball
Fireball Mini P.E.K.K.A Electro Wizard Magic Archer
Fireball Magic Archer
Fireball
Fireball Freeze Electro Wizard Magic Archer
Fireball Electro Wizard Magic Archer
Fireball Freeze Electro Wizard Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: