My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard Ice Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Royal Giant Goblin Hut Wizard Ice Wizard Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Royal Giant
Giant Snowball
Skeleton Barrel Goblin Hut
Zap
Skeleton Barrel Royal Giant Goblin Hut
Barbarian Barrel
Skeleton Barrel Goblin Hut Wizard Ice Wizard
The Log
Skeleton Barrel Royal Giant Goblin Hut
Earthquake
Goblin Hut
Arrows
Skeleton Barrel Goblin Hut
Royal Delivery
Skeleton Barrel Goblin Hut Wizard Ice Wizard Mother Witch
Fireball
Skeleton Barrel Goblin Hut Wizard Ice Wizard Mother Witch
Poison
Skeleton Barrel Goblin Hut Wizard Ice Wizard Mother Witch
Lightning
Goblin Hut Wizard Ice Wizard Mother Witch
Rocket
Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Tornado Ice Wizard Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Tornado Ice Wizard Fireball Mother Witch Goblin Hut Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Barrel Tornado Ice Wizard Fireball

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Royal Giant Fireball Goblin Hut Tornado
Royal Giant
Skeleton Barrel Fireball Ice Wizard Mother Witch Goblin Hut Wizard Tornado
Fireball
Skeleton Barrel Royal Giant Tornado
Goblin Hut
Skeleton Barrel Royal Giant Ice Wizard
Wizard
Tornado Royal Giant
Tornado
Fireball Wizard Skeleton Barrel Royal Giant Ice Wizard
Ice Wizard
Royal Giant Goblin Hut Tornado
Mother Witch
Royal Giant

Defense Synergies 3 9

Skeleton Barrel
Fireball
Royal Giant
Fireball
Tornado Skeleton Barrel Goblin Hut Ice Wizard
Goblin Hut
Fireball Wizard Ice Wizard Mother Witch
Wizard
Tornado Goblin Hut Ice Wizard
Tornado
Fireball Wizard Ice Wizard Mother Witch
Ice Wizard
Tornado Fireball Goblin Hut Wizard Mother Witch
Mother Witch
Goblin Hut Tornado Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Fireball Goblin Hut Wizard
Goblin Hut Ice Wizard
Goblin Hut Tornado Ice Wizard
Goblin Hut Ice Wizard
Fireball Tornado
Fireball Tornado Ice Wizard Mother Witch
Tornado Fireball Goblin Hut Wizard Ice Wizard
Skeleton Barrel Fireball
Goblin Hut Tornado Ice Wizard
Tornado Ice Wizard
Ice Wizard Mother Witch Fireball Goblin Hut Wizard Tornado
Fireball Goblin Hut Wizard Tornado Ice Wizard
Goblin Hut Fireball Wizard Ice Wizard
Fireball Wizard Goblin Hut Tornado
Goblin Hut
Tornado Fireball Goblin Hut
Wizard Fireball Goblin Hut Tornado
Fireball Goblin Hut Wizard Tornado Ice Wizard
Wizard Tornado Fireball Goblin Hut Ice Wizard Mother Witch
Goblin Hut Tornado
Wizard Fireball Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Goblin Hut
Fireball Skeleton Barrel Wizard
Goblin Hut
Fireball Tornado
Goblin Hut
Fireball Wizard Mother Witch Skeleton Barrel Goblin Hut Tornado Ice Wizard
Fireball Goblin Hut Ice Wizard
Fireball Goblin Hut Tornado
Goblin Hut
Goblin Hut
Fireball Tornado
Fireball Wizard
Wizard Fireball
Goblin Hut Fireball Tornado
Fireball Goblin Hut Wizard Ice Wizard Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball
Fireball Skeleton Barrel Tornado Ice Wizard
Skeleton Barrel Fireball Goblin Hut
Skeleton Barrel Fireball
Fireball Wizard
Fireball Wizard Mother Witch Skeleton Barrel Tornado Ice Wizard
Wizard Tornado
Fireball Skeleton Barrel Wizard Tornado Ice Wizard
Fireball Skeleton Barrel Wizard Tornado
Fireball Tornado
Skeleton Barrel Fireball Wizard Tornado
Fireball Wizard Tornado
Skeleton Barrel Fireball Goblin Hut
Skeleton Barrel Fireball
Skeleton Barrel Fireball Goblin Hut
Skeleton Barrel Fireball Goblin Hut Wizard
Skeleton Barrel Fireball Goblin Hut Wizard
Fireball Tornado
Skeleton Barrel Fireball Wizard
Skeleton Barrel Fireball Wizard Tornado Mother Witch
Fireball
Fireball Wizard Tornado
Tornado
Skeleton Barrel Fireball
Tornado Mother Witch Fireball Wizard Ice Wizard
Fireball Skeleton Barrel Wizard Tornado Ice Wizard
Fireball Skeleton Barrel Wizard Tornado
Fireball Skeleton Barrel Tornado
Fireball Wizard Tornado Ice Wizard Mother Witch
Skeleton Barrel Fireball Goblin Hut Wizard
Fireball
Fireball Wizard
Fireball
Fireball Wizard
Skeleton Barrel Fireball Goblin Hut
Fireball Wizard Tornado Ice Wizard
Fireball
Fireball Wizard
Skeleton Barrel Fireball Wizard
Fireball Tornado
Fireball Tornado
Fireball Tornado
Skeleton Barrel Fireball Tornado

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