My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Royal Recruits Dark Prince Bandit Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Dark Prince Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Dark Prince Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Dark Prince Bandit Night Witch
Giant Snowball
Bats Skeleton Dragons Royal Recruits Lumberjack Night Witch
Zap
Bats Dark Prince Bandit Night Witch
Barbarian Barrel
Royal Recruits Dark Prince Bandit Lumberjack Night Witch
The Log
Royal Recruits Dark Prince Bandit Lumberjack
Earthquake
Arrows
Bats Skeleton Dragons Royal Recruits Night Witch
Royal Delivery
Bats Skeleton Dragons Royal Recruits Dark Prince Bandit Lumberjack Night Witch
Fireball
Skeleton Dragons Bandit Lumberjack Night Witch
Poison
Bats Skeleton Dragons Royal Recruits Night Witch
Lightning
Skeleton Dragons Dark Prince Bandit Lumberjack Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits Dark Prince Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Bandit Skeleton Dragons Dark Prince Lumberjack Night Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Bandit Skeleton Dragons

Attack Synergies 0 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Dragons Royal Recruits Dark Prince Bandit Lumberjack
Arrows
Dark Prince Bandit Lumberjack Night Witch
Skeleton Dragons
Bats Royal Recruits Dark Prince Lumberjack
Royal Recruits
Bats Skeleton Dragons Bandit Lumberjack
Dark Prince
Bats Arrows Skeleton Dragons Bandit Lumberjack
Bandit
Bats Arrows Royal Recruits Dark Prince Lumberjack
Lumberjack
Bats Arrows Skeleton Dragons Royal Recruits Dark Prince Bandit Night Witch
Night Witch
Arrows Lumberjack

Defense Synergies 0 14

Bats
Royal Recruits Dark Prince Bandit Lumberjack
Arrows
Dark Prince Bandit Lumberjack
Skeleton Dragons
Dark Prince Bandit Lumberjack Night Witch
Royal Recruits
Bats
Dark Prince
Bats Arrows Skeleton Dragons Bandit Night Witch
Bandit
Bats Arrows Skeleton Dragons Dark Prince Lumberjack
Lumberjack
Bats Arrows Skeleton Dragons Bandit
Night Witch
Skeleton Dragons Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Royal Recruits
Lumberjack Bats Skeleton Dragons Royal Recruits Dark Prince Bandit Night Witch
Lumberjack Bats Skeleton Dragons Royal Recruits Dark Prince Bandit Night Witch
Royal Recruits Lumberjack Night Witch Bats Skeleton Dragons Dark Prince Bandit
Arrows Royal Recruits Dark Prince Lumberjack
Arrows Bats Skeleton Dragons Dark Prince Bandit Lumberjack Night Witch
Bats Skeleton Dragons Arrows Night Witch
Arrows Skeleton Dragons Royal Recruits Bandit
Royal Recruits Lumberjack Night Witch
Royal Recruits Dark Prince Bandit Lumberjack Night Witch
Bats Skeleton Dragons Arrows Royal Recruits Dark Prince Bandit Lumberjack Night Witch
Arrows Skeleton Dragons Bats Night Witch
Royal Recruits Lumberjack Night Witch Bats Skeleton Dragons Dark Prince Bandit
Bats Arrows Skeleton Dragons Royal Recruits Dark Prince Lumberjack Night Witch
Royal Recruits Bandit Lumberjack
Royal Recruits Bandit Lumberjack
Bats Arrows Skeleton Dragons Royal Recruits Dark Prince Lumberjack Night Witch
Arrows Bats Skeleton Dragons Royal Recruits Dark Prince Bandit Lumberjack Night Witch
Arrows Bats Skeleton Dragons Royal Recruits Dark Prince Bandit Lumberjack
Royal Recruits Lumberjack
Skeleton Dragons Royal Recruits Dark Prince Bats Arrows Bandit Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Dark Prince Bandit
Bandit Arrows Skeleton Dragons Lumberjack
Royal Recruits Bandit Lumberjack Bats Dark Prince
Royal Recruits Dark Prince Lumberjack Bats Bandit Night Witch
Royal Recruits Dark Prince Bandit Lumberjack Night Witch
Arrows Skeleton Dragons Bats
Royal Recruits Dark Prince Bats Bandit Lumberjack Night Witch
Royal Recruits Dark Prince Lumberjack
Royal Recruits Bats Skeleton Dragons Dark Prince Bandit
Royal Recruits Skeleton Dragons
Bats Royal Recruits Dark Prince Lumberjack
Royal Recruits Arrows Dark Prince
Royal Recruits Dark Prince Bandit Lumberjack Night Witch
Royal Recruits Skeleton Dragons
Royal Recruits Bats Skeleton Dragons Dark Prince Lumberjack Night Witch
Bats Arrows Skeleton Dragons Royal Recruits Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Royal Recruits Bandit
Arrows Skeleton Dragons Bandit
Arrows Skeleton Dragons Bandit
Arrows Skeleton Dragons Royal Recruits Dark Prince
Arrows Skeleton Dragons Dark Prince
Arrows Skeleton Dragons Bats
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Bandit
Bats Lumberjack Night Witch
Arrows Skeleton Dragons Royal Recruits Dark Prince Bandit
Arrows Skeleton Dragons
Skeleton Dragons Bandit
Arrows Skeleton Dragons Bandit
Arrows Skeleton Dragons
Arrows Skeleton Dragons Bandit
Arrows Skeleton Dragons Royal Recruits Bandit
Arrows
Bats Skeleton Dragons Night Witch
Arrows Skeleton Dragons Dark Prince Bandit
Arrows Skeleton Dragons
Skeleton Dragons Night Witch
Arrows Skeleton Dragons
Arrows Skeleton Dragons Royal Recruits
Arrows Skeleton Dragons Dark Prince
Arrows Skeleton Dragons Bandit
Arrows Skeleton Dragons Bandit
Arrows Skeleton Dragons Bandit
Bats Arrows Skeleton Dragons Night Witch
Bats Skeleton Dragons
Night Witch
Arrows Skeleton Dragons Bandit Night Witch
Arrows Skeleton Dragons
Arrows
Bats Royal Recruits Dark Prince Bandit Night Witch
Arrows Skeleton Dragons
Arrows
Skeleton Dragons Dark Prince Lumberjack
Arrows Skeleton Dragons
Arrows
Skeleton Dragons Royal Recruits Dark Prince
Bats Skeleton Dragons Royal Recruits
Bats Skeleton Dragons
Royal Recruits Dark Prince Bandit

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