My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Great!
Versatility
Mediocre
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Mega Minion Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Royal Hogs Barbarian Barrel Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Royal Hogs Miner
Giant Snowball
Spear Goblins Bats Goblin Gang Mega Minion Royal Hogs Miner
Zap
Spear Goblins Bats Goblin Gang Royal Hogs
Barbarian Barrel
Spear Goblins Goblin Gang Royal Hogs Royal Ghost
The Log
Spear Goblins Goblin Gang Royal Hogs
Earthquake
Spear Goblins Goblin Gang Royal Hogs
Arrows
Spear Goblins Bats Goblin Gang Royal Hogs
Royal Delivery
Spear Goblins Bats Goblin Gang Mega Minion Royal Hogs Miner Royal Ghost
Fireball
Goblin Gang Mega Minion Royal Hogs
Poison
Spear Goblins Bats Goblin Gang Mega Minion Royal Hogs
Lightning
Mega Minion
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Mega Minion Miner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Barbarian Barrel Goblin Gang Mega Minion Miner Royal Ghost Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Barbarian Barrel Goblin Gang

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Barbarian Barrel Miner Goblin Gang Royal Hogs Royal Ghost
Bats
Miner Mega Minion Royal Hogs Barbarian Barrel
Goblin Gang
Miner Spear Goblins Royal Hogs Royal Ghost
Mega Minion
Bats Miner
Royal Hogs
Spear Goblins Bats Goblin Gang Barbarian Barrel
Barbarian Barrel
Spear Goblins Bats Royal Hogs Miner
Miner
Spear Goblins Bats Goblin Gang Mega Minion Barbarian Barrel Royal Ghost
Royal Ghost
Spear Goblins Goblin Gang Miner

Defense Synergies 0 11

Spear Goblins
Bats Goblin Gang Mega Minion Barbarian Barrel Royal Ghost
Bats
Spear Goblins Barbarian Barrel
Goblin Gang
Spear Goblins Barbarian Barrel Miner
Mega Minion
Spear Goblins Barbarian Barrel Miner
Royal Hogs
Barbarian Barrel
Spear Goblins Bats Goblin Gang Mega Minion Miner
Miner
Goblin Gang Mega Minion Barbarian Barrel
Royal Ghost
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Mega Minion Barbarian Barrel
Bats Goblin Gang Mega Minion
Goblin Gang Bats Mega Minion
Bats Goblin Gang Mega Minion
Barbarian Barrel
Goblin Gang Barbarian Barrel Spear Goblins Bats Mega Minion Royal Ghost
Bats Mega Minion Spear Goblins Goblin Gang
Barbarian Barrel
Goblin Gang
Goblin Gang Spear Goblins Barbarian Barrel Miner Royal Ghost
Bats Goblin Gang Spear Goblins Mega Minion Barbarian Barrel Royal Ghost
Mega Minion Spear Goblins Bats Goblin Gang
Bats Goblin Gang
Bats Goblin Gang Mega Minion Barbarian Barrel Royal Ghost
Goblin Gang
Goblin Gang
Bats Goblin Gang
Spear Goblins Bats Goblin Gang Mega Minion Barbarian Barrel Royal Ghost
Barbarian Barrel Spear Goblins Bats Mega Minion Royal Ghost
Goblin Gang Royal Ghost Spear Goblins Bats Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Barbarian Barrel Royal Ghost
Goblin Gang Mega Minion Barbarian Barrel Miner Royal Ghost
Goblin Gang Spear Goblins Bats
Goblin Gang Bats Barbarian Barrel
Goblin Gang
Bats Goblin Gang
Goblin Gang Spear Goblins Bats Mega Minion
Spear Goblins Bats Mega Minion Barbarian Barrel
Goblin Gang Mega Minion
Bats Mega Minion
Goblin Gang
Goblin Gang Spear Goblins Bats Mega Minion Barbarian Barrel
Bats Mega Minion Barbarian Barrel Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Royal Ghost
Barbarian Barrel Miner Royal Ghost
Barbarian Barrel Miner
Barbarian Barrel
Barbarian Barrel
Spear Goblins Bats Mega Minion
Barbarian Barrel
Miner
Bats Goblin Gang
Miner Barbarian Barrel
Barbarian Barrel Miner
Barbarian Barrel
Barbarian Barrel
Spear Goblins Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Bats
Mega Minion Barbarian Barrel
Barbarian Barrel Miner
Barbarian Barrel
Barbarian Barrel
Mega Minion
Miner Barbarian Barrel Royal Ghost
Miner
Miner Barbarian Barrel
Bats
Bats Mega Minion
Mega Minion
Miner
Spear Goblins Bats Goblin Gang Barbarian Barrel
Mega Minion
Barbarian Barrel
Miner Goblin Gang Mega Minion
Mega Minion
Bats Goblin Gang
Bats
Barbarian Barrel Miner Royal Ghost

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