My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Boss Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Demolisher Lumberjack Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Lumberjack Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Royal Hogs
Giant Snowball
Musketeer Royal Hogs Lumberjack
Zap
Royal Hogs
Barbarian Barrel
Musketeer Bomb Tower Royal Hogs Lumberjack
The Log
Musketeer Goblin Demolisher Royal Hogs Lumberjack
Earthquake
Bomb Tower Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Musketeer Goblin Demolisher Royal Hogs Lumberjack
Fireball
Musketeer Bomb Tower Royal Hogs Lumberjack
Poison
Musketeer Bomb Tower Royal Hogs
Lightning
Musketeer Bomb Tower Lumberjack Archer Queen
Rocket
Musketeer Bomb Tower Royal Hogs Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower Goblin Demolisher The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Demolisher

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Musketeer Bomb Tower Goblin Demolisher Lumberjack Royal Hogs Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Musketeer Bomb Tower

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Lumberjack
Musketeer
Royal Hogs The Log Lumberjack
Bomb Tower
Goblin Demolisher
Lumberjack
Royal Hogs
Arrows Musketeer The Log Lumberjack Archer Queen
The Log
Musketeer Royal Hogs Lumberjack
Lumberjack
Arrows Musketeer Goblin Demolisher Royal Hogs The Log
Archer Queen
Royal Hogs

Defense Synergies 4 6

Arrows
Bomb Tower Lumberjack
Musketeer
The Log Lumberjack Bomb Tower
Bomb Tower
The Log Arrows Musketeer
Goblin Demolisher
The Log Lumberjack
Royal Hogs
The Log
Musketeer Bomb Tower Archer Queen Goblin Demolisher Lumberjack
Lumberjack
Musketeer Arrows Goblin Demolisher The Log
Archer Queen
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Goblin Demolisher The Log
Bomb Tower Lumberjack Musketeer The Log
Bomb Tower Lumberjack Musketeer
Bomb Tower Lumberjack Musketeer
Arrows Bomb Tower Goblin Demolisher The Log Lumberjack
Arrows The Log Musketeer Bomb Tower Goblin Demolisher Lumberjack
Musketeer Arrows Bomb Tower
Arrows Musketeer Bomb Tower The Log
Musketeer Bomb Tower Lumberjack Archer Queen
Musketeer Lumberjack
Arrows Musketeer Bomb Tower Goblin Demolisher The Log Lumberjack
Arrows Musketeer
Bomb Tower Lumberjack Musketeer The Log
Bomb Tower Arrows Goblin Demolisher The Log Lumberjack
Bomb Tower Lumberjack
Bomb Tower The Log Lumberjack
Bomb Tower Arrows Musketeer Lumberjack
Arrows Bomb Tower Musketeer Goblin Demolisher The Log Lumberjack
Arrows Bomb Tower The Log Musketeer Goblin Demolisher Lumberjack
Musketeer Bomb Tower Lumberjack
Goblin Demolisher Arrows Musketeer Bomb Tower The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Arrows Musketeer Bomb Tower The Log Lumberjack
Lumberjack Musketeer Bomb Tower The Log
Lumberjack Musketeer The Log
Musketeer Lumberjack
Arrows Musketeer Bomb Tower Goblin Demolisher
Musketeer Bomb Tower Lumberjack
Bomb Tower Lumberjack
Bomb Tower The Log
Musketeer
Musketeer Bomb Tower Lumberjack
Arrows The Log Archer Queen
Bomb Tower Lumberjack
Musketeer Bomb Tower Goblin Demolisher
Musketeer Bomb Tower The Log Lumberjack Archer Queen
Arrows Musketeer Bomb Tower The Log Archer Queen
Arrows Bomb Tower
Bomb Tower Lumberjack Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows The Log
Arrows Musketeer The Log
Arrows Goblin Demolisher The Log
Arrows Musketeer
Arrows Musketeer Goblin Demolisher The Log
Arrows The Log Goblin Demolisher
Arrows The Log
Musketeer Lumberjack
Arrows Musketeer The Log
Arrows Musketeer Archer Queen
Musketeer The Log
Arrows Musketeer
Arrows Musketeer The Log
Arrows Musketeer Goblin Demolisher The Log
Arrows Musketeer Goblin Demolisher The Log
Arrows
Arrows Musketeer Goblin Demolisher The Log
Arrows Goblin Demolisher The Log
Musketeer The Log
Arrows
Musketeer The Log
Arrows Musketeer The Log
Arrows Goblin Demolisher The Log
Arrows The Log Musketeer
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows Musketeer
Musketeer
Arrows Musketeer The Log
Arrows
Arrows The Log
Musketeer
Arrows Musketeer Archer Queen
Arrows The Log
Musketeer Lumberjack
Arrows The Log Musketeer
Arrows Archer Queen
Musketeer Archer Queen
Musketeer The Log Archer Queen
Musketeer Archer Queen
Musketeer The Log Archer Queen

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