My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Princess Night Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Princess Night Witch Ram Rider Sparky Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Princess Ram Rider Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Night Witch Ram Rider Sparky Lava Hound
Giant Snowball
Dart Goblin Skeleton Army Princess Night Witch Ram Rider Lava Hound
Zap
Dart Goblin Skeleton Army Princess Night Witch Ram Rider Sparky Lava Hound
Barbarian Barrel
Knight Dart Goblin Skeleton Army Princess Night Witch Sparky
The Log
Dart Goblin Skeleton Army Princess Ram Rider Sparky
Earthquake
Skeleton Army
Arrows
Dart Goblin Skeleton Army Princess Night Witch Lava Hound
Royal Delivery
Knight Dart Goblin Skeleton Army Princess Night Witch Ram Rider Sparky Lava Hound
Fireball
Dart Goblin Skeleton Army Princess Night Witch Ram Rider Sparky Lava Hound
Poison
Dart Goblin Skeleton Army Princess Night Witch Sparky Lava Hound
Lightning
Knight Night Witch Ram Rider Sparky
Rocket
Night Witch Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Princess Night Witch Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Dart Goblin Skeleton Army Princess Night Witch Ram Rider Sparky Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Dart Goblin Skeleton Army Princess

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Princess Night Witch Ram Rider Sparky
Dart Goblin
Knight Lava Hound Princess Ram Rider Sparky
Skeleton Army
Sparky Lava Hound
Princess
Knight Dart Goblin Sparky
Night Witch
Knight Lava Hound
Ram Rider
Knight Dart Goblin
Sparky
Knight Dart Goblin Skeleton Army Princess
Lava Hound
Dart Goblin Skeleton Army Night Witch

Defense Synergies 2 9

Knight
Dart Goblin Princess Skeleton Army Night Witch Sparky
Dart Goblin
Knight Skeleton Army Princess Night Witch Ram Rider
Skeleton Army
Knight Dart Goblin Princess Sparky
Princess
Knight Dart Goblin Skeleton Army
Night Witch
Knight Dart Goblin
Ram Rider
Dart Goblin
Sparky
Knight Skeleton Army
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Ram Rider Sparky
Skeleton Army Sparky Knight Dart Goblin Night Witch Ram Rider
Skeleton Army Ram Rider Sparky Knight Dart Goblin Night Witch
Skeleton Army Night Witch Sparky Knight Dart Goblin Ram Rider
Skeleton Army Princess Sparky
Skeleton Army Dart Goblin Night Witch
Dart Goblin Ram Rider Princess Night Witch
Dart Goblin Ram Rider Sparky
Sparky Skeleton Army Princess Night Witch
Knight Skeleton Army Dart Goblin Night Witch Sparky
Dart Goblin Skeleton Army Knight Princess Night Witch Ram Rider
Dart Goblin Princess Night Witch Ram Rider
Skeleton Army Night Witch Sparky Knight Ram Rider
Skeleton Army Sparky Dart Goblin Princess Night Witch
Skeleton Army Sparky Knight Ram Rider
Skeleton Army Ram Rider Sparky
Sparky Knight Skeleton Army Night Witch
Knight Dart Goblin Skeleton Army Night Witch Ram Rider
Knight Dart Goblin Princess Ram Rider
Sparky Dart Goblin Ram Rider
Skeleton Army Knight Dart Goblin Night Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Sparky
Knight
Skeleton Army Knight Ram Rider Sparky
Skeleton Army Knight Night Witch Ram Rider Sparky
Knight Skeleton Army Night Witch Ram Rider Sparky
Dart Goblin Princess Ram Rider
Skeleton Army Sparky Knight Dart Goblin Night Witch Ram Rider
Knight Skeleton Army Sparky
Knight Skeleton Army Sparky
Dart Goblin Skeleton Army Sparky
Knight Dart Goblin Sparky
Skeleton Army
Skeleton Army Knight Night Witch Ram Rider Sparky
Dart Goblin Skeleton Army Princess Sparky
Skeleton Army Sparky Knight Dart Goblin Night Witch
Dart Goblin Princess Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Dart Goblin Sparky
Dart Goblin Princess Ram Rider
Dart Goblin Sparky
Knight Dart Goblin Sparky
Sparky
Dart Goblin Princess Ram Rider
Dart Goblin Princess Sparky
Dart Goblin Princess Ram Rider
Dart Goblin Ram Rider
Night Witch Sparky
Knight Dart Goblin Princess Ram Rider Sparky
Dart Goblin Princess
Knight Dart Goblin Princess Sparky
Dart Goblin Princess
Princess Dart Goblin Sparky
Dart Goblin Princess Sparky
Dart Goblin Princess Sparky
Sparky
Night Witch Sparky
Dart Goblin Princess Sparky
Dart Goblin Princess
Night Witch Sparky
Princess
Sparky
Princess Sparky
Dart Goblin Princess Ram Rider Sparky
Princess Ram Rider Sparky
Dart Goblin Sparky
Dart Goblin Princess Night Witch Sparky
Dart Goblin
Night Witch Sparky
Dart Goblin Night Witch Sparky
Princess Sparky
Sparky
Princess Sparky
Dart Goblin Skeleton Army Princess Night Witch
Dart Goblin Princess Ram Rider
Knight Dart Goblin Princess Sparky
Dart Goblin Princess
Sparky
Dart Goblin Sparky
Dart Goblin Princess Sparky
Dart Goblin Princess
Dart Goblin Princess Sparky

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