My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Battle Ram P.E.K.K.A Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram Guards
Giant Snowball
Archers Battle Ram Guards
Zap
Archers Battle Ram Guards
Barbarian Barrel
Archers Battle Ram Guards Royal Ghost Magic Archer
The Log
Archers Battle Ram Guards
Earthquake
Archers Guards
Arrows
Archers Guards
Royal Delivery
Archers Battle Ram Guards P.E.K.K.A Royal Ghost Magic Archer
Fireball
Archers Battle Ram Magic Archer
Poison
Archers Guards Magic Archer
Lightning
Battle Ram Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Earthquake Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Guards P.E.K.K.A Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Earthquake Guards Royal Ghost Battle Ram Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Earthquake Guards

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Earthquake Battle Ram P.E.K.K.A Archers Guards Royal Ghost Magic Archer
Archers
Zap Battle Ram P.E.K.K.A Royal Ghost
Earthquake
Zap Battle Ram P.E.K.K.A
Battle Ram
Zap Magic Archer Archers Earthquake P.E.K.K.A Royal Ghost
Guards
Zap
P.E.K.K.A
Zap Magic Archer Archers Earthquake Battle Ram
Royal Ghost
Zap Archers Battle Ram Magic Archer
Magic Archer
Battle Ram P.E.K.K.A Zap Royal Ghost

Defense Synergies 0 9

Zap
Archers Earthquake Guards P.E.K.K.A Royal Ghost Magic Archer
Archers
Zap Guards P.E.K.K.A
Earthquake
Zap
Battle Ram
Guards
Zap Archers Magic Archer
P.E.K.K.A
Zap Archers
Royal Ghost
Zap
Magic Archer
Zap Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Magic Archer
P.E.K.K.A Zap
P.E.K.K.A Archers
P.E.K.K.A Guards
Earthquake P.E.K.K.A
Zap Archers Earthquake Guards Royal Ghost Magic Archer
Zap Archers Magic Archer
Earthquake Zap P.E.K.K.A Magic Archer
P.E.K.K.A
Guards Archers Royal Ghost
Archers Guards Zap Earthquake Royal Ghost Magic Archer
Zap Archers Magic Archer
P.E.K.K.A Zap Earthquake Guards
Zap Earthquake Guards P.E.K.K.A Royal Ghost Magic Archer
P.E.K.K.A
Zap P.E.K.K.A
P.E.K.K.A
Zap Archers Guards Royal Ghost Magic Archer
Zap Earthquake Archers Guards Royal Ghost Magic Archer
P.E.K.K.A
Royal Ghost Archers Earthquake Guards P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Archers P.E.K.K.A Royal Ghost
Zap Archers Royal Ghost Magic Archer
Guards P.E.K.K.A Zap
Guards P.E.K.K.A Zap
P.E.K.K.A Guards
Zap Archers Magic Archer
Guards P.E.K.K.A Archers
P.E.K.K.A
Zap P.E.K.K.A Magic Archer
P.E.K.K.A Guards
P.E.K.K.A Guards
P.E.K.K.A Zap Guards
P.E.K.K.A Guards
Archers Magic Archer
Guards Zap Archers P.E.K.K.A Magic Archer
Zap Archers Earthquake P.E.K.K.A Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Guards Royal Ghost
Zap Royal Ghost Magic Archer
Earthquake Magic Archer
Earthquake Guards
Zap Earthquake Magic Archer
Zap Magic Archer
Archers Earthquake Magic Archer
Earthquake Zap Magic Archer
Zap
Guards
Zap Earthquake Magic Archer
Zap Archers Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer
Earthquake Zap Magic Archer
Earthquake Zap Magic Archer
Earthquake Magic Archer
Earthquake
Zap Archers Earthquake Magic Archer
Zap Earthquake Magic Archer
Earthquake Magic Archer
Earthquake Zap
Zap Earthquake Magic Archer
Zap Earthquake Royal Ghost Magic Archer
Zap Magic Archer
Zap Magic Archer
Zap Archers Magic Archer
Zap Guards
Zap Earthquake Magic Archer
Zap Magic Archer
P.E.K.K.A
Earthquake Magic Archer
Zap Earthquake Archers Guards Magic Archer
Zap Archers Magic Archer
Magic Archer
Zap Earthquake Magic Archer
Zap
P.E.K.K.A
Zap Guards Magic Archer
Zap Magic Archer
Zap Royal Ghost Magic Archer

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