My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Battle Ram Electro Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Battle Ram Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Giant Skeleton Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Skeleton Army Giant Skeleton Graveyard
Giant Snowball
Battle Ram Skeleton Army Electro Dragon Graveyard
Zap
Battle Ram Skeleton Army Graveyard
Barbarian Barrel
Battle Ram Skeleton Army Giant Skeleton Graveyard
The Log
Battle Ram Skeleton Army Giant Skeleton Graveyard
Earthquake
Skeleton Army Graveyard
Arrows
Skeleton Army Graveyard
Royal Delivery
Battle Ram Skeleton Army Electro Dragon Giant Skeleton Graveyard
Fireball
Battle Ram Skeleton Army Electro Dragon
Poison
Skeleton Army Electro Dragon Graveyard
Lightning
Ice Golem Battle Ram Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Electro Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Battle Ram Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Arrows Skeleton Army Battle Ram Electro Dragon Graveyard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Arrows Skeleton Army

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Graveyard Battle Ram Giant Skeleton
Ice Golem
Battle Ram Graveyard Electro Dragon
Battle Ram
Ice Golem The Log Arrows Graveyard
Skeleton Army
Electro Dragon
Ice Golem Giant Skeleton Graveyard
Giant Skeleton
Arrows Electro Dragon The Log Graveyard
The Log
Battle Ram Giant Skeleton Graveyard
Graveyard
Arrows Ice Golem Battle Ram Electro Dragon Giant Skeleton The Log

Defense Synergies 0 11

Arrows
Ice Golem Giant Skeleton
Ice Golem
Arrows Electro Dragon Giant Skeleton The Log
Battle Ram
Skeleton Army
Electro Dragon Giant Skeleton The Log
Electro Dragon
Ice Golem Skeleton Army Giant Skeleton The Log
Giant Skeleton
Arrows Ice Golem Skeleton Army Electro Dragon The Log
The Log
Ice Golem Skeleton Army Electro Dragon Giant Skeleton
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Electro Dragon The Log
Skeleton Army Electro Dragon The Log
Skeleton Army Electro Dragon Giant Skeleton
Skeleton Army Electro Dragon
Arrows Skeleton Army Giant Skeleton The Log
Arrows Skeleton Army The Log Electro Dragon
Arrows Electro Dragon
Arrows Ice Golem Electro Dragon Giant Skeleton The Log
Skeleton Army
Skeleton Army Ice Golem Giant Skeleton
Skeleton Army Arrows Ice Golem Electro Dragon Giant Skeleton The Log
Arrows Electro Dragon
Skeleton Army Electro Dragon Giant Skeleton The Log
Skeleton Army Arrows Electro Dragon The Log
Skeleton Army
Skeleton Army The Log
Arrows Skeleton Army Electro Dragon
Arrows Skeleton Army Electro Dragon The Log
Arrows The Log Ice Golem Electro Dragon Giant Skeleton
Skeleton Army Arrows Electro Dragon Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Ice Golem Giant Skeleton
Arrows Ice Golem Electro Dragon The Log
Skeleton Army Giant Skeleton Ice Golem Electro Dragon The Log
Skeleton Army Giant Skeleton Ice Golem The Log
Giant Skeleton Skeleton Army
Arrows Ice Golem Electro Dragon
Skeleton Army Ice Golem Giant Skeleton
Giant Skeleton Skeleton Army
Electro Dragon Giant Skeleton Ice Golem Skeleton Army The Log
Skeleton Army
Electro Dragon Giant Skeleton
Skeleton Army Arrows Giant Skeleton The Log
Skeleton Army Giant Skeleton Ice Golem
Skeleton Army Electro Dragon
Skeleton Army Electro Dragon Ice Golem Giant Skeleton The Log
Arrows Ice Golem Electro Dragon Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Electro Dragon Giant Skeleton The Log
Arrows Electro Dragon The Log
Arrows Electro Dragon Giant Skeleton The Log
Arrows Ice Golem Giant Skeleton The Log
Arrows The Log
Arrows Ice Golem Electro Dragon
Arrows The Log
Arrows The Log Ice Golem Electro Dragon
Arrows The Log Electro Dragon
Electro Dragon
Arrows Electro Dragon The Log
Arrows Electro Dragon
Ice Golem The Log
Arrows Electro Dragon
Arrows Ice Golem The Log
Arrows Electro Dragon The Log
Arrows Electro Dragon The Log
Arrows
Arrows Electro Dragon The Log
Arrows Electro Dragon The Log
Giant Skeleton The Log
Arrows
The Log
Arrows Electro Dragon The Log
Arrows Ice Golem The Log Electro Dragon
Arrows The Log Electro Dragon
Arrows Electro Dragon The Log
Arrows The Log
Arrows Ice Golem Electro Dragon
Electro Dragon
Arrows Electro Dragon The Log
Arrows Electro Dragon
Giant Skeleton
Arrows The Log
Skeleton Army Electro Dragon
Arrows Electro Dragon
Arrows The Log
Electro Dragon
Arrows The Log Ice Golem Electro Dragon
Arrows Giant Skeleton
Electro Dragon
Electro Dragon Giant Skeleton The Log
Electro Dragon
Electro Dragon Giant Skeleton The Log

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