My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Recruits Three Musketeers Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Mini P.E.K.K.A Royal Hogs P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs Three Musketeers
Giant Snowball
Royal Recruits Royal Hogs Three Musketeers Witch
Zap
Royal Hogs Three Musketeers Witch
Barbarian Barrel
Knight Royal Recruits Royal Hogs Three Musketeers Witch
The Log
Royal Recruits Mini P.E.K.K.A Royal Hogs Three Musketeers Witch
Earthquake
Royal Hogs Witch
Arrows
Royal Recruits Royal Hogs Witch
Royal Delivery
Knight Royal Recruits Mini P.E.K.K.A Royal Hogs Three Musketeers Witch P.E.K.K.A
Fireball
Royal Hogs Three Musketeers Witch
Poison
Royal Recruits Royal Hogs Three Musketeers Witch
Lightning
Knight Mini P.E.K.K.A Three Musketeers Witch
Rocket
Royal Hogs Three Musketeers Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Recruits Mini P.E.K.K.A P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Fireball Mini P.E.K.K.A Royal Hogs Witch Royal Recruits P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Knight Fireball Mini P.E.K.K.A Royal Hogs

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Three Musketeers Fireball Royal Hogs Witch
Royal Recruits
Royal Hogs
Fireball
Knight Royal Hogs
Mini P.E.K.K.A
Royal Hogs
Royal Hogs
Knight Royal Recruits Fireball Mini P.E.K.K.A Three Musketeers
Three Musketeers
Knight Royal Hogs
Witch
Knight P.E.K.K.A
P.E.K.K.A
Witch

Defense Synergies 0 6

Knight
Fireball Mini P.E.K.K.A Three Musketeers Witch
Royal Recruits
Fireball
Knight Mini P.E.K.K.A
Mini P.E.K.K.A
Knight Fireball Witch
Royal Hogs
Three Musketeers
Knight
Witch
Knight Mini P.E.K.K.A
P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Royal Recruits Fireball
Mini P.E.K.K.A P.E.K.K.A Knight Royal Recruits Three Musketeers Witch
Mini P.E.K.K.A Three Musketeers Witch P.E.K.K.A Knight Royal Recruits
Royal Recruits Mini P.E.K.K.A Three Musketeers Witch P.E.K.K.A Knight
Royal Recruits Fireball Mini P.E.K.K.A P.E.K.K.A
Fireball
Three Musketeers Fireball Witch
Royal Recruits Fireball P.E.K.K.A
Mini P.E.K.K.A Three Musketeers Witch P.E.K.K.A Royal Recruits
Knight Royal Recruits Mini P.E.K.K.A
Witch Knight Royal Recruits Fireball
Three Musketeers Fireball Witch
Royal Recruits Mini P.E.K.K.A P.E.K.K.A Knight Fireball Three Musketeers Witch
Fireball Three Musketeers Royal Recruits Mini P.E.K.K.A Witch P.E.K.K.A
Royal Recruits Mini P.E.K.K.A P.E.K.K.A Knight Three Musketeers
Royal Recruits Fireball Mini P.E.K.K.A Three Musketeers P.E.K.K.A
Three Musketeers Knight Royal Recruits Fireball Mini P.E.K.K.A Witch P.E.K.K.A
Fireball Knight Royal Recruits Three Musketeers Witch
Witch Knight Royal Recruits Fireball
Mini P.E.K.K.A P.E.K.K.A Royal Recruits Three Musketeers
Royal Recruits Knight Fireball Mini P.E.K.K.A Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Mini P.E.K.K.A Fireball Witch P.E.K.K.A
Fireball Knight Mini P.E.K.K.A
Royal Recruits P.E.K.K.A Knight Mini P.E.K.K.A Witch
Royal Recruits Mini P.E.K.K.A P.E.K.K.A Knight Fireball
Royal Recruits P.E.K.K.A Knight Mini P.E.K.K.A Three Musketeers Witch
Fireball Three Musketeers Witch
Royal Recruits Mini P.E.K.K.A P.E.K.K.A Knight Fireball Witch
Mini P.E.K.K.A P.E.K.K.A Knight Royal Recruits
Royal Recruits P.E.K.K.A Knight Fireball Mini P.E.K.K.A Witch
Royal Recruits Witch P.E.K.K.A Three Musketeers
P.E.K.K.A Knight Royal Recruits Mini P.E.K.K.A Witch
Royal Recruits P.E.K.K.A Fireball
Royal Recruits Mini P.E.K.K.A P.E.K.K.A Knight Fireball Three Musketeers Witch
Royal Recruits Fireball Three Musketeers Witch
Royal Recruits Witch Knight Fireball Mini P.E.K.K.A Three Musketeers P.E.K.K.A
Royal Recruits Fireball Mini P.E.K.K.A Witch P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Royal Recruits
Fireball
Fireball
Knight Royal Recruits Fireball
Fireball
Fireball Witch
Witch
Fireball
Fireball
Fireball Mini P.E.K.K.A Three Musketeers
Knight Royal Recruits Fireball
Fireball
Knight Fireball Three Musketeers
Fireball
Fireball
Fireball Three Musketeers Witch
Royal Recruits Fireball Three Musketeers
Fireball Three Musketeers
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Three Musketeers
Fireball Witch
Fireball
Fireball
Royal Recruits Fireball
Fireball Witch
Witch
Fireball Witch
Fireball Witch
Fireball
Fireball Witch
Fireball Witch
Fireball Mini P.E.K.K.A
Fireball
Fireball
P.E.K.K.A
Fireball
Royal Recruits Fireball Witch
Fireball Three Musketeers Witch
Fireball
Fireball Knight Mini P.E.K.K.A Three Musketeers
Fireball
Fireball
Royal Recruits Three Musketeers P.E.K.K.A
Royal Recruits Fireball Witch
Fireball Witch
Royal Recruits Fireball Witch

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