My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

2 problems 4 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Wizard Baby Dragon Witch P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Baby Dragon P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon Witch
Zap
Witch
Barbarian Barrel
Knight Valkyrie Wizard Witch
The Log
Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Knight Valkyrie Wizard Baby Dragon Witch P.E.K.K.A
Fireball
Wizard Baby Dragon Witch
Poison
Wizard Witch
Lightning
Knight Valkyrie Wizard Baby Dragon Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Rocket Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Rocket Baby Dragon P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Valkyrie Baby Dragon Wizard Witch Rocket P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Knight Valkyrie Baby Dragon Wizard

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Wizard Witch
Valkyrie
Wizard Baby Dragon Witch P.E.K.K.A
Wizard
Knight Valkyrie P.E.K.K.A Mega Knight
Rocket
Baby Dragon
Knight Valkyrie Witch P.E.K.K.A Mega Knight
Witch
Knight Valkyrie Baby Dragon P.E.K.K.A Mega Knight
P.E.K.K.A
Valkyrie Wizard Baby Dragon Witch
Mega Knight
Wizard Baby Dragon Witch

Defense Synergies 0 13

Knight
Wizard Baby Dragon Witch
Valkyrie
Wizard Baby Dragon Witch P.E.K.K.A
Wizard
Knight Valkyrie P.E.K.K.A Mega Knight
Rocket
Baby Dragon
Knight Valkyrie Witch P.E.K.K.A Mega Knight
Witch
Knight Valkyrie Baby Dragon Mega Knight
P.E.K.K.A
Valkyrie Wizard Baby Dragon
Mega Knight
Wizard Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Valkyrie Wizard Baby Dragon
P.E.K.K.A Knight Valkyrie Witch Mega Knight
Rocket Witch P.E.K.K.A Mega Knight Knight Valkyrie
Witch P.E.K.K.A Knight Valkyrie Mega Knight
Valkyrie Rocket P.E.K.K.A Mega Knight
Valkyrie Baby Dragon Mega Knight
Rocket Wizard Baby Dragon Witch
Rocket Valkyrie Baby Dragon P.E.K.K.A Mega Knight
Witch P.E.K.K.A
Knight Valkyrie Mega Knight
Valkyrie Witch Knight Wizard Baby Dragon Mega Knight
Wizard Baby Dragon Witch
P.E.K.K.A Mega Knight Knight Valkyrie Wizard Rocket Witch
Valkyrie Wizard Rocket Mega Knight Baby Dragon Witch P.E.K.K.A
P.E.K.K.A Knight Mega Knight
Rocket P.E.K.K.A Mega Knight
Wizard Mega Knight Knight Valkyrie Witch P.E.K.K.A
Mega Knight Knight Valkyrie Wizard Baby Dragon Witch
Valkyrie Wizard Baby Dragon Witch Knight Mega Knight
P.E.K.K.A
Valkyrie Wizard Mega Knight Knight Baby Dragon Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Witch P.E.K.K.A
Knight Valkyrie Wizard Rocket Baby Dragon Mega Knight
P.E.K.K.A Mega Knight Knight Valkyrie Rocket Witch
Valkyrie Rocket P.E.K.K.A Mega Knight Knight
P.E.K.K.A Knight Valkyrie Witch Mega Knight
Wizard Rocket Baby Dragon Witch
Rocket P.E.K.K.A Knight Valkyrie Witch
P.E.K.K.A Mega Knight Knight Valkyrie
Rocket P.E.K.K.A Mega Knight Knight Valkyrie Baby Dragon Witch
Witch P.E.K.K.A
P.E.K.K.A Mega Knight Knight Valkyrie Witch
Rocket P.E.K.K.A Mega Knight Valkyrie
Rocket P.E.K.K.A Mega Knight Knight Valkyrie Wizard Witch
Wizard Valkyrie Baby Dragon Witch Mega Knight
Witch Knight Valkyrie Rocket Baby Dragon P.E.K.K.A
Valkyrie Mega Knight Wizard Baby Dragon Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Rocket Baby Dragon
Baby Dragon
Rocket Baby Dragon
Knight Valkyrie Rocket
Wizard Rocket Valkyrie Baby Dragon Mega Knight
Wizard Rocket Baby Dragon Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon
Wizard
Rocket
Rocket Knight Valkyrie Wizard
Wizard Rocket Baby Dragon
Rocket Knight Baby Dragon
Rocket Baby Dragon
Baby Dragon
Rocket Wizard Baby Dragon Witch
Wizard Rocket Baby Dragon Mega Knight
Rocket
Rocket
Rocket Wizard Baby Dragon Mega Knight
Rocket Valkyrie Wizard Baby Dragon Witch Mega Knight
Rocket Baby Dragon Mega Knight
Rocket Wizard
Rocket
Rocket Baby Dragon
Valkyrie Wizard Baby Dragon Witch Mega Knight
Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon Witch Mega Knight
Rocket Baby Dragon
Wizard Baby Dragon Witch
Rocket Wizard Witch
Wizard Rocket Mega Knight
Rocket
P.E.K.K.A Mega Knight
Rocket Wizard
Rocket Witch
Rocket Wizard Baby Dragon Witch
Knight Valkyrie Wizard Rocket Baby Dragon Mega Knight
Wizard Baby Dragon
Rocket
P.E.K.K.A Mega Knight
Rocket Baby Dragon Witch
Rocket Witch
Rocket Baby Dragon Witch Mega Knight

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