My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Cannon Goblin Gang Hog Rider
Zap
Cannon Goblin Gang Firecracker
Barbarian Barrel
Knight Cannon Goblin Gang Firecracker Electro Wizard
The Log
Cannon Goblin Gang Firecracker Hog Rider
Earthquake
Cannon Goblin Gang Firecracker Hog Rider
Arrows
Goblin Gang Firecracker
Royal Delivery
Knight Goblin Gang Firecracker Hog Rider P.E.K.K.A Electro Wizard
Fireball
Cannon Goblin Gang Firecracker Hog Rider Electro Wizard
Poison
Cannon Goblin Gang Firecracker Electro Wizard
Lightning
Knight Cannon Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Cannon Goblin Gang Firecracker Hog Rider Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Cannon Goblin Gang

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider P.E.K.K.A Knight
Knight
Goblin Gang Firecracker Hog Rider Arrows Electro Wizard
Cannon
Goblin Gang
Knight Hog Rider Firecracker P.E.K.K.A
Firecracker
Knight Hog Rider Goblin Gang P.E.K.K.A
Hog Rider
Arrows Knight Goblin Gang Firecracker Electro Wizard
P.E.K.K.A
Arrows Electro Wizard Goblin Gang Firecracker
Electro Wizard
P.E.K.K.A Knight Hog Rider

Defense Synergies 4 12

Arrows
Knight Cannon P.E.K.K.A
Knight
Cannon Goblin Gang Firecracker Electro Wizard Arrows
Cannon
Knight Arrows Goblin Gang Firecracker Electro Wizard
Goblin Gang
Knight Cannon Firecracker P.E.K.K.A Electro Wizard
Firecracker
Knight Cannon Goblin Gang P.E.K.K.A Electro Wizard
Hog Rider
P.E.K.K.A
Arrows Goblin Gang Firecracker Electro Wizard
Electro Wizard
Knight Cannon Goblin Gang Firecracker P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Electro Wizard
P.E.K.K.A Knight Cannon Goblin Gang Firecracker Electro Wizard
Cannon Goblin Gang P.E.K.K.A Knight Electro Wizard
Cannon P.E.K.K.A Knight Goblin Gang Firecracker Electro Wizard
Arrows Firecracker P.E.K.K.A
Arrows Goblin Gang Cannon Firecracker Electro Wizard
Electro Wizard Arrows Cannon Goblin Gang Firecracker
Arrows Cannon P.E.K.K.A Electro Wizard
Cannon P.E.K.K.A Goblin Gang
Knight Goblin Gang Cannon Firecracker Electro Wizard
Goblin Gang Electro Wizard Arrows Knight Cannon Firecracker
Arrows Goblin Gang Firecracker Electro Wizard
Cannon P.E.K.K.A Knight Goblin Gang Electro Wizard
Arrows Cannon Goblin Gang Firecracker P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Cannon Goblin Gang Electro Wizard
Cannon Goblin Gang P.E.K.K.A Electro Wizard
Arrows Knight Cannon Goblin Gang Firecracker P.E.K.K.A Electro Wizard
Arrows Cannon Knight Goblin Gang Firecracker Electro Wizard
Arrows Knight Cannon Firecracker Electro Wizard
P.E.K.K.A Cannon Electro Wizard
Goblin Gang Arrows Knight Cannon Firecracker P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang P.E.K.K.A Electro Wizard
Electro Wizard Arrows Knight Goblin Gang Firecracker
Goblin Gang P.E.K.K.A Knight Electro Wizard
Goblin Gang P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Knight Cannon Goblin Gang
Arrows Firecracker Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Knight
P.E.K.K.A Electro Wizard Knight Firecracker
P.E.K.K.A Cannon Goblin Gang
P.E.K.K.A Knight
P.E.K.K.A Arrows Electro Wizard
P.E.K.K.A Knight Cannon Goblin Gang
Cannon Firecracker
Goblin Gang Electro Wizard Knight Firecracker P.E.K.K.A
Arrows Cannon Firecracker P.E.K.K.A Electro Wizard
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker Electro Wizard
Arrows
Arrows Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Goblin Gang Electro Wizard
Firecracker Arrows Knight Electro Wizard
Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker Electro Wizard
Arrows Firecracker
Arrows
Arrows
Arrows Firecracker
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Arrows
Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker
Electro Wizard Goblin Gang
Arrows Firecracker Electro Wizard
Arrows
Knight Goblin Gang Firecracker Electro Wizard
Arrows Firecracker
Arrows
Firecracker P.E.K.K.A
Goblin Gang Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Electro Wizard

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