My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Golem Princess Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch Graveyard
Giant Snowball
Princess Night Witch Graveyard
Zap
Firecracker Inferno Tower Princess Night Witch Graveyard
Barbarian Barrel
Knight Firecracker Inferno Tower Princess Night Witch Graveyard
The Log
Firecracker Princess Graveyard
Earthquake
Firecracker Inferno Tower Graveyard
Arrows
Firecracker Princess Night Witch Graveyard
Royal Delivery
Knight Firecracker Princess Night Witch Graveyard
Fireball
Firecracker Inferno Tower Princess Night Witch
Poison
Firecracker Inferno Tower Princess Night Witch Graveyard
Lightning
Knight Inferno Tower Night Witch
Rocket
Inferno Tower Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Poison Golem Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Princess Poison Night Witch Inferno Tower Graveyard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Firecracker Princess Poison

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Princess Graveyard Poison Night Witch
Firecracker
Knight Golem Princess
Inferno Tower
Poison
Golem Graveyard Knight Night Witch
Golem
Poison Night Witch Firecracker Graveyard
Princess
Knight Firecracker
Night Witch
Golem Knight Poison Graveyard
Graveyard
Knight Poison Golem Night Witch

Defense Synergies 3 8

Knight
Firecracker Inferno Tower Princess Poison Night Witch
Firecracker
Knight Inferno Tower Princess Night Witch
Inferno Tower
Knight Firecracker Poison Princess Night Witch
Poison
Knight Inferno Tower
Golem
Princess
Knight Firecracker Inferno Tower
Night Witch
Knight Firecracker Inferno Tower
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Inferno Tower
Inferno Tower Knight Firecracker Night Witch
Inferno Tower Knight Night Witch
Inferno Tower Night Witch Knight Firecracker
Firecracker Poison Princess
Firecracker Night Witch
Inferno Tower Firecracker Poison Princess Night Witch
Inferno Tower Poison
Inferno Tower Princess Night Witch
Knight Firecracker Inferno Tower Night Witch
Poison Knight Firecracker Princess Night Witch
Inferno Tower Firecracker Poison Princess Night Witch
Inferno Tower Night Witch Knight
Firecracker Poison Princess Night Witch
Inferno Tower Knight
Inferno Tower
Knight Firecracker Inferno Tower Poison Night Witch
Knight Firecracker Night Witch
Poison Knight Firecracker Princess
Inferno Tower
Knight Firecracker Poison Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Inferno Tower
Poison Knight Firecracker
Knight Inferno Tower
Knight Inferno Tower Night Witch
Inferno Tower Knight Night Witch
Firecracker Poison Princess
Knight Inferno Tower Night Witch
Inferno Tower Knight
Knight Firecracker Inferno Tower Poison
Inferno Tower
Knight Inferno Tower
Poison
Knight Inferno Tower Night Witch
Firecracker Princess
Inferno Tower Knight Firecracker Poison Night Witch
Poison Firecracker Inferno Tower Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Knight Firecracker
Firecracker Poison Princess
Poison
Knight Firecracker Poison
Poison Firecracker
Firecracker Poison Princess
Firecracker Poison Princess
Poison Firecracker Princess
Poison Firecracker
Poison Night Witch
Firecracker Poison Knight Princess
Poison Firecracker Princess
Poison Knight Firecracker Princess
Firecracker Poison Princess
Princess Firecracker Poison
Firecracker Poison Princess
Firecracker Poison Princess
Poison
Night Witch
Firecracker Poison Princess
Firecracker Poison Princess
Poison Night Witch
Poison Princess
Poison
Firecracker Poison Princess
Firecracker Poison Princess
Poison Princess
Poison Firecracker
Poison Firecracker Princess Night Witch
Firecracker Poison
Night Witch
Poison Night Witch
Firecracker Poison Princess
Firecracker Poison Princess
Princess Night Witch
Poison Firecracker Princess
Poison Knight Firecracker Princess
Firecracker Poison Princess
Poison
Firecracker
Firecracker Poison Princess
Firecracker Poison Princess
Poison Firecracker Princess

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