My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

4 warnings Why?

Missing cards in your collection

Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Cannon Cart Giant Skeleton Ice Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Cannon Cart Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Clone Cannon Cart Giant Skeleton
Giant Snowball
Skeleton Barrel Clone Little Prince
Zap
Skeleton Barrel Clone Cannon Cart Little Prince
Barbarian Barrel
Skeleton Barrel Clone Cannon Cart Giant Skeleton Ice Wizard Little Prince
The Log
Skeleton Barrel Clone Cannon Cart Giant Skeleton Little Prince
Earthquake
Clone
Arrows
Skeleton Barrel Clone Little Prince
Royal Delivery
Skeleton Barrel Clone Cannon Cart Giant Skeleton Ice Wizard Little Prince
Fireball
Skeleton Barrel Clone Cannon Cart Ice Wizard Little Prince
Poison
Skeleton Barrel Clone Ice Wizard Little Prince
Lightning
Cannon Cart Ice Wizard Little Prince
Rocket
Cannon Cart Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Clone Tornado Giant Skeleton Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Barrel Clone Tornado Ice Wizard Little Prince Cannon Cart Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Skeleton Barrel Clone Tornado

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Skeleton Barrel Cannon Cart Giant Skeleton
Skeleton Barrel
Clone Arrows Tornado Cannon Cart Giant Skeleton
Clone
Skeleton Barrel Giant Skeleton Cannon Cart
Tornado
Skeleton Barrel Cannon Cart Giant Skeleton Ice Wizard
Cannon Cart
Arrows Skeleton Barrel Clone Tornado
Giant Skeleton
Clone Arrows Skeleton Barrel Tornado Ice Wizard
Ice Wizard
Tornado Giant Skeleton
Little Prince

Defense Synergies 1 14

Arrows
Tornado Cannon Cart Giant Skeleton Ice Wizard Little Prince
Skeleton Barrel
Clone
Tornado
Ice Wizard Arrows Cannon Cart Giant Skeleton Little Prince
Cannon Cart
Arrows Tornado Giant Skeleton Ice Wizard Little Prince
Giant Skeleton
Arrows Tornado Cannon Cart Ice Wizard Little Prince
Ice Wizard
Tornado Arrows Cannon Cart Giant Skeleton Little Prince
Little Prince
Arrows Tornado Cannon Cart Giant Skeleton Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Skeleton Barrel
Cannon Cart Ice Wizard
Tornado Cannon Cart Giant Skeleton Ice Wizard
Cannon Cart Ice Wizard
Arrows Tornado Giant Skeleton
Arrows Tornado Cannon Cart Ice Wizard
Tornado Arrows Ice Wizard Little Prince
Arrows Skeleton Barrel Cannon Cart Giant Skeleton
Tornado Ice Wizard
Tornado Cannon Cart Giant Skeleton Ice Wizard Little Prince
Ice Wizard Arrows Tornado Cannon Cart Giant Skeleton
Arrows Tornado Ice Wizard
Cannon Cart Giant Skeleton Ice Wizard
Arrows Tornado Cannon Cart
Cannon Cart
Tornado
Arrows Tornado Cannon Cart
Arrows Tornado Cannon Cart Ice Wizard Little Prince
Arrows Tornado Cannon Cart Giant Skeleton Ice Wizard Little Prince
Tornado Cannon Cart
Arrows Cannon Cart Giant Skeleton Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Cannon Cart Giant Skeleton
Arrows Skeleton Barrel Cannon Cart
Giant Skeleton Cannon Cart
Giant Skeleton Tornado Cannon Cart
Giant Skeleton Cannon Cart
Arrows Skeleton Barrel Tornado Ice Wizard
Cannon Cart Giant Skeleton Ice Wizard
Giant Skeleton Cannon Cart
Giant Skeleton Tornado Cannon Cart
Cannon Cart Giant Skeleton
Arrows Tornado Giant Skeleton
Cannon Cart Giant Skeleton
Cannon Cart
Tornado Cannon Cart Giant Skeleton Little Prince
Arrows Cannon Cart Giant Skeleton Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Giant Skeleton
Arrows Skeleton Barrel Tornado Ice Wizard
Arrows Skeleton Barrel Cannon Cart Giant Skeleton
Cannon Cart Arrows Skeleton Barrel Giant Skeleton
Arrows
Arrows Skeleton Barrel Tornado Ice Wizard
Arrows Tornado
Arrows Skeleton Barrel Tornado Ice Wizard
Arrows Skeleton Barrel Tornado
Tornado
Arrows Skeleton Barrel Tornado Cannon Cart
Arrows Tornado
Skeleton Barrel Cannon Cart
Arrows Skeleton Barrel Cannon Cart
Arrows Skeleton Barrel Cannon Cart
Arrows Skeleton Barrel Cannon Cart
Arrows Skeleton Barrel Cannon Cart
Arrows Tornado
Arrows Skeleton Barrel
Arrows Skeleton Barrel Tornado Little Prince
Giant Skeleton
Arrows Tornado
Tornado
Arrows Skeleton Barrel Cannon Cart
Arrows Tornado Ice Wizard Little Prince
Arrows Skeleton Barrel Tornado Ice Wizard
Arrows Skeleton Barrel Tornado
Arrows Skeleton Barrel Tornado
Arrows Tornado Ice Wizard Little Prince
Skeleton Barrel
Arrows
Arrows
Giant Skeleton
Arrows
Skeleton Barrel Cannon Cart
Arrows Tornado Ice Wizard
Arrows
Cannon Cart
Arrows Skeleton Barrel
Arrows Tornado Giant Skeleton
Cannon Cart
Tornado Giant Skeleton
Tornado
Skeleton Barrel Tornado Cannon Cart Giant Skeleton Little Prince

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