My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Witch Goblin Giant P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie Giant Goblin Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Witch
Zap
Witch Goblin Giant
Barbarian Barrel
Electro Spirit Valkyrie Witch
The Log
Electro Spirit Witch
Earthquake
Witch
Arrows
Electro Spirit Witch
Royal Delivery
Electro Spirit Valkyrie Witch P.E.K.K.A
Fireball
Witch
Poison
Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Giant Snowball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Giant Snowball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Giant Snowball The Log Valkyrie Giant Witch Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Giant Snowball The Log Valkyrie

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Snowball Giant Goblin Giant P.E.K.K.A
Giant Snowball
P.E.K.K.A Electro Spirit Valkyrie Giant Witch Goblin Giant The Log
Valkyrie
Giant Snowball Giant Witch P.E.K.K.A
Giant
Electro Spirit Giant Snowball Valkyrie Witch The Log
Witch
Giant Snowball Valkyrie Giant Goblin Giant P.E.K.K.A
Goblin Giant
Electro Spirit Giant Snowball Witch The Log
P.E.K.K.A
Giant Snowball Electro Spirit Valkyrie Witch The Log
The Log
Giant Snowball Giant Goblin Giant P.E.K.K.A

Defense Synergies 1 12

Electro Spirit
Giant Snowball The Log
Giant Snowball
Electro Spirit Valkyrie Witch Goblin Giant P.E.K.K.A The Log
Valkyrie
Giant Snowball Witch P.E.K.K.A The Log
Giant
Witch
Giant Snowball Valkyrie The Log
Goblin Giant
Giant Snowball The Log
P.E.K.K.A
The Log Giant Snowball Valkyrie
The Log
P.E.K.K.A Electro Spirit Giant Snowball Valkyrie Witch Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Goblin Giant The Log
P.E.K.K.A Valkyrie Witch The Log
Witch P.E.K.K.A Giant Snowball Valkyrie
Witch P.E.K.K.A Valkyrie
Valkyrie P.E.K.K.A The Log
The Log Electro Spirit Giant Snowball Valkyrie
Giant Snowball Electro Spirit Witch
Electro Spirit Valkyrie Goblin Giant P.E.K.K.A The Log
Witch P.E.K.K.A
Giant Snowball Valkyrie
Valkyrie Witch Electro Spirit Giant Snowball Goblin Giant The Log
Giant Snowball Witch
P.E.K.K.A Giant Snowball Valkyrie Witch The Log
Valkyrie Electro Spirit Giant Snowball Witch P.E.K.K.A The Log
P.E.K.K.A
Giant Snowball P.E.K.K.A The Log
Valkyrie Witch P.E.K.K.A
Electro Spirit Giant Snowball Valkyrie Witch The Log
Giant Snowball Valkyrie Witch The Log Electro Spirit
P.E.K.K.A
Valkyrie Electro Spirit Giant Snowball Witch Goblin Giant P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Giant Snowball Witch P.E.K.K.A
Giant Snowball Valkyrie The Log
P.E.K.K.A Valkyrie Witch Goblin Giant The Log
Valkyrie P.E.K.K.A Goblin Giant The Log
P.E.K.K.A Valkyrie Witch Goblin Giant
Electro Spirit Giant Snowball Witch Goblin Giant
P.E.K.K.A Valkyrie Witch Goblin Giant
P.E.K.K.A Valkyrie Goblin Giant
P.E.K.K.A Electro Spirit Giant Snowball Valkyrie Witch The Log
Witch P.E.K.K.A Goblin Giant
P.E.K.K.A Valkyrie Witch
P.E.K.K.A Giant Snowball Valkyrie Goblin Giant The Log
P.E.K.K.A Valkyrie Witch Goblin Giant
Valkyrie Witch
Witch Electro Spirit Valkyrie Goblin Giant P.E.K.K.A The Log
Valkyrie Electro Spirit Giant Snowball Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Giant Snowball The Log
Goblin Giant The Log
Valkyrie The Log
Giant Snowball Valkyrie The Log
Electro Spirit Giant Snowball Witch Goblin Giant
Witch The Log
The Log Giant Snowball
The Log Giant Snowball
Giant Snowball
Valkyrie The Log
Giant Snowball
Giant Snowball The Log
Giant Snowball The Log
Giant Snowball Witch The Log
The Log
Giant Snowball
Giant Snowball The Log
Giant Snowball Valkyrie Witch The Log
The Log
Giant Snowball
The Log
Giant Snowball The Log
Giant Snowball The Log Electro Spirit Valkyrie Witch
Witch
The Log Giant Snowball Witch
Giant Snowball Witch The Log
The Log
Giant Snowball Witch
Electro Spirit Giant Snowball Witch
Giant Snowball
Giant Snowball The Log
Electro Spirit Giant Snowball
P.E.K.K.A
Giant Snowball The Log
Electro Spirit Witch
Giant Snowball Witch
The Log
Valkyrie
The Log Giant Snowball
Giant Snowball
P.E.K.K.A
Electro Spirit Giant Snowball Witch The Log
Giant Snowball Witch
Giant Snowball Witch Goblin Giant The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: