My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Goblin Hut Royal Ghost Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Sparky
Giant Snowball
Bats Goblin Hut
Zap
Bats Firecracker Goblin Hut Sparky
Barbarian Barrel
Firecracker Valkyrie Goblin Hut Royal Ghost Sparky
The Log
Firecracker Goblin Hut Sparky
Earthquake
Firecracker Goblin Hut
Arrows
Bats Firecracker Goblin Hut
Royal Delivery
Bats Firecracker Valkyrie Goblin Hut Royal Ghost Sparky
Fireball
Firecracker Goblin Hut Sparky
Poison
Bats Firecracker Goblin Hut Sparky
Lightning
Valkyrie Goblin Hut Sparky
Rocket
Valkyrie Goblin Hut Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Royal Ghost Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Royal Ghost Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Royal Ghost Fireball Valkyrie Goblin Hut Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Royal Ghost Fireball

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Firecracker Sparky
Firecracker
Bats Valkyrie Goblin Hut Sparky Mega Knight
Fireball
Sparky Mega Knight
Valkyrie
Bats Firecracker Goblin Hut Royal Ghost Sparky
Goblin Hut
Firecracker Valkyrie Royal Ghost Mega Knight
Royal Ghost
Valkyrie Goblin Hut Mega Knight
Sparky
Bats Firecracker Fireball Valkyrie
Mega Knight
Bats Firecracker Fireball Goblin Hut Royal Ghost

Defense Synergies 1 13

Bats
Firecracker Valkyrie Sparky Mega Knight
Firecracker
Valkyrie Bats Goblin Hut Mega Knight
Fireball
Valkyrie Goblin Hut Mega Knight
Valkyrie
Firecracker Bats Fireball Goblin Hut Sparky
Goblin Hut
Firecracker Fireball Valkyrie Royal Ghost
Royal Ghost
Goblin Hut Mega Knight
Sparky
Bats Valkyrie
Mega Knight
Bats Firecracker Fireball Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Goblin Hut Sparky
Sparky Bats Firecracker Valkyrie Goblin Hut Mega Knight
Goblin Hut Sparky Mega Knight Bats Valkyrie
Goblin Hut Sparky Bats Firecracker Valkyrie Mega Knight
Firecracker Fireball Valkyrie Sparky Mega Knight
Fireball Bats Firecracker Valkyrie Royal Ghost Mega Knight
Bats Firecracker Fireball Goblin Hut
Fireball Valkyrie Sparky Mega Knight
Sparky Goblin Hut
Firecracker Valkyrie Royal Ghost Sparky Mega Knight
Bats Valkyrie Firecracker Fireball Goblin Hut Royal Ghost Mega Knight
Bats Firecracker Fireball Goblin Hut
Goblin Hut Sparky Mega Knight Bats Fireball Valkyrie
Fireball Valkyrie Sparky Mega Knight Bats Firecracker Goblin Hut Royal Ghost
Sparky Goblin Hut Mega Knight
Fireball Goblin Hut Sparky Mega Knight
Sparky Mega Knight Bats Firecracker Fireball Valkyrie Goblin Hut
Fireball Mega Knight Bats Firecracker Valkyrie Goblin Hut Royal Ghost
Valkyrie Bats Firecracker Fireball Goblin Hut Royal Ghost Mega Knight
Sparky Goblin Hut
Valkyrie Royal Ghost Mega Knight Bats Firecracker Fireball Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fireball Goblin Hut Royal Ghost Sparky
Fireball Firecracker Valkyrie Royal Ghost Mega Knight
Mega Knight Bats Valkyrie Goblin Hut Sparky
Valkyrie Mega Knight Bats Fireball Sparky
Valkyrie Goblin Hut Sparky Mega Knight
Firecracker Fireball Bats Goblin Hut
Sparky Bats Fireball Valkyrie Goblin Hut
Mega Knight Valkyrie Sparky
Mega Knight Bats Firecracker Fireball Valkyrie Goblin Hut Sparky
Goblin Hut Sparky
Mega Knight Bats Valkyrie Goblin Hut Sparky
Mega Knight Fireball Valkyrie
Mega Knight Fireball Valkyrie Sparky
Firecracker Fireball Valkyrie Sparky Mega Knight
Goblin Hut Sparky Bats Firecracker Fireball Valkyrie
Bats Valkyrie Mega Knight Firecracker Fireball Goblin Hut Royal Ghost Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie Royal Ghost Sparky
Firecracker Fireball Royal Ghost
Fireball Goblin Hut Sparky
Firecracker Fireball Valkyrie Sparky
Fireball Firecracker Valkyrie Sparky Mega Knight
Firecracker Fireball Bats
Firecracker Sparky
Fireball Firecracker
Fireball Firecracker
Bats Fireball Sparky
Firecracker Fireball Valkyrie Sparky
Fireball Firecracker
Firecracker Fireball Goblin Hut Sparky
Firecracker Fireball
Firecracker Fireball Goblin Hut Sparky
Firecracker Fireball Goblin Hut Sparky
Firecracker Fireball Goblin Hut Sparky Mega Knight
Fireball Sparky
Bats Sparky
Firecracker Fireball Sparky Mega Knight
Firecracker Fireball Valkyrie Mega Knight
Fireball Sparky Mega Knight
Fireball
Sparky
Fireball
Firecracker Fireball Valkyrie Sparky Mega Knight
Firecracker Fireball Royal Ghost Sparky
Fireball Sparky Mega Knight
Fireball Firecracker Sparky
Bats Firecracker Fireball Sparky
Bats Firecracker Fireball Goblin Hut
Fireball Sparky
Fireball Sparky Mega Knight
Firecracker Fireball Sparky
Sparky Mega Knight
Firecracker Fireball Sparky
Bats Fireball Goblin Hut
Fireball Firecracker
Fireball
Fireball Firecracker Valkyrie Sparky Mega Knight
Firecracker Fireball
Fireball Sparky
Firecracker Sparky Mega Knight
Bats Firecracker Fireball Sparky
Firecracker Bats Fireball
Firecracker Fireball Royal Ghost Sparky Mega Knight

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