My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 4 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Electro Dragon Giant Skeleton Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Giant Skeleton
Giant Snowball
Clone Electro Dragon
Zap
Firecracker Clone
Barbarian Barrel
Firecracker Tesla Clone Giant Skeleton
The Log
Firecracker Clone Giant Skeleton
Earthquake
Firecracker Tesla Clone
Arrows
Firecracker Clone
Royal Delivery
Firecracker Clone Electro Dragon Giant Skeleton
Fireball
Firecracker Tesla Clone Electro Dragon
Poison
Firecracker Clone Electro Dragon
Lightning
Tesla Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Clone Giant Skeleton Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Clone Tesla Electro Dragon Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Firecracker Clone

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Giant Skeleton Mega Knight
Firecracker
Mirror Giant Skeleton Mega Knight
Tesla
Mirror
Arrows Firecracker Giant Skeleton
Clone
Giant Skeleton
Electro Dragon
Giant Skeleton Mega Knight
Giant Skeleton
Clone Arrows Firecracker Mirror Electro Dragon
Mega Knight
Arrows Firecracker Electro Dragon

Defense Synergies 3 10

Arrows
Mirror Mega Knight Tesla Giant Skeleton
Firecracker
Tesla Mirror Electro Dragon Giant Skeleton Mega Knight
Tesla
Mirror Arrows Firecracker
Mirror
Arrows Tesla Firecracker Electro Dragon Mega Knight
Clone
Electro Dragon
Firecracker Mirror Giant Skeleton
Giant Skeleton
Arrows Firecracker Electro Dragon
Mega Knight
Arrows Firecracker Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Electro Dragon
Firecracker Tesla Electro Dragon Mega Knight
Tesla Mega Knight Electro Dragon Giant Skeleton
Tesla Firecracker Electro Dragon Mega Knight
Arrows Firecracker Giant Skeleton Mega Knight
Arrows Firecracker Tesla Electro Dragon Mega Knight
Tesla Arrows Firecracker Electro Dragon
Arrows Tesla Electro Dragon Giant Skeleton Mega Knight
Tesla
Firecracker Tesla Giant Skeleton Mega Knight
Arrows Firecracker Tesla Electro Dragon Giant Skeleton Mega Knight
Arrows Tesla Firecracker Electro Dragon
Tesla Mega Knight Electro Dragon Giant Skeleton
Mega Knight Arrows Firecracker Tesla Electro Dragon
Tesla Mega Knight
Tesla Mega Knight
Tesla Mega Knight Arrows Firecracker Electro Dragon
Arrows Tesla Mega Knight Firecracker Electro Dragon
Arrows Firecracker Tesla Electro Dragon Giant Skeleton Mega Knight
Tesla
Mega Knight Arrows Firecracker Tesla Electro Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Giant Skeleton
Arrows Firecracker Tesla Electro Dragon Mega Knight
Giant Skeleton Mega Knight Electro Dragon
Giant Skeleton Mega Knight Tesla
Giant Skeleton Tesla Mega Knight
Arrows Firecracker Tesla Electro Dragon
Tesla Giant Skeleton
Giant Skeleton Mega Knight Tesla
Electro Dragon Giant Skeleton Mega Knight Firecracker
Tesla
Mega Knight Tesla Electro Dragon Giant Skeleton
Mega Knight Arrows Giant Skeleton
Giant Skeleton Mega Knight Tesla
Firecracker Tesla Electro Dragon Mega Knight
Tesla Electro Dragon Firecracker Giant Skeleton
Arrows Mega Knight Firecracker Tesla Electro Dragon Giant Skeleton
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Electro Dragon Giant Skeleton
Arrows Firecracker Electro Dragon
Arrows Electro Dragon Giant Skeleton
Arrows Firecracker Giant Skeleton
Arrows Firecracker Mega Knight
Arrows Firecracker Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Electro Dragon
Firecracker Arrows Electro Dragon
Arrows Firecracker Electro Dragon
Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon Mega Knight
Arrows
Arrows Firecracker Electro Dragon Mega Knight
Arrows Firecracker Electro Dragon Mega Knight
Giant Skeleton Mega Knight
Arrows
Arrows Electro Dragon
Arrows Firecracker Electro Dragon Mega Knight
Arrows Firecracker Electro Dragon
Arrows Electro Dragon Mega Knight
Arrows Firecracker
Arrows Firecracker Electro Dragon
Electro Dragon Firecracker
Arrows Electro Dragon Mega Knight
Arrows Firecracker Electro Dragon
Giant Skeleton Mega Knight
Arrows Firecracker
Electro Dragon
Arrows Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon Mega Knight
Arrows Firecracker Electro Dragon
Arrows Giant Skeleton
Firecracker Electro Dragon Mega Knight
Electro Dragon Firecracker Giant Skeleton
Firecracker Electro Dragon
Electro Dragon Firecracker Giant Skeleton Mega Knight

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