My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Furnace Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Furnace Baby Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs Goblin Barrel Skeleton Army
Giant Snowball
Bats Furnace Royal Hogs Goblin Barrel Skeleton Army Baby Dragon
Zap
Bats Firecracker Furnace Royal Hogs Goblin Barrel Skeleton Army
Barbarian Barrel
Firecracker Furnace Royal Hogs Goblin Barrel Skeleton Army Magic Archer
The Log
Firecracker Furnace Royal Hogs Goblin Barrel Skeleton Army
Earthquake
Firecracker Furnace Royal Hogs Goblin Barrel Skeleton Army
Arrows
Bats Firecracker Furnace Royal Hogs Goblin Barrel Skeleton Army
Royal Delivery
Bats Firecracker Royal Hogs Goblin Barrel Skeleton Army Baby Dragon Magic Archer
Fireball
Firecracker Furnace Royal Hogs Goblin Barrel Skeleton Army Baby Dragon Magic Archer
Poison
Bats Firecracker Furnace Royal Hogs Skeleton Army Magic Archer
Lightning
Furnace Baby Dragon Magic Archer
Rocket
Furnace Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace Baby Dragon Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Goblin Barrel Skeleton Army Furnace Baby Dragon Magic Archer Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Firecracker Goblin Barrel Skeleton Army

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Royal Hogs Goblin Barrel Baby Dragon
Firecracker
Bats Royal Hogs Goblin Barrel Baby Dragon
Furnace
Royal Hogs Goblin Barrel Baby Dragon
Royal Hogs
Bats Firecracker Furnace Goblin Barrel Magic Archer
Goblin Barrel
Bats Firecracker Furnace Royal Hogs Skeleton Army Baby Dragon
Skeleton Army
Goblin Barrel
Baby Dragon
Bats Firecracker Furnace Goblin Barrel
Magic Archer
Royal Hogs

Defense Synergies 0 8

Bats
Firecracker Baby Dragon
Firecracker
Bats Skeleton Army Baby Dragon
Furnace
Skeleton Army Baby Dragon Magic Archer
Royal Hogs
Goblin Barrel
Skeleton Army
Firecracker Furnace Magic Archer
Baby Dragon
Bats Firecracker Furnace
Magic Archer
Furnace Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon Magic Archer
Skeleton Army Bats Firecracker Furnace
Furnace Skeleton Army Bats
Skeleton Army Bats Firecracker Furnace
Firecracker Skeleton Army
Skeleton Army Bats Firecracker Furnace Baby Dragon Magic Archer
Bats Furnace Firecracker Baby Dragon Magic Archer
Baby Dragon Magic Archer
Furnace Skeleton Army
Skeleton Army Firecracker
Bats Skeleton Army Firecracker Furnace Baby Dragon Magic Archer
Bats Firecracker Furnace Baby Dragon Magic Archer
Furnace Skeleton Army Bats
Skeleton Army Bats Firecracker Furnace Baby Dragon Magic Archer
Skeleton Army Furnace
Skeleton Army Furnace
Bats Firecracker Furnace Skeleton Army
Bats Firecracker Furnace Skeleton Army Baby Dragon Magic Archer
Furnace Baby Dragon Bats Firecracker Magic Archer
Skeleton Army Bats Firecracker Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Furnace
Firecracker Baby Dragon Magic Archer
Skeleton Army Bats Furnace
Skeleton Army Bats
Skeleton Army
Firecracker Furnace Bats Baby Dragon Magic Archer
Skeleton Army Bats Furnace
Skeleton Army
Bats Firecracker Skeleton Army Baby Dragon Magic Archer
Skeleton Army
Bats
Skeleton Army
Skeleton Army
Firecracker Furnace Skeleton Army Baby Dragon Magic Archer
Skeleton Army Bats Firecracker Furnace Baby Dragon Magic Archer
Bats Firecracker Baby Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Baby Dragon
Firecracker Baby Dragon Magic Archer
Baby Dragon Magic Archer
Firecracker
Firecracker Furnace Baby Dragon Magic Archer
Firecracker Bats Furnace Baby Dragon Magic Archer
Firecracker Furnace Baby Dragon Magic Archer
Firecracker Baby Dragon Magic Archer
Firecracker
Bats
Firecracker Magic Archer
Firecracker Baby Dragon Magic Archer
Firecracker Baby Dragon Magic Archer
Firecracker Baby Dragon Magic Archer
Firecracker Furnace Baby Dragon Magic Archer
Firecracker Furnace Baby Dragon Magic Archer
Magic Archer Firecracker Furnace Baby Dragon
Bats
Firecracker Baby Dragon Magic Archer
Firecracker Baby Dragon Magic Archer
Baby Dragon Magic Archer
Baby Dragon
Firecracker Furnace Baby Dragon Magic Archer
Firecracker Baby Dragon Magic Archer
Baby Dragon Magic Archer
Firecracker Baby Dragon Magic Archer
Bats Firecracker Furnace Baby Dragon Magic Archer
Bats Firecracker
Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Bats Skeleton Army Magic Archer
Firecracker Baby Dragon Magic Archer
Firecracker Baby Dragon Magic Archer
Firecracker Baby Dragon Magic Archer
Firecracker
Bats Firecracker Baby Dragon Magic Archer
Firecracker Bats Magic Archer
Firecracker Baby Dragon Magic Archer

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