My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Goblin Cage Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon
Zap
Firecracker Inferno Dragon
Barbarian Barrel
Knight Firecracker Goblin Cage
The Log
Firecracker Goblin Cage Hog Rider
Earthquake
Firecracker Goblin Cage Hog Rider
Arrows
Firecracker
Royal Delivery
Knight Firecracker Goblin Cage Hog Rider Inferno Dragon
Fireball
Firecracker Goblin Cage Hog Rider Inferno Dragon
Poison
Firecracker Goblin Cage
Lightning
Knight Goblin Cage Inferno Dragon
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rocket Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Firecracker Goblin Cage Hog Rider Inferno Dragon Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Firecracker Goblin Cage

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight Mega Knight
Knight
Firecracker Hog Rider Arrows
Firecracker
Knight Hog Rider Goblin Cage Inferno Dragon Mega Knight
Goblin Cage
Firecracker Hog Rider
Hog Rider
Arrows Knight Firecracker Goblin Cage Rocket Mega Knight
Rocket
Hog Rider
Inferno Dragon
Mega Knight Firecracker
Mega Knight
Inferno Dragon Arrows Firecracker Hog Rider

Defense Synergies 2 6

Arrows
Mega Knight Knight
Knight
Firecracker Arrows Goblin Cage
Firecracker
Knight Goblin Cage Mega Knight
Goblin Cage
Knight Firecracker Inferno Dragon
Hog Rider
Rocket
Inferno Dragon
Goblin Cage Mega Knight
Mega Knight
Arrows Firecracker Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Firecracker Goblin Cage
Inferno Dragon Knight Firecracker Goblin Cage Mega Knight
Goblin Cage Rocket Mega Knight Knight Inferno Dragon
Goblin Cage Inferno Dragon Knight Firecracker Mega Knight
Arrows Firecracker Goblin Cage Rocket Mega Knight
Arrows Firecracker Mega Knight
Rocket Inferno Dragon Arrows Firecracker Goblin Cage
Rocket Arrows Goblin Cage Mega Knight
Inferno Dragon Goblin Cage
Knight Firecracker Mega Knight
Arrows Knight Firecracker Mega Knight
Arrows Inferno Dragon Firecracker
Goblin Cage Mega Knight Knight Rocket
Rocket Mega Knight Arrows Firecracker Goblin Cage
Inferno Dragon Knight Goblin Cage Mega Knight
Rocket Goblin Cage Inferno Dragon Mega Knight
Mega Knight Arrows Knight Firecracker Goblin Cage
Arrows Goblin Cage Mega Knight Knight Firecracker
Arrows Goblin Cage Knight Firecracker Inferno Dragon Mega Knight
Goblin Cage Inferno Dragon
Mega Knight Arrows Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Goblin Cage
Arrows Knight Firecracker Rocket Inferno Dragon Mega Knight
Mega Knight Knight Goblin Cage Rocket
Rocket Mega Knight Knight Goblin Cage
Knight Goblin Cage Inferno Dragon Mega Knight
Arrows Firecracker Rocket
Rocket Knight Goblin Cage
Mega Knight Knight Goblin Cage Inferno Dragon
Goblin Cage Rocket Mega Knight Knight Firecracker Inferno Dragon
Goblin Cage Inferno Dragon
Inferno Dragon Mega Knight Knight Goblin Cage
Rocket Mega Knight Arrows Goblin Cage
Rocket Mega Knight Knight Goblin Cage
Firecracker Goblin Cage Mega Knight
Knight Firecracker Goblin Cage Rocket Inferno Dragon
Arrows Mega Knight Firecracker Goblin Cage Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Rocket
Arrows Firecracker
Rocket Arrows
Arrows Knight Firecracker Rocket
Rocket Arrows Firecracker Mega Knight
Arrows Firecracker Rocket
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Rocket
Firecracker Rocket Arrows Knight
Arrows Firecracker Rocket
Rocket Knight Firecracker
Arrows Firecracker Rocket
Arrows Firecracker
Rocket Arrows Firecracker
Arrows Firecracker Rocket Mega Knight
Arrows Rocket
Rocket
Rocket Arrows Firecracker Mega Knight
Rocket Arrows Firecracker Mega Knight
Rocket Mega Knight
Rocket Arrows
Rocket
Rocket Arrows
Arrows Firecracker Mega Knight
Inferno Dragon
Arrows Firecracker
Arrows Mega Knight
Rocket Arrows Firecracker
Arrows Firecracker
Rocket Firecracker
Arrows Rocket Mega Knight
Rocket Arrows Firecracker
Mega Knight
Rocket Arrows Firecracker
Rocket
Rocket Arrows Firecracker
Arrows
Knight Firecracker Rocket Mega Knight
Arrows Firecracker
Rocket Arrows
Firecracker Mega Knight
Firecracker Rocket
Firecracker Rocket
Firecracker Rocket Mega Knight

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