My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Goblin Giant Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Goblin Giant Ram Rider Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Goblin Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider Sparky
Giant Snowball
Electro Dragon Ram Rider
Zap
Firecracker Goblin Giant Ram Rider Sparky
Barbarian Barrel
Firecracker Heal Spirit Sparky
The Log
Firecracker Heal Spirit Ram Rider Sparky
Earthquake
Firecracker
Arrows
Firecracker Heal Spirit
Royal Delivery
Firecracker Heal Spirit Electro Dragon Ram Rider Sparky
Fireball
Firecracker Electro Dragon Ram Rider Sparky
Poison
Firecracker Electro Dragon Sparky
Lightning
Electro Dragon Ram Rider Sparky
Rocket
Electro Dragon Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Electro Dragon Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Rage Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Giant Snowball Rage Firecracker Electro Dragon Ram Rider Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Heal Spirit Giant Snowball Rage Firecracker

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Ram Rider Firecracker Electro Dragon Goblin Giant Sparky
Firecracker
Giant Snowball Goblin Giant Ram Rider Sparky
Heal Spirit
Electro Dragon Goblin Giant Ram Rider Sparky
Rage
Sparky Electro Dragon Goblin Giant
Electro Dragon
Giant Snowball Heal Spirit Rage Goblin Giant Sparky
Goblin Giant
Sparky Giant Snowball Firecracker Heal Spirit Rage Electro Dragon
Ram Rider
Giant Snowball Firecracker Heal Spirit
Sparky
Rage Goblin Giant Giant Snowball Firecracker Heal Spirit Electro Dragon

Defense Synergies 1 6

Giant Snowball
Ram Rider Firecracker Electro Dragon Goblin Giant Sparky
Firecracker
Giant Snowball Electro Dragon
Heal Spirit
Rage
Electro Dragon
Giant Snowball Firecracker
Goblin Giant
Giant Snowball Sparky
Ram Rider
Giant Snowball
Sparky
Giant Snowball Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon Goblin Giant Ram Rider Sparky
Sparky Firecracker Electro Dragon Ram Rider
Ram Rider Sparky Giant Snowball Electro Dragon
Sparky Firecracker Electro Dragon Ram Rider
Firecracker Sparky
Giant Snowball Firecracker Electro Dragon
Giant Snowball Ram Rider Firecracker Electro Dragon
Electro Dragon Goblin Giant Ram Rider Sparky
Sparky
Giant Snowball Firecracker Sparky
Giant Snowball Firecracker Electro Dragon Goblin Giant Ram Rider
Giant Snowball Firecracker Electro Dragon Ram Rider
Sparky Giant Snowball Electro Dragon Ram Rider
Sparky Giant Snowball Firecracker Electro Dragon
Sparky Ram Rider
Giant Snowball Ram Rider Sparky
Sparky Firecracker Electro Dragon
Giant Snowball Firecracker Electro Dragon Ram Rider
Giant Snowball Firecracker Electro Dragon Ram Rider
Sparky Ram Rider
Giant Snowball Firecracker Electro Dragon Goblin Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Sparky
Giant Snowball Firecracker Electro Dragon
Electro Dragon Goblin Giant Ram Rider Sparky
Goblin Giant Ram Rider Sparky
Goblin Giant Ram Rider Sparky
Firecracker Giant Snowball Electro Dragon Goblin Giant Ram Rider
Sparky Goblin Giant Ram Rider
Goblin Giant Sparky
Electro Dragon Giant Snowball Firecracker Sparky
Goblin Giant Sparky
Electro Dragon Sparky
Giant Snowball Goblin Giant
Goblin Giant Ram Rider Sparky
Firecracker Electro Dragon Sparky
Electro Dragon Sparky Firecracker Goblin Giant
Giant Snowball Firecracker Electro Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon Sparky
Firecracker Giant Snowball Electro Dragon Ram Rider
Electro Dragon Goblin Giant Sparky
Firecracker Sparky
Giant Snowball Firecracker Sparky
Firecracker Giant Snowball Electro Dragon Goblin Giant Ram Rider
Firecracker Sparky
Giant Snowball Firecracker Electro Dragon Ram Rider
Giant Snowball Firecracker Electro Dragon Ram Rider
Giant Snowball Electro Dragon Sparky
Firecracker Electro Dragon Ram Rider Sparky
Giant Snowball Firecracker Electro Dragon
Giant Snowball Firecracker Sparky
Firecracker Electro Dragon
Giant Snowball Firecracker Sparky
Giant Snowball Firecracker Electro Dragon Sparky
Firecracker Electro Dragon Sparky
Giant Snowball Sparky
Sparky
Giant Snowball Firecracker Electro Dragon Sparky
Giant Snowball Firecracker Electro Dragon
Sparky
Giant Snowball
Sparky
Giant Snowball Electro Dragon
Giant Snowball Firecracker Electro Dragon Sparky
Firecracker Giant Snowball Electro Dragon Ram Rider Sparky
Giant Snowball Electro Dragon Ram Rider Sparky
Firecracker Sparky
Giant Snowball Firecracker Electro Dragon Sparky
Electro Dragon Giant Snowball Firecracker
Giant Snowball Sparky
Giant Snowball Electro Dragon Sparky
Giant Snowball Firecracker Electro Dragon Sparky
Sparky
Giant Snowball Firecracker Sparky
Electro Dragon
Giant Snowball Firecracker Electro Dragon Ram Rider
Firecracker Electro Dragon Sparky
Giant Snowball Firecracker Electro Dragon
Giant Snowball Sparky
Firecracker Electro Dragon Sparky
Electro Dragon Giant Snowball Firecracker Sparky
Firecracker Giant Snowball Electro Dragon
Electro Dragon Giant Snowball Firecracker Goblin Giant Sparky

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