My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Battle Ram Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Hog Rider Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Hog Rider Wall Breakers
Giant Snowball
Bats Battle Ram Hog Rider Wall Breakers Witch
Zap
Bats Firecracker Battle Ram Wall Breakers Witch
Barbarian Barrel
Firecracker Valkyrie Battle Ram Wall Breakers Witch
The Log
Firecracker Battle Ram Hog Rider Wall Breakers Witch
Earthquake
Firecracker Hog Rider Witch
Arrows
Bats Firecracker Wall Breakers Witch
Royal Delivery
Bats Firecracker Valkyrie Battle Ram Hog Rider Wall Breakers Witch
Fireball
Firecracker Battle Ram Hog Rider Wall Breakers Witch
Poison
Bats Firecracker Witch
Lightning
Valkyrie Battle Ram Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Arrows Firecracker Valkyrie Battle Ram Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Wall Breakers Arrows Firecracker

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Firecracker Battle Ram Wall Breakers
Arrows
Hog Rider Battle Ram Wall Breakers
Firecracker
Hog Rider Bats Valkyrie Battle Ram Wall Breakers
Valkyrie
Bats Hog Rider Firecracker Battle Ram Wall Breakers Witch
Battle Ram
Bats Arrows Firecracker Valkyrie Wall Breakers Witch
Hog Rider
Bats Arrows Firecracker Valkyrie Witch
Wall Breakers
Bats Arrows Firecracker Valkyrie Battle Ram
Witch
Valkyrie Battle Ram Hog Rider

Defense Synergies 1 4

Bats
Firecracker Valkyrie
Arrows
Valkyrie
Firecracker
Valkyrie Bats
Valkyrie
Firecracker Bats Arrows Witch
Battle Ram
Hog Rider
Wall Breakers
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Bats Firecracker Valkyrie Witch
Witch Bats Valkyrie
Witch Bats Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Bats Firecracker Valkyrie
Bats Arrows Firecracker Witch
Arrows Valkyrie
Witch
Firecracker Valkyrie
Bats Valkyrie Witch Arrows Firecracker
Arrows Bats Firecracker Witch
Bats Valkyrie Witch
Valkyrie Bats Arrows Firecracker Witch
Bats Arrows Firecracker Valkyrie Witch
Arrows Bats Firecracker Valkyrie Witch
Arrows Valkyrie Witch Bats Firecracker
Valkyrie Bats Arrows Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch
Arrows Firecracker Valkyrie
Bats Valkyrie Witch
Valkyrie Bats
Valkyrie Witch
Arrows Firecracker Bats Witch
Bats Valkyrie Witch
Valkyrie
Bats Firecracker Valkyrie Witch
Witch
Bats Valkyrie Witch
Arrows Valkyrie
Valkyrie Witch
Firecracker Valkyrie Witch
Witch Bats Firecracker Valkyrie
Bats Arrows Valkyrie Firecracker Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Bats Witch
Arrows Firecracker Witch
Arrows Firecracker
Arrows Firecracker
Bats
Firecracker Arrows Valkyrie
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Witch
Arrows Firecracker
Arrows
Bats
Arrows Firecracker
Arrows Firecracker Valkyrie Witch
Arrows
Arrows
Arrows Firecracker Valkyrie Witch
Witch
Arrows Firecracker Witch
Arrows Witch
Arrows Firecracker
Bats Arrows Firecracker Witch
Bats Firecracker Witch
Arrows
Arrows Firecracker
Arrows Firecracker
Bats Witch
Arrows Firecracker Witch
Arrows
Firecracker Valkyrie
Arrows Firecracker
Arrows
Firecracker
Bats Firecracker Witch
Firecracker Bats Witch
Firecracker Witch

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