My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

2 problems 2 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Royal Giant Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Giant Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Giant Skeleton
Giant Snowball
Skeletons
Zap
Skeletons Firecracker Mortar Royal Giant
Barbarian Barrel
Skeletons Firecracker Mortar Giant Skeleton Electro Wizard
The Log
Skeletons Firecracker Royal Giant Mini P.E.K.K.A Giant Skeleton
Earthquake
Skeletons Firecracker Mortar
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Mini P.E.K.K.A Giant Skeleton Electro Wizard
Fireball
Firecracker Mortar Electro Wizard
Poison
Firecracker Mortar Electro Wizard
Lightning
Mortar Mini P.E.K.K.A Electro Wizard
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Mortar Mini P.E.K.K.A Electro Wizard Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Firecracker Mortar

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Royal Giant Mortar Mini P.E.K.K.A Giant Skeleton
Firecracker
Royal Giant Mortar Mini P.E.K.K.A Giant Skeleton
Mortar
Royal Giant Arrows Firecracker
Royal Giant
Arrows Firecracker Mortar Giant Skeleton Electro Wizard
Mini P.E.K.K.A
Arrows Firecracker Giant Skeleton Electro Wizard
Giant Skeleton
Arrows Firecracker Royal Giant Mini P.E.K.K.A Electro Wizard
Electro Wizard
Royal Giant Mini P.E.K.K.A Giant Skeleton

Defense Synergies 1 14

Skeletons
Firecracker Mortar Mini P.E.K.K.A Giant Skeleton Electro Wizard
Arrows
Mortar Mini P.E.K.K.A Giant Skeleton
Firecracker
Skeletons Mortar Mini P.E.K.K.A Giant Skeleton Electro Wizard
Mortar
Skeletons Arrows Firecracker Electro Wizard
Royal Giant
Mini P.E.K.K.A
Electro Wizard Skeletons Arrows Firecracker
Giant Skeleton
Skeletons Arrows Firecracker Electro Wizard
Electro Wizard
Mini P.E.K.K.A Skeletons Firecracker Mortar Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Electro Wizard
Mini P.E.K.K.A Skeletons Firecracker Mortar Electro Wizard
Mortar Mini P.E.K.K.A Skeletons Giant Skeleton Electro Wizard
Mini P.E.K.K.A Skeletons Firecracker Mortar Electro Wizard
Arrows Firecracker Mini P.E.K.K.A Giant Skeleton
Arrows Skeletons Firecracker Electro Wizard
Electro Wizard Arrows Firecracker Mortar
Arrows Giant Skeleton Electro Wizard
Mini P.E.K.K.A Skeletons Mortar
Skeletons Firecracker Mini P.E.K.K.A Giant Skeleton Electro Wizard
Electro Wizard Skeletons Arrows Firecracker Giant Skeleton
Arrows Firecracker Electro Wizard
Mortar Mini P.E.K.K.A Skeletons Giant Skeleton Electro Wizard
Arrows Firecracker Mortar Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Mortar Electro Wizard
Mortar Mini P.E.K.K.A Electro Wizard
Skeletons Arrows Firecracker Mortar Mini P.E.K.K.A Electro Wizard
Arrows Mortar Firecracker Electro Wizard
Arrows Mortar Firecracker Giant Skeleton Electro Wizard
Mini P.E.K.K.A Mortar Electro Wizard
Arrows Firecracker Mini P.E.K.K.A Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Giant Skeleton Electro Wizard
Electro Wizard Arrows Firecracker Mortar Mini P.E.K.K.A
Giant Skeleton Skeletons Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Giant Skeleton Electro Wizard
Giant Skeleton Skeletons Mini P.E.K.K.A
Arrows Firecracker Skeletons Electro Wizard
Mini P.E.K.K.A Skeletons Giant Skeleton Electro Wizard
Mini P.E.K.K.A Giant Skeleton
Giant Skeleton Electro Wizard Skeletons Firecracker Mortar Mini P.E.K.K.A
Skeletons
Mini P.E.K.K.A Giant Skeleton
Arrows Giant Skeleton Electro Wizard
Mini P.E.K.K.A Giant Skeleton Skeletons
Firecracker
Electro Wizard Skeletons Firecracker Mortar Mini P.E.K.K.A Giant Skeleton
Arrows Firecracker Mini P.E.K.K.A Giant Skeleton Electro Wizard
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Mortar Giant Skeleton
Arrows Firecracker Mortar Electro Wizard
Arrows Giant Skeleton
Arrows Firecracker Giant Skeleton
Arrows Firecracker Mortar
Arrows Firecracker
Arrows Firecracker Mortar
Arrows Firecracker
Arrows Firecracker Mortar
Mini P.E.K.K.A Electro Wizard
Firecracker Arrows Mortar Electro Wizard
Arrows Firecracker
Firecracker Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar
Arrows Mortar
Mini P.E.K.K.A
Arrows Firecracker Mortar Mini P.E.K.K.A Electro Wizard
Arrows Firecracker Mortar
Giant Skeleton
Arrows
Arrows Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar Electro Wizard
Arrows Mortar
Arrows Firecracker Mortar
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Mini P.E.K.K.A
Arrows Mortar
Arrows Firecracker Electro Wizard
Giant Skeleton
Arrows Firecracker
Electro Wizard
Arrows Firecracker Electro Wizard
Arrows
Firecracker Mini P.E.K.K.A Electro Wizard
Arrows Firecracker Mortar
Arrows Giant Skeleton
Firecracker
Firecracker Giant Skeleton Electro Wizard
Firecracker Electro Wizard
Firecracker Mortar Giant Skeleton Electro Wizard

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