My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Prince Electro Dragon Bandit Mother Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Bandit
Giant Snowball
Electro Dragon
Zap
Firecracker Prince Bandit
Barbarian Barrel
Firecracker Bandit
The Log
Firecracker Prince Bandit
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Prince Electro Dragon Bandit Mother Witch
Fireball
Firecracker Electro Dragon Bandit Mother Witch
Poison
Firecracker Electro Dragon Mother Witch
Lightning
Prince Electro Dragon Bandit Mother Witch
Rocket
Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Prince Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tornado Bandit Mother Witch Golden Knight Prince Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Tornado Bandit

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Prince Bandit Mother Witch
Firecracker
Tornado Prince Bandit
Tornado
Firecracker Electro Dragon
Prince
Arrows Firecracker
Electro Dragon
Tornado Mother Witch
Bandit
Arrows Firecracker Golden Knight
Mother Witch
Arrows Electro Dragon
Golden Knight
Bandit

Defense Synergies 0 14

Arrows
Tornado Prince Bandit Mother Witch Golden Knight
Firecracker
Tornado Prince Electro Dragon Bandit Golden Knight
Tornado
Arrows Firecracker Prince Electro Dragon Mother Witch
Prince
Arrows Firecracker Tornado
Electro Dragon
Firecracker Tornado
Bandit
Arrows Firecracker
Mother Witch
Arrows Tornado Golden Knight
Golden Knight
Arrows Firecracker Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon Golden Knight
Firecracker Prince Electro Dragon Bandit
Tornado Prince Electro Dragon Bandit
Prince Firecracker Electro Dragon Bandit
Arrows Firecracker Tornado Prince
Arrows Tornado Firecracker Electro Dragon Bandit Mother Witch
Tornado Arrows Firecracker Electro Dragon
Arrows Electro Dragon Bandit Golden Knight
Tornado Prince
Tornado Firecracker Prince Bandit
Mother Witch Arrows Firecracker Tornado Electro Dragon Bandit
Arrows Firecracker Tornado Electro Dragon
Prince Electro Dragon Bandit
Arrows Firecracker Tornado Prince Electro Dragon Golden Knight
Prince Bandit
Tornado Prince Bandit
Arrows Firecracker Tornado Prince Electro Dragon
Arrows Firecracker Tornado Prince Electro Dragon Bandit Golden Knight
Arrows Tornado Firecracker Electro Dragon Bandit Mother Witch
Tornado Prince
Arrows Firecracker Prince Electro Dragon Bandit Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Prince Bandit
Bandit Arrows Firecracker Prince Electro Dragon
Bandit Prince Electro Dragon Golden Knight
Prince Tornado Bandit
Prince Bandit
Arrows Firecracker Mother Witch Tornado Electro Dragon
Prince Bandit
Prince
Electro Dragon Firecracker Tornado Prince Bandit
Prince Electro Dragon Golden Knight
Arrows Tornado Prince
Prince Bandit Golden Knight
Firecracker Electro Dragon
Electro Dragon Firecracker Tornado Prince Golden Knight
Arrows Firecracker Electro Dragon Mother Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Electro Dragon Bandit Golden Knight
Arrows Firecracker Tornado Electro Dragon Bandit Golden Knight
Arrows Electro Dragon Bandit
Arrows Firecracker Prince
Arrows Firecracker
Arrows Firecracker Mother Witch Tornado Electro Dragon
Arrows Firecracker Tornado
Arrows Firecracker Tornado Electro Dragon
Arrows Firecracker Tornado Electro Dragon Bandit Golden Knight
Tornado Prince Electro Dragon
Firecracker Arrows Tornado Prince Electro Dragon Bandit Golden Knight
Arrows Firecracker Tornado Electro Dragon
Firecracker Bandit Golden Knight
Arrows Firecracker Electro Dragon Bandit
Arrows Firecracker Prince
Arrows Firecracker Electro Dragon Bandit Golden Knight
Arrows Firecracker Electro Dragon Bandit
Arrows Tornado
Arrows Firecracker Prince Electro Dragon Bandit
Arrows Firecracker Tornado Electro Dragon Mother Witch Golden Knight
Prince
Arrows Tornado
Tornado Prince
Arrows Electro Dragon
Arrows Firecracker Tornado Mother Witch Electro Dragon
Arrows Firecracker Tornado Electro Dragon Bandit Golden Knight
Arrows Tornado Prince Electro Dragon Bandit Golden Knight
Arrows Firecracker Tornado Bandit Golden Knight
Arrows Firecracker Tornado Electro Dragon Mother Witch
Electro Dragon Firecracker
Arrows Electro Dragon Bandit
Arrows Firecracker Electro Dragon
Prince
Arrows Firecracker
Prince Electro Dragon Bandit
Arrows Firecracker Tornado Electro Dragon
Arrows
Firecracker Prince Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Tornado
Firecracker Prince Electro Dragon
Electro Dragon Firecracker Tornado Golden Knight
Firecracker Tornado Electro Dragon
Electro Dragon Firecracker Tornado Prince Bandit Golden Knight

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