My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Wizard Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Wizard Inferno Dragon Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Inferno Dragon Ram Rider
Giant Snowball
Bomber Minions Inferno Dragon Lumberjack Ram Rider
Zap
Bomber Minions Firecracker Inferno Dragon Ram Rider
Barbarian Barrel
Bomber Firecracker Wizard Lumberjack
The Log
Bomber Firecracker Lumberjack Ram Rider
Earthquake
Bomber Firecracker
Arrows
Bomber Minions Firecracker
Royal Delivery
Bomber Minions Firecracker Wizard Inferno Dragon Lumberjack Ram Rider
Fireball
Bomber Minions Firecracker Wizard Inferno Dragon Lumberjack Ram Rider
Poison
Bomber Minions Firecracker Wizard
Lightning
Wizard Inferno Dragon Lumberjack Ram Rider
Rocket
Wizard Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Minions Firecracker Freeze Inferno Dragon Lumberjack Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Minions Firecracker Freeze

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Lumberjack Ram Rider
Minions
Bomber Firecracker Inferno Dragon Lumberjack Ram Rider
Firecracker
Minions Inferno Dragon Lumberjack Ram Rider
Wizard
Lumberjack Ram Rider
Freeze
Inferno Dragon
Minions Firecracker
Lumberjack
Bomber Minions Firecracker Wizard Ram Rider
Ram Rider
Bomber Minions Firecracker Wizard Lumberjack

Defense Synergies 0 9

Bomber
Minions
Firecracker Freeze Lumberjack Ram Rider
Firecracker
Minions Lumberjack
Wizard
Freeze Lumberjack
Freeze
Minions Wizard Lumberjack
Inferno Dragon
Lumberjack
Minions Firecracker Wizard Freeze Ram Rider
Ram Rider
Minions Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Firecracker Wizard Ram Rider
Inferno Dragon Lumberjack Bomber Minions Firecracker Ram Rider
Lumberjack Ram Rider Bomber Minions Freeze Inferno Dragon
Inferno Dragon Lumberjack Bomber Minions Firecracker Ram Rider
Bomber Firecracker Lumberjack
Freeze Bomber Minions Firecracker Lumberjack
Minions Inferno Dragon Ram Rider Firecracker Wizard Freeze
Ram Rider
Inferno Dragon Minions Lumberjack
Bomber Firecracker Lumberjack
Minions Bomber Firecracker Wizard Freeze Lumberjack Ram Rider
Minions Inferno Dragon Firecracker Wizard Ram Rider
Lumberjack Bomber Minions Wizard Freeze Ram Rider
Bomber Wizard Minions Firecracker Freeze Lumberjack
Inferno Dragon Lumberjack Ram Rider
Freeze Inferno Dragon Lumberjack Ram Rider
Wizard Bomber Minions Firecracker Lumberjack
Bomber Minions Firecracker Wizard Lumberjack Ram Rider
Wizard Freeze Bomber Minions Firecracker Inferno Dragon Lumberjack Ram Rider
Inferno Dragon Lumberjack Ram Rider
Bomber Wizard Minions Firecracker Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Bomber Firecracker Wizard Inferno Dragon Lumberjack
Lumberjack Minions Ram Rider
Lumberjack Ram Rider
Inferno Dragon Lumberjack Ram Rider
Firecracker Wizard Minions Freeze Ram Rider
Minions Lumberjack Ram Rider
Inferno Dragon Lumberjack
Freeze Minions Firecracker Inferno Dragon
Inferno Dragon
Inferno Dragon Minions Lumberjack
Wizard Lumberjack Ram Rider
Wizard Bomber Firecracker
Bomber Minions Firecracker Freeze Inferno Dragon Lumberjack
Minions Bomber Firecracker Wizard Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze
Firecracker Ram Rider
Firecracker Freeze
Bomber Wizard Firecracker
Firecracker Wizard Minions Freeze Ram Rider
Bomber Firecracker Wizard
Firecracker Wizard Freeze Ram Rider
Firecracker Wizard Ram Rider
Minions Lumberjack
Firecracker Wizard Ram Rider
Firecracker Wizard
Firecracker
Minions Firecracker Freeze
Firecracker
Bomber Firecracker Wizard
Firecracker Wizard
Freeze
Bomber Minions
Bomber Firecracker Wizard
Bomber Firecracker Wizard
Minions
Wizard
Firecracker Freeze Bomber Wizard
Inferno Dragon
Firecracker Wizard Ram Rider
Wizard Ram Rider
Firecracker
Firecracker Wizard
Minions Firecracker Wizard Freeze
Bomber Wizard
Firecracker Freeze
Firecracker Wizard
Minions Freeze
Firecracker Wizard Ram Rider
Freeze
Firecracker Wizard Lumberjack
Bomber Firecracker Wizard
Firecracker
Minions Firecracker Freeze
Firecracker
Firecracker Freeze

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: