My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Firecracker Elixir Golem Valkyrie Executioner
The Log
Firecracker Elixir Golem
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Valkyrie Executioner P.E.K.K.A
Fireball
Firecracker Elixir Golem Executioner
Poison
Firecracker Elixir Golem Executioner
Lightning
Valkyrie Executioner
Rocket
Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Valkyrie Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Firecracker Elixir Golem Fireball Valkyrie Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Firecracker Elixir Golem

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Mirror P.E.K.K.A Elixir Golem Valkyrie Executioner
Firecracker
Zap Elixir Golem Valkyrie Mirror P.E.K.K.A
Elixir Golem
Firecracker Zap Fireball Mirror Executioner
Fireball
Zap Mirror Elixir Golem
Valkyrie
Zap Firecracker Executioner P.E.K.K.A
Mirror
Zap Fireball Firecracker Elixir Golem
Executioner
Zap Elixir Golem Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Firecracker Valkyrie Executioner

Defense Synergies 4 11

Zap
Fireball Mirror Firecracker Valkyrie Executioner P.E.K.K.A
Firecracker
Valkyrie Zap Mirror P.E.K.K.A
Elixir Golem
Fireball
Zap Mirror Valkyrie
Valkyrie
Firecracker Zap Fireball Mirror Executioner P.E.K.K.A
Mirror
Zap Fireball Firecracker Valkyrie Executioner
Executioner
Zap Valkyrie Mirror
P.E.K.K.A
Zap Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball Valkyrie Executioner
P.E.K.K.A Zap Firecracker Valkyrie Executioner
P.E.K.K.A Valkyrie Executioner
P.E.K.K.A Firecracker Valkyrie
Firecracker Fireball Valkyrie P.E.K.K.A
Fireball Zap Firecracker Valkyrie Executioner
Zap Firecracker Fireball Executioner
Zap Fireball Valkyrie P.E.K.K.A
P.E.K.K.A
Firecracker Valkyrie
Valkyrie Executioner Zap Firecracker Fireball
Executioner Zap Firecracker Fireball
P.E.K.K.A Zap Fireball Valkyrie
Fireball Valkyrie Executioner Zap Firecracker P.E.K.K.A
P.E.K.K.A
Zap Fireball P.E.K.K.A
Firecracker Fireball Valkyrie Executioner P.E.K.K.A
Fireball Zap Firecracker Valkyrie Executioner
Zap Valkyrie Executioner Firecracker Fireball
P.E.K.K.A
Valkyrie Firecracker Fireball Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball P.E.K.K.A
Fireball Zap Firecracker Valkyrie Executioner
P.E.K.K.A Zap Valkyrie
Valkyrie P.E.K.K.A Zap Fireball
P.E.K.K.A Valkyrie Executioner
Firecracker Fireball Executioner Zap
P.E.K.K.A Fireball Valkyrie
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Firecracker Fireball Valkyrie
P.E.K.K.A
P.E.K.K.A Valkyrie
P.E.K.K.A Zap Fireball Valkyrie
P.E.K.K.A Fireball Valkyrie Executioner
Firecracker Fireball Valkyrie Executioner
Zap Firecracker Fireball Valkyrie Executioner P.E.K.K.A
Valkyrie Executioner Zap Firecracker Fireball P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball Zap Executioner
Fireball
Firecracker Fireball Valkyrie
Fireball Executioner Zap Firecracker Valkyrie
Firecracker Fireball Executioner Zap
Firecracker Executioner
Fireball Zap Firecracker Executioner
Fireball Zap Firecracker
Fireball
Firecracker Zap Fireball Valkyrie
Fireball Zap Firecracker Executioner
Firecracker Fireball Executioner
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball Executioner
Firecracker Fireball Executioner
Fireball
Zap Firecracker Fireball Executioner
Zap Firecracker Fireball Valkyrie
Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball Valkyrie Executioner
Firecracker Fireball Zap Executioner
Fireball Zap
Fireball Zap Firecracker
Zap Firecracker Fireball Executioner
Zap Firecracker Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball
P.E.K.K.A
Firecracker Fireball
Zap Fireball
Fireball Zap Firecracker Executioner
Fireball
Fireball Firecracker Valkyrie Executioner
Zap Firecracker Fireball Executioner
Zap Fireball
Firecracker Executioner P.E.K.K.A
Zap Firecracker Fireball
Firecracker Zap Fireball Executioner
Zap Firecracker Fireball Executioner

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