My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Hog Rider Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Hog Rider Dark Prince
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker Dark Prince
Barbarian Barrel
Goblin Gang Firecracker Elite Barbarians Dark Prince
The Log
Goblin Gang Firecracker Elite Barbarians Hog Rider Dark Prince
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Elite Barbarians Hog Rider Dark Prince
Fireball
Goblin Gang Firecracker Elite Barbarians Hog Rider
Poison
Goblin Gang Firecracker
Lightning
Elite Barbarians Dark Prince
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Goblin Gang Firecracker Hog Rider Dark Prince Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Goblin Gang Firecracker

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians Hog Rider Dark Prince Mega Knight
Goblin Gang
Hog Rider Firecracker Dark Prince
Firecracker
Zap Hog Rider Goblin Gang Elite Barbarians Dark Prince Mega Knight
Elite Barbarians
Zap Rage Firecracker Hog Rider Mega Knight
Hog Rider
Zap Goblin Gang Firecracker Rage Elite Barbarians Dark Prince Mega Knight
Rage
Elite Barbarians Hog Rider Dark Prince
Dark Prince
Zap Goblin Gang Firecracker Hog Rider Rage
Mega Knight
Zap Firecracker Elite Barbarians Hog Rider

Defense Synergies 2 9

Zap
Mega Knight Goblin Gang Firecracker Elite Barbarians Dark Prince
Goblin Gang
Zap Firecracker Dark Prince
Firecracker
Zap Goblin Gang Dark Prince Mega Knight
Elite Barbarians
Dark Prince Zap Mega Knight
Hog Rider
Rage
Dark Prince
Elite Barbarians Zap Goblin Gang Firecracker
Mega Knight
Zap Firecracker Elite Barbarians

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
Elite Barbarians Zap Goblin Gang Firecracker Dark Prince Mega Knight
Goblin Gang Mega Knight Elite Barbarians Dark Prince
Elite Barbarians Goblin Gang Firecracker Dark Prince Mega Knight
Firecracker Elite Barbarians Dark Prince Mega Knight
Goblin Gang Zap Firecracker Dark Prince Mega Knight
Zap Goblin Gang Firecracker
Zap Mega Knight
Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Firecracker Dark Prince Mega Knight
Goblin Gang Zap Firecracker Dark Prince Mega Knight
Zap Goblin Gang Firecracker
Mega Knight Zap Goblin Gang Elite Barbarians Dark Prince
Mega Knight Zap Goblin Gang Firecracker Dark Prince
Elite Barbarians Goblin Gang Mega Knight
Zap Goblin Gang Elite Barbarians Mega Knight
Mega Knight Goblin Gang Firecracker Elite Barbarians Dark Prince
Mega Knight Zap Goblin Gang Firecracker Elite Barbarians Dark Prince
Zap Firecracker Dark Prince Mega Knight
Elite Barbarians
Goblin Gang Dark Prince Mega Knight Firecracker Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Elite Barbarians Dark Prince
Zap Goblin Gang Firecracker Elite Barbarians Mega Knight
Goblin Gang Mega Knight Zap Elite Barbarians Dark Prince
Goblin Gang Dark Prince Mega Knight Zap Elite Barbarians
Goblin Gang Elite Barbarians Dark Prince Mega Knight
Firecracker Zap Goblin Gang
Goblin Gang Dark Prince Elite Barbarians
Mega Knight Elite Barbarians Dark Prince
Zap Mega Knight Firecracker Elite Barbarians Dark Prince
Goblin Gang
Mega Knight Elite Barbarians Dark Prince
Mega Knight Zap Elite Barbarians Dark Prince
Elite Barbarians Dark Prince Mega Knight Goblin Gang
Firecracker Mega Knight
Goblin Gang Elite Barbarians Zap Firecracker Dark Prince
Mega Knight Zap Firecracker Elite Barbarians Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap
Firecracker Dark Prince
Zap Firecracker Dark Prince Mega Knight
Firecracker Zap
Firecracker
Zap Firecracker
Zap Firecracker
Goblin Gang Elite Barbarians
Firecracker Zap Dark Prince
Zap Firecracker
Firecracker Elite Barbarians
Firecracker
Zap Firecracker Elite Barbarians
Zap Firecracker
Firecracker Mega Knight
Zap Firecracker Dark Prince Mega Knight
Zap Firecracker Mega Knight
Mega Knight
Zap
Zap Firecracker Dark Prince Mega Knight
Firecracker Zap
Zap Mega Knight
Zap Firecracker
Elite Barbarians Zap Firecracker
Zap Firecracker
Elite Barbarians
Zap Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Goblin Gang Dark Prince
Zap Firecracker
Goblin Gang Firecracker Dark Prince Mega Knight
Zap Firecracker
Zap
Firecracker Elite Barbarians Dark Prince Mega Knight
Zap Goblin Gang Firecracker Elite Barbarians
Firecracker Zap
Zap Firecracker Dark Prince Mega Knight

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