My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army
Giant Snowball
Bats Skeleton Army Lumberjack
Zap
Bats Firecracker Skeleton Army
Barbarian Barrel
Firecracker Wizard Skeleton Army Lumberjack
The Log
Firecracker Skeleton Army Lumberjack
Earthquake
Firecracker Skeleton Army
Arrows
Bats Firecracker Skeleton Army
Royal Delivery
Bats Firecracker Wizard Skeleton Army Lumberjack
Fireball
Firecracker Wizard Skeleton Army Lumberjack
Poison
Bats Firecracker Wizard Skeleton Army
Lightning
Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Barbarian Barrel Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Barbarian Barrel Firecracker Skeleton Army Lumberjack Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Barbarian Barrel Firecracker

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Barbarian Barrel Lumberjack
Firecracker
Bats Mirror Barbarian Barrel Lumberjack Mega Knight
Wizard
Lumberjack Mega Knight
Mirror
Firecracker Barbarian Barrel Skeleton Army Lumberjack
Barbarian Barrel
Bats Firecracker Mirror Lumberjack Mega Knight
Skeleton Army
Mirror
Lumberjack
Bats Firecracker Wizard Mirror Barbarian Barrel Mega Knight
Mega Knight
Bats Firecracker Wizard Barbarian Barrel Lumberjack

Defense Synergies 2 18

Bats
Firecracker Barbarian Barrel Lumberjack Mega Knight
Firecracker
Bats Mirror Barbarian Barrel Skeleton Army Lumberjack Mega Knight
Wizard
Barbarian Barrel Skeleton Army Lumberjack Mega Knight
Mirror
Barbarian Barrel Skeleton Army Firecracker Lumberjack Mega Knight
Barbarian Barrel
Mirror Bats Firecracker Wizard Lumberjack Mega Knight
Skeleton Army
Mirror Firecracker Wizard Lumberjack
Lumberjack
Bats Firecracker Wizard Mirror Barbarian Barrel Skeleton Army
Mega Knight
Bats Firecracker Wizard Mirror Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Barbarian Barrel
Skeleton Army Lumberjack Bats Firecracker Mega Knight
Skeleton Army Lumberjack Mega Knight Bats
Skeleton Army Lumberjack Bats Firecracker Mega Knight
Firecracker Barbarian Barrel Skeleton Army Lumberjack Mega Knight
Barbarian Barrel Skeleton Army Bats Firecracker Lumberjack Mega Knight
Bats Firecracker Wizard
Barbarian Barrel Mega Knight
Skeleton Army Lumberjack
Skeleton Army Firecracker Barbarian Barrel Lumberjack Mega Knight
Bats Skeleton Army Firecracker Wizard Barbarian Barrel Lumberjack Mega Knight
Bats Firecracker Wizard
Skeleton Army Lumberjack Mega Knight Bats Wizard
Wizard Skeleton Army Mega Knight Bats Firecracker Barbarian Barrel Lumberjack
Skeleton Army Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight
Wizard Mega Knight Bats Firecracker Skeleton Army Lumberjack
Mega Knight Bats Firecracker Wizard Barbarian Barrel Skeleton Army Lumberjack
Wizard Barbarian Barrel Bats Firecracker Lumberjack Mega Knight
Lumberjack
Wizard Skeleton Army Mega Knight Bats Firecracker Barbarian Barrel Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Mega Knight Barbarian Barrel
Firecracker Wizard Barbarian Barrel Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight Bats
Skeleton Army Lumberjack Mega Knight Bats Barbarian Barrel
Skeleton Army Lumberjack Mega Knight
Firecracker Wizard Bats
Skeleton Army Bats Lumberjack
Mega Knight Skeleton Army Lumberjack
Mega Knight Bats Firecracker Barbarian Barrel Skeleton Army
Skeleton Army
Mega Knight Bats Lumberjack
Skeleton Army Mega Knight
Skeleton Army Mega Knight Wizard Lumberjack
Wizard Firecracker Skeleton Army Mega Knight
Skeleton Army Bats Firecracker Barbarian Barrel Lumberjack
Bats Mega Knight Firecracker Wizard Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Barbarian Barrel
Firecracker Barbarian Barrel
Wizard Firecracker Barbarian Barrel Mega Knight
Firecracker Wizard Bats
Firecracker Wizard
Firecracker Wizard Barbarian Barrel
Firecracker Wizard
Bats Lumberjack
Firecracker Wizard Barbarian Barrel
Firecracker Wizard
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Wizard Barbarian Barrel
Firecracker Wizard Barbarian Barrel Mega Knight
Barbarian Barrel
Bats
Firecracker Wizard Barbarian Barrel Mega Knight
Firecracker Wizard Barbarian Barrel Mega Knight
Mega Knight
Wizard
Barbarian Barrel
Firecracker Wizard Barbarian Barrel Mega Knight
Firecracker Wizard Barbarian Barrel
Wizard Mega Knight
Firecracker Barbarian Barrel
Bats Firecracker Wizard
Bats Firecracker Wizard
Wizard Mega Knight
Firecracker
Mega Knight
Firecracker Wizard
Bats Barbarian Barrel Skeleton Army
Firecracker Wizard
Barbarian Barrel
Firecracker Wizard Lumberjack Mega Knight
Firecracker Wizard
Firecracker Mega Knight
Bats Firecracker
Firecracker Bats
Firecracker Barbarian Barrel Mega Knight

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