My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Furnace Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Flying Machine Furnace Balloon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Flying Machine Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Balloon
Giant Snowball
Bats Flying Machine Hog Rider Furnace Balloon
Zap
Bats Flying Machine Furnace Balloon
Barbarian Barrel
Knight Furnace Executioner
The Log
Hog Rider Furnace
Earthquake
Hog Rider Furnace
Arrows
Bats Flying Machine Furnace
Royal Delivery
Bats Knight Flying Machine Hog Rider Balloon Executioner
Fireball
Flying Machine Hog Rider Furnace Balloon Executioner
Poison
Bats Flying Machine Furnace Balloon Executioner
Lightning
Knight Furnace Balloon Executioner
Rocket
Hog Rider Furnace Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Rocket Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Flying Machine Hog Rider Furnace Balloon Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Knight Flying Machine Hog Rider

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Balloon Flying Machine
Knight
Bats Hog Rider Balloon Executioner Flying Machine Furnace
Flying Machine
Bats Knight Hog Rider Furnace Balloon
Hog Rider
Bats Knight Flying Machine Furnace Rocket Balloon Executioner
Furnace
Knight Flying Machine Hog Rider Balloon
Rocket
Hog Rider
Balloon
Bats Knight Flying Machine Hog Rider Furnace Executioner
Executioner
Knight Hog Rider Balloon

Defense Synergies 2 3

Bats
Knight
Knight
Bats Executioner Flying Machine Furnace
Flying Machine
Knight Furnace
Hog Rider
Furnace
Knight Flying Machine
Rocket
Balloon
Executioner
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Flying Machine Executioner
Bats Knight Flying Machine Furnace Executioner
Furnace Rocket Bats Knight Executioner
Bats Knight Furnace
Rocket
Bats Flying Machine Furnace Executioner
Bats Furnace Rocket Flying Machine Executioner
Rocket Flying Machine
Furnace
Knight
Bats Executioner Knight Flying Machine Furnace
Executioner Bats Flying Machine Furnace
Furnace Bats Knight Flying Machine Rocket
Rocket Executioner Bats Furnace
Knight Furnace
Rocket Furnace
Bats Knight Furnace Executioner
Bats Knight Flying Machine Furnace Executioner
Furnace Executioner Bats Knight Flying Machine
Bats Knight Flying Machine Furnace Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Furnace
Knight Flying Machine Rocket Executioner
Bats Knight Furnace Rocket
Rocket Bats Knight
Knight Executioner
Furnace Rocket Executioner Bats Flying Machine
Rocket Bats Knight Flying Machine Furnace
Knight
Rocket Bats Knight Flying Machine
Bats Knight Flying Machine
Rocket
Rocket Knight Executioner
Flying Machine Furnace Executioner
Bats Knight Flying Machine Furnace Rocket Executioner
Bats Executioner Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Flying Machine Rocket
Flying Machine Executioner
Rocket Flying Machine
Knight Flying Machine Rocket
Rocket Executioner Furnace
Executioner Bats Flying Machine Furnace Rocket
Flying Machine Furnace Executioner
Flying Machine Executioner
Flying Machine
Rocket Bats
Rocket Knight Flying Machine
Flying Machine Rocket Executioner
Flying Machine Rocket Knight Executioner
Flying Machine Rocket
Flying Machine Furnace
Rocket Flying Machine Furnace Executioner
Flying Machine Furnace Rocket Executioner
Rocket
Bats Rocket
Rocket Flying Machine Executioner
Rocket Flying Machine
Rocket
Rocket
Rocket
Rocket Flying Machine
Furnace Executioner
Flying Machine Executioner
Flying Machine
Rocket
Bats Flying Machine Furnace Executioner
Rocket Bats Flying Machine
Rocket
Rocket
Rocket
Bats Flying Machine Rocket
Rocket Flying Machine Executioner
Knight Flying Machine Rocket Executioner
Flying Machine Executioner
Rocket
Flying Machine Executioner
Bats Flying Machine Rocket
Bats Flying Machine Rocket Executioner
Flying Machine Rocket Executioner

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