My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Rascals Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Rascals Dark Prince Executioner Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Rascals Dark Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince
Giant Snowball
Barbarians Skeleton Army
Zap
Skeleton Army Dark Prince
Barbarian Barrel
Tesla Barbarians Rascals Skeleton Army Dark Prince Executioner
The Log
Barbarians Rascals Skeleton Army Dark Prince
Earthquake
Tesla Barbarians Skeleton Army
Arrows
Rascals Skeleton Army
Royal Delivery
Barbarians Rascals Skeleton Army Dark Prince Executioner
Fireball
Tesla Barbarians Rascals Skeleton Army Executioner
Poison
Barbarians Rascals Skeleton Army Executioner
Lightning
Tesla Dark Prince Executioner
Rocket
Barbarians Rascals Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince Executioner Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Dark Prince Executioner Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Tesla Dark Prince Barbarians Rascals Executioner Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Tesla Dark Prince

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Dark Prince
Tesla
Barbarians
Rascals
Dark Prince
Skeleton Army
Dark Prince
Electro Giant Arrows Rascals Executioner
Executioner
Dark Prince
Electro Giant
Dark Prince

Defense Synergies 0 9

Arrows
Tesla Barbarians Dark Prince
Tesla
Arrows Rascals Skeleton Army Dark Prince
Barbarians
Arrows Skeleton Army
Rascals
Tesla
Skeleton Army
Tesla Barbarians Executioner
Dark Prince
Arrows Tesla Executioner
Executioner
Skeleton Army Dark Prince
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Executioner
Barbarians Skeleton Army Tesla Rascals Dark Prince Executioner
Tesla Barbarians Skeleton Army Rascals Dark Prince Executioner
Tesla Barbarians Skeleton Army Rascals Dark Prince
Arrows Barbarians Skeleton Army Dark Prince
Arrows Skeleton Army Tesla Rascals Dark Prince Executioner
Tesla Arrows Rascals Executioner
Arrows Tesla Barbarians Rascals Electro Giant
Tesla Barbarians Rascals Skeleton Army
Skeleton Army Tesla Barbarians Rascals Dark Prince
Barbarians Skeleton Army Executioner Arrows Tesla Rascals Dark Prince Electro Giant
Arrows Tesla Executioner Rascals
Tesla Barbarians Skeleton Army Rascals Dark Prince
Skeleton Army Executioner Arrows Tesla Barbarians Rascals Dark Prince
Barbarians Skeleton Army Tesla Rascals
Barbarians Skeleton Army Tesla Rascals Electro Giant
Tesla Barbarians Arrows Rascals Skeleton Army Dark Prince Executioner
Arrows Tesla Barbarians Rascals Skeleton Army Dark Prince Executioner
Arrows Executioner Tesla Barbarians Rascals Dark Prince
Barbarians Tesla
Rascals Skeleton Army Dark Prince Arrows Tesla Barbarians Executioner Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Rascals Skeleton Army Tesla Dark Prince Electro Giant
Arrows Tesla Executioner
Barbarians Skeleton Army Rascals Dark Prince
Skeleton Army Dark Prince Tesla Barbarians Rascals
Barbarians Tesla Rascals Skeleton Army Dark Prince Executioner
Arrows Executioner Electro Giant Tesla Rascals
Rascals Skeleton Army Dark Prince Tesla Barbarians
Tesla Barbarians Rascals Skeleton Army Dark Prince
Barbarians Skeleton Army Dark Prince
Tesla Barbarians Skeleton Army
Tesla Barbarians Rascals Dark Prince
Skeleton Army Arrows Barbarians Dark Prince Electro Giant
Barbarians Rascals Skeleton Army Dark Prince Tesla Executioner
Tesla Barbarians Rascals Skeleton Army Executioner Electro Giant
Tesla Barbarians Rascals Skeleton Army Electro Giant Dark Prince Executioner
Arrows Executioner Tesla Barbarians Rascals Dark Prince Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rascals
Arrows Executioner
Arrows
Arrows Barbarians Rascals Dark Prince
Executioner Arrows Dark Prince
Arrows Executioner Electro Giant
Arrows Executioner
Arrows Executioner
Arrows
Arrows Dark Prince
Arrows Executioner
Executioner
Arrows
Arrows
Arrows Executioner
Arrows Executioner
Arrows
Arrows Dark Prince Executioner
Arrows Electro Giant
Arrows
Arrows Barbarians
Arrows Electro Giant Dark Prince Executioner
Arrows Executioner
Arrows
Arrows
Arrows Executioner Electro Giant
Electro Giant
Arrows
Arrows
Arrows
Barbarians Skeleton Army Dark Prince
Arrows Executioner
Arrows
Rascals Dark Prince Executioner
Arrows Executioner
Arrows Electro Giant
Dark Prince Executioner
Electro Giant Rascals
Executioner
Dark Prince Executioner Electro Giant

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