My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Clone Night Witch
Giant Snowball
Bats Furnace Clone Night Witch
Zap
Bats Furnace Clone Night Witch
Barbarian Barrel
Furnace Clone Night Witch
The Log
Furnace Clone
Earthquake
Furnace Clone
Arrows
Bats Furnace Clone Night Witch
Royal Delivery
Bats Clone Night Witch
Fireball
Furnace Clone Night Witch
Poison
Bats Furnace Clone Night Witch
Lightning
Furnace Night Witch
Rocket
Furnace Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Clone Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Clone Void Fireball Furnace Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Clone Void

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Clone Golem
Fireball
Golem The Log
Furnace
Golem
Clone
Golem Night Witch Bats
Void
Golem
Fireball Clone Night Witch Bats Furnace The Log
The Log
Fireball Golem
Night Witch
Clone Golem

Defense Synergies 1 2

Bats
The Log
Fireball
The Log
Furnace
Clone
Void
Golem
The Log
Fireball Bats Night Witch
Night Witch
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Void The Log
Bats Furnace The Log Night Witch
Furnace Bats Void Night Witch
Night Witch Bats Furnace
Fireball The Log
Fireball The Log Bats Furnace Night Witch
Bats Furnace Fireball Void Night Witch
Fireball Void The Log
Furnace Night Witch
Night Witch
Bats Fireball Furnace The Log Night Witch
Bats Fireball Furnace Night Witch
Furnace Night Witch Bats Fireball The Log
Fireball Bats Furnace The Log Night Witch
Furnace
Fireball Furnace The Log
Bats Fireball Furnace Night Witch
Fireball Bats Furnace The Log Night Witch
Furnace The Log Bats Fireball
Bats Fireball Furnace The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace Void
Fireball Void The Log
Bats Furnace The Log
Bats Fireball The Log Night Witch
Night Witch
Fireball Furnace Bats
Bats Fireball Furnace Void Night Witch
Void Bats Fireball The Log
Bats
Fireball Void The Log
Fireball Night Witch
Fireball Furnace
Bats Fireball Furnace The Log Night Witch
Bats Fireball The Log
Fireball Furnace Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void The Log
Fireball Void The Log
Fireball Void The Log
Fireball Void The Log
Fireball Furnace The Log
Fireball Bats Furnace
Furnace The Log
Fireball The Log
Fireball Void The Log
Bats Fireball Void Night Witch
Void Fireball The Log
Fireball Void
Fireball Void The Log
Fireball Void
Fireball Furnace The Log
Fireball Furnace The Log
Fireball Furnace The Log
Fireball
Bats Night Witch
Void Fireball The Log
Fireball The Log
Fireball Void The Log Night Witch
Fireball Void
Void The Log
Fireball Void The Log
The Log Fireball Furnace
Fireball Void The Log
Fireball Void The Log
Fireball Void The Log
Bats Fireball Furnace Night Witch
Bats Fireball Void
Fireball Void Night Witch
Void Fireball The Log Night Witch
Void Fireball
Fireball The Log
Bats Fireball Void Night Witch
Fireball
The Log Fireball
Fireball Void
The Log Fireball
Void Fireball
Bats Fireball The Log
Bats Fireball Void
Void Fireball The Log

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