My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Hut Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Golem Valkyrie Goblin Hut Baby Dragon Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Baby Dragon Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem
Giant Snowball
Bats Goblin Hut Baby Dragon
Zap
Bats Goblin Hut
Barbarian Barrel
Elixir Golem Valkyrie Goblin Hut Magic Archer
The Log
Elixir Golem Goblin Hut
Earthquake
Elixir Golem Goblin Hut
Arrows
Bats Goblin Hut
Royal Delivery
Bats Elixir Golem Valkyrie Goblin Hut Baby Dragon Magic Archer
Fireball
Elixir Golem Goblin Hut Baby Dragon Magic Archer
Poison
Bats Elixir Golem Goblin Hut Magic Archer
Lightning
Valkyrie Goblin Hut Baby Dragon Magic Archer
Rocket
Valkyrie Goblin Hut Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Poison Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Valkyrie Baby Dragon Poison Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Elixir Golem Valkyrie Baby Dragon Poison Magic Archer Goblin Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Elixir Golem Valkyrie Baby Dragon

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Elixir Golem Baby Dragon
Elixir Golem
Poison Bats Goblin Hut Baby Dragon Magic Archer
Valkyrie
Bats Goblin Hut Baby Dragon Magic Archer
Goblin Hut
Elixir Golem Valkyrie Baby Dragon Magic Archer Mega Knight
Baby Dragon
Bats Elixir Golem Valkyrie Goblin Hut Poison Mega Knight
Poison
Elixir Golem Baby Dragon Mega Knight
Magic Archer
Elixir Golem Valkyrie Goblin Hut Mega Knight
Mega Knight
Bats Goblin Hut Baby Dragon Poison Magic Archer

Defense Synergies 0 10

Bats
Valkyrie Baby Dragon Mega Knight
Elixir Golem
Valkyrie
Bats Goblin Hut Baby Dragon Magic Archer
Goblin Hut
Valkyrie Baby Dragon
Baby Dragon
Bats Valkyrie Goblin Hut Mega Knight
Poison
Mega Knight
Magic Archer
Valkyrie Mega Knight
Mega Knight
Bats Baby Dragon Poison Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Goblin Hut Baby Dragon Magic Archer
Bats Valkyrie Goblin Hut Mega Knight
Goblin Hut Mega Knight Bats Valkyrie
Goblin Hut Bats Valkyrie Mega Knight
Valkyrie Poison Mega Knight
Bats Valkyrie Baby Dragon Magic Archer Mega Knight
Bats Goblin Hut Baby Dragon Poison Magic Archer
Valkyrie Baby Dragon Poison Magic Archer Mega Knight
Goblin Hut
Valkyrie Mega Knight
Bats Valkyrie Poison Goblin Hut Baby Dragon Magic Archer Mega Knight
Bats Goblin Hut Baby Dragon Poison Magic Archer
Goblin Hut Mega Knight Bats Valkyrie
Valkyrie Mega Knight Bats Goblin Hut Baby Dragon Poison Magic Archer
Goblin Hut Mega Knight
Goblin Hut Mega Knight
Mega Knight Bats Valkyrie Goblin Hut Poison
Mega Knight Bats Valkyrie Goblin Hut Baby Dragon Magic Archer
Valkyrie Baby Dragon Poison Bats Goblin Hut Magic Archer Mega Knight
Goblin Hut
Valkyrie Mega Knight Bats Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Goblin Hut
Poison Valkyrie Baby Dragon Magic Archer Mega Knight
Mega Knight Bats Valkyrie Goblin Hut
Valkyrie Mega Knight Bats
Valkyrie Goblin Hut Mega Knight
Poison Bats Goblin Hut Baby Dragon Magic Archer
Bats Valkyrie Goblin Hut
Mega Knight Valkyrie
Mega Knight Bats Valkyrie Goblin Hut Baby Dragon Poison Magic Archer
Goblin Hut
Mega Knight Bats Valkyrie Goblin Hut
Mega Knight Valkyrie Poison
Mega Knight Valkyrie
Valkyrie Baby Dragon Magic Archer Mega Knight
Goblin Hut Bats Valkyrie Baby Dragon Poison Magic Archer
Bats Valkyrie Poison Mega Knight Goblin Hut Baby Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Valkyrie Baby Dragon
Poison Baby Dragon Magic Archer
Goblin Hut Baby Dragon Poison Magic Archer
Valkyrie Poison
Poison Valkyrie Baby Dragon Magic Archer Mega Knight
Poison Bats Baby Dragon Magic Archer
Baby Dragon Poison Magic Archer
Poison Baby Dragon Magic Archer
Poison
Bats Poison
Poison Valkyrie Magic Archer
Poison Baby Dragon Magic Archer
Poison Goblin Hut Baby Dragon Magic Archer
Baby Dragon Poison Magic Archer
Goblin Hut Baby Dragon Poison Magic Archer
Goblin Hut Baby Dragon Poison Magic Archer
Magic Archer Goblin Hut Baby Dragon Poison Mega Knight
Poison
Bats
Baby Dragon Poison Magic Archer Mega Knight
Valkyrie Baby Dragon Poison Magic Archer Mega Knight
Baby Dragon Poison Magic Archer Mega Knight
Poison
Baby Dragon Poison
Poison Valkyrie Baby Dragon Magic Archer Mega Knight
Poison Baby Dragon Magic Archer
Baby Dragon Poison Magic Archer Mega Knight
Poison Baby Dragon Magic Archer
Poison Bats Baby Dragon Magic Archer
Bats Goblin Hut Poison
Poison Magic Archer Mega Knight
Poison Magic Archer
Mega Knight
Poison Magic Archer
Bats Goblin Hut Magic Archer
Poison Baby Dragon Magic Archer
Poison Valkyrie Baby Dragon Magic Archer Mega Knight
Baby Dragon Poison Magic Archer
Poison
Mega Knight
Bats Baby Dragon Poison Magic Archer
Bats Poison Magic Archer
Poison Baby Dragon Magic Archer Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: