My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Goblin Barrel Bandit
Giant Snowball
Bomber Bats Dart Goblin Goblin Barrel
Zap
Bomber Bats Dart Goblin Goblin Barrel Bandit
Barbarian Barrel
Bomber Dart Goblin Goblin Barrel Bandit
The Log
Bomber Dart Goblin Goblin Barrel Bandit
Earthquake
Bomber Goblin Barrel
Arrows
Bomber Bats Dart Goblin Goblin Barrel
Royal Delivery
Bomber Bats Dart Goblin Goblin Barrel Bandit
Fireball
Bomber Dart Goblin Goblin Barrel Bandit
Poison
Bomber Bats Dart Goblin
Lightning
Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Rage The Log Dart Goblin Goblin Barrel Bandit Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bomber Bats Rage The Log

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Bandit Mega Knight
Bats
Mega Knight Bomber Rage Goblin Barrel Bandit
Dart Goblin
Goblin Barrel The Log Bandit Mega Knight
Rage
Bats
Goblin Barrel
Dart Goblin Bats Bandit Mega Knight
The Log
Dart Goblin Bandit Mega Knight
Bandit
Bomber Bats Dart Goblin Goblin Barrel The Log Mega Knight
Mega Knight
Bats Bomber Dart Goblin Goblin Barrel The Log Bandit

Defense Synergies 0 13

Bomber
Bats The Log Bandit
Bats
Bomber Dart Goblin The Log Bandit Mega Knight
Dart Goblin
Bats The Log Bandit Mega Knight
Rage
Goblin Barrel
The Log
Bomber Bats Dart Goblin Bandit Mega Knight
Bandit
Bomber Bats Dart Goblin The Log Mega Knight
Mega Knight
Bats Dart Goblin The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin The Log
Bomber Bats Dart Goblin The Log Bandit Mega Knight
Mega Knight Bomber Bats Dart Goblin Bandit
Bomber Bats Dart Goblin Bandit Mega Knight
Bomber The Log Mega Knight
The Log Bomber Bats Dart Goblin Bandit Mega Knight
Bats Dart Goblin
Dart Goblin The Log Bandit Mega Knight
Bomber Dart Goblin Bandit Mega Knight
Bats Dart Goblin Bomber The Log Bandit Mega Knight
Bats Dart Goblin
Mega Knight Bomber Bats The Log Bandit
Bomber Mega Knight Bats Dart Goblin The Log
Bandit Mega Knight
The Log Bandit Mega Knight
Mega Knight Bomber Bats
Mega Knight Bomber Bats Dart Goblin The Log Bandit
The Log Bomber Bats Dart Goblin Bandit Mega Knight
Dart Goblin
Bomber Mega Knight Bats Dart Goblin The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bandit
Bandit Bomber The Log Mega Knight
Bandit Mega Knight Bats The Log
Mega Knight Bats The Log Bandit
Bandit Mega Knight
Bats Dart Goblin
Bats Dart Goblin Bandit
Mega Knight
Mega Knight Bats The Log Bandit
Dart Goblin
Mega Knight Bats Dart Goblin
Mega Knight The Log
Mega Knight Bandit
Bomber Dart Goblin Mega Knight
Bomber Bats Dart Goblin The Log
Bats Mega Knight Bomber Dart Goblin The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log Bandit
Dart Goblin The Log Bandit
Dart Goblin The Log Bandit
Dart Goblin The Log
Bomber The Log Mega Knight
Bats Dart Goblin
Bomber Dart Goblin The Log
The Log Dart Goblin
The Log Dart Goblin Bandit
Bats
Dart Goblin The Log Bandit
Dart Goblin
Dart Goblin The Log Bandit
Dart Goblin Bandit
Dart Goblin The Log
Bomber Dart Goblin The Log Bandit
Dart Goblin The Log Bandit Mega Knight
Bomber Bats
Bomber Dart Goblin The Log Bandit Mega Knight
Bomber Dart Goblin The Log Mega Knight
The Log Mega Knight
The Log
The Log
The Log Bomber Mega Knight
The Log Dart Goblin Bandit
The Log Bandit Mega Knight
Dart Goblin The Log Bandit
Bats Dart Goblin
Bats Dart Goblin
Bomber Dart Goblin The Log Bandit Mega Knight
Mega Knight
The Log
Bats Dart Goblin Bandit
Dart Goblin
The Log
Dart Goblin Mega Knight
The Log Bomber Dart Goblin
Dart Goblin Mega Knight
Bats Dart Goblin The Log
Bats Dart Goblin
Dart Goblin The Log Bandit Mega Knight

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