My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Valkyrie Giant Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant
Giant Snowball
Bats Musketeer Baby Dragon Witch
Zap
Bats Witch
Barbarian Barrel
Musketeer Valkyrie Witch
The Log
Musketeer Witch
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Musketeer Valkyrie Baby Dragon Witch
Fireball
Musketeer Baby Dragon Witch
Poison
Bats Musketeer Witch
Lightning
Musketeer Valkyrie Baby Dragon Witch
Rocket
Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Fireball Musketeer Valkyrie Baby Dragon Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Rage Fireball Musketeer

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Rage Baby Dragon
Fireball
Giant Baby Dragon
Musketeer
Valkyrie Giant Baby Dragon
Valkyrie
Bats Musketeer Giant Baby Dragon Witch
Giant
Bats Musketeer Rage Fireball Valkyrie Baby Dragon Witch
Rage
Giant Witch Bats
Baby Dragon
Bats Fireball Musketeer Valkyrie Giant Witch
Witch
Rage Valkyrie Giant Baby Dragon

Defense Synergies 1 9

Bats
Musketeer Valkyrie Baby Dragon
Fireball
Musketeer Valkyrie
Musketeer
Valkyrie Bats Fireball Baby Dragon
Valkyrie
Musketeer Bats Fireball Baby Dragon Witch
Giant
Rage
Baby Dragon
Bats Musketeer Valkyrie Witch
Witch
Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Valkyrie Baby Dragon
Bats Musketeer Valkyrie Witch
Witch Bats Musketeer Valkyrie
Witch Bats Musketeer Valkyrie
Fireball Valkyrie
Fireball Bats Musketeer Valkyrie Baby Dragon
Bats Musketeer Fireball Baby Dragon Witch
Fireball Musketeer Valkyrie Baby Dragon
Witch Musketeer
Musketeer Valkyrie
Bats Valkyrie Witch Fireball Musketeer Baby Dragon
Musketeer Bats Fireball Baby Dragon Witch
Bats Fireball Musketeer Valkyrie Witch
Fireball Valkyrie Bats Baby Dragon Witch
Fireball
Bats Fireball Musketeer Valkyrie Witch
Fireball Bats Musketeer Valkyrie Baby Dragon Witch
Valkyrie Baby Dragon Witch Bats Fireball Musketeer
Musketeer
Valkyrie Bats Fireball Musketeer Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Witch
Fireball Musketeer Valkyrie Baby Dragon
Bats Musketeer Valkyrie Witch
Valkyrie Bats Fireball Musketeer
Musketeer Valkyrie Witch
Fireball Bats Musketeer Baby Dragon Witch
Bats Fireball Musketeer Valkyrie Witch
Valkyrie
Bats Fireball Valkyrie Baby Dragon Witch
Witch Musketeer
Bats Musketeer Valkyrie Witch
Fireball Valkyrie
Fireball Valkyrie Witch
Fireball Musketeer Valkyrie Baby Dragon Witch
Witch Bats Fireball Musketeer Valkyrie Baby Dragon
Bats Valkyrie Fireball Musketeer Baby Dragon Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Baby Dragon
Fireball Musketeer Valkyrie
Fireball Valkyrie Baby Dragon
Fireball Bats Musketeer Baby Dragon Witch
Musketeer Baby Dragon Witch
Fireball Baby Dragon
Fireball
Bats Fireball Musketeer
Fireball Musketeer Valkyrie
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Baby Dragon
Fireball
Bats
Fireball Musketeer Baby Dragon
Fireball Valkyrie Baby Dragon Witch
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Fireball Musketeer Baby Dragon
Fireball Valkyrie Baby Dragon Witch
Witch
Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Baby Dragon
Bats Fireball Musketeer Baby Dragon Witch
Bats Fireball Musketeer Witch
Fireball
Fireball Musketeer
Fireball
Fireball
Bats Fireball Musketeer Witch
Fireball Musketeer Baby Dragon Witch
Fireball
Fireball Musketeer Valkyrie Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Bats Fireball Musketeer Baby Dragon Witch
Bats Fireball Musketeer Witch
Fireball Musketeer Baby Dragon Witch
Fireball

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