My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Missing cards in your collection

Void Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Dark Prince Electro Dragon Executioner P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers Dark Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Recruits Wall Breakers Dark Prince P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Dark Prince Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Wall Breakers Dark Prince
Giant Snowball
Royal Recruits Wall Breakers Electro Dragon Princess
Zap
Wall Breakers Dark Prince Princess
Barbarian Barrel
Electro Spirit Royal Recruits Wall Breakers Dark Prince Executioner Princess
The Log
Electro Spirit Royal Recruits Wall Breakers Dark Prince Princess
Earthquake
Arrows
Electro Spirit Royal Recruits Wall Breakers Princess
Royal Delivery
Electro Spirit Royal Recruits Wall Breakers Dark Prince Electro Dragon Executioner P.E.K.K.A Princess
Fireball
Wall Breakers Electro Dragon Executioner Princess
Poison
Royal Recruits Electro Dragon Executioner Princess
Lightning
Dark Prince Electro Dragon Executioner
Rocket
Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Electro Dragon Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Dark Prince Electro Dragon Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Recruits Dark Prince Executioner P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Wall Breakers Princess Dark Prince Electro Dragon Executioner Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Wall Breakers Princess Dark Prince

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Wall Breakers P.E.K.K.A
Royal Recruits
Wall Breakers Electro Dragon Princess
Wall Breakers
Electro Spirit Royal Recruits Princess
Dark Prince
Executioner Princess
Electro Dragon
Royal Recruits Executioner P.E.K.K.A
Executioner
Dark Prince Electro Dragon P.E.K.K.A
P.E.K.K.A
Electro Spirit Electro Dragon Executioner Princess
Princess
Royal Recruits Wall Breakers Dark Prince P.E.K.K.A

Defense Synergies 0 6

Electro Spirit
Dark Prince
Royal Recruits
Princess
Wall Breakers
Dark Prince
Electro Spirit Electro Dragon Executioner Princess
Electro Dragon
Dark Prince
Executioner
Dark Prince
P.E.K.K.A
Princess
Princess
Royal Recruits Dark Prince P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Electro Dragon Executioner
P.E.K.K.A Royal Recruits Dark Prince Electro Dragon Executioner
P.E.K.K.A Royal Recruits Dark Prince Electro Dragon Executioner
Royal Recruits P.E.K.K.A Dark Prince Electro Dragon
Royal Recruits Dark Prince P.E.K.K.A Princess
Electro Spirit Dark Prince Electro Dragon Executioner
Electro Spirit Electro Dragon Executioner Princess
Electro Spirit Royal Recruits Electro Dragon P.E.K.K.A
P.E.K.K.A Royal Recruits Princess
Royal Recruits Dark Prince
Executioner Electro Spirit Royal Recruits Dark Prince Electro Dragon Princess
Executioner Electro Dragon Princess
Royal Recruits P.E.K.K.A Dark Prince Electro Dragon
Executioner Electro Spirit Royal Recruits Dark Prince Electro Dragon P.E.K.K.A Princess
Royal Recruits P.E.K.K.A
Royal Recruits P.E.K.K.A
Royal Recruits Dark Prince Electro Dragon Executioner P.E.K.K.A
Electro Spirit Royal Recruits Dark Prince Electro Dragon Executioner
Executioner Electro Spirit Royal Recruits Dark Prince Electro Dragon Princess
P.E.K.K.A Royal Recruits
Royal Recruits Dark Prince Electro Spirit Electro Dragon Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Dark Prince P.E.K.K.A
Electro Dragon Executioner
Royal Recruits P.E.K.K.A Dark Prince Electro Dragon
Royal Recruits Dark Prince P.E.K.K.A
Royal Recruits P.E.K.K.A Dark Prince Executioner
Executioner Electro Spirit Electro Dragon Princess
Royal Recruits Dark Prince P.E.K.K.A
P.E.K.K.A Royal Recruits Dark Prince
Royal Recruits Electro Dragon P.E.K.K.A Electro Spirit Dark Prince
Royal Recruits P.E.K.K.A
P.E.K.K.A Royal Recruits Dark Prince Electro Dragon
Royal Recruits P.E.K.K.A Dark Prince
Royal Recruits Dark Prince P.E.K.K.A Executioner
Royal Recruits Electro Dragon Executioner Princess
Royal Recruits Electro Dragon Electro Spirit Dark Prince Executioner P.E.K.K.A
Executioner Electro Spirit Royal Recruits Dark Prince Electro Dragon P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Royal Recruits Electro Dragon
Electro Dragon Executioner Princess
Electro Dragon
Royal Recruits Dark Prince
Executioner Dark Prince
Executioner Electro Spirit Electro Dragon Princess
Executioner Princess
Electro Dragon Executioner Princess
Electro Dragon
Electro Dragon
Royal Recruits Dark Prince Electro Dragon Princess
Electro Dragon Executioner Princess
Executioner Princess
Electro Dragon Princess
Princess
Electro Dragon Executioner Princess
Royal Recruits Electro Dragon Executioner Princess
Dark Prince Electro Dragon Executioner Princess
Electro Dragon Princess
Princess
Royal Recruits Electro Dragon
Electro Spirit Dark Prince Electro Dragon Executioner Princess
Electro Dragon Executioner Princess
Electro Dragon Princess
Electro Dragon Executioner Princess
Electro Dragon Electro Spirit
Electro Dragon
Electro Spirit Electro Dragon Princess
P.E.K.K.A
Princess
Electro Spirit Royal Recruits Dark Prince Electro Dragon Princess
Electro Dragon Executioner Princess
Dark Prince Electro Dragon Executioner Princess
Electro Dragon Executioner Princess
Royal Recruits Dark Prince Electro Dragon Executioner P.E.K.K.A
Electro Dragon Electro Spirit Royal Recruits Princess
Electro Dragon Executioner Princess
Electro Dragon Royal Recruits Dark Prince Executioner Princess

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