My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Flying Machine Princess Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Miner Night Witch
Giant Snowball
Skeletons Flying Machine Miner Princess Night Witch
Zap
Skeletons Flying Machine Princess Night Witch
Barbarian Barrel
Skeletons Princess Night Witch
The Log
Skeletons Princess
Earthquake
Skeletons
Arrows
Skeletons Flying Machine Princess Night Witch
Royal Delivery
Skeletons Flying Machine Miner Princess Night Witch
Fireball
Flying Machine Princess Night Witch
Poison
Flying Machine Princess Night Witch
Lightning
Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Princess Night Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Zap Miner Princess Flying Machine Night Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Skeletons Zap Miner

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Mirror Miner Flying Machine Princess Night Witch Mega Knight
Flying Machine
Zap Mirror Mega Knight
Mirror
Zap Miner Flying Machine Princess Night Witch
Miner
Zap Mirror Mega Knight
Princess
Zap Mirror Mega Knight
Night Witch
Zap Mirror Mega Knight
Mega Knight
Zap Flying Machine Miner Princess Night Witch

Defense Synergies 2 16

Skeletons
Zap Flying Machine Princess Night Witch
Zap
Mirror Mega Knight Skeletons Flying Machine Miner Princess Night Witch
Flying Machine
Skeletons Zap Mirror Mega Knight
Mirror
Zap Flying Machine Princess Night Witch Mega Knight
Miner
Zap Mega Knight
Princess
Skeletons Zap Mirror Mega Knight
Night Witch
Skeletons Zap Mirror Mega Knight
Mega Knight
Zap Flying Machine Mirror Miner Princess Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine
Skeletons Zap Flying Machine Night Witch Mega Knight
Mega Knight Skeletons Night Witch
Night Witch Skeletons Mega Knight
Princess Mega Knight
Skeletons Zap Flying Machine Night Witch Mega Knight
Zap Flying Machine Princess Night Witch
Zap Flying Machine Mega Knight
Skeletons Princess Night Witch
Skeletons Miner Night Witch Mega Knight
Skeletons Zap Flying Machine Princess Night Witch Mega Knight
Zap Flying Machine Princess Night Witch
Night Witch Mega Knight Skeletons Zap Flying Machine
Mega Knight Zap Princess Night Witch
Mega Knight
Zap Mega Knight
Mega Knight Skeletons Night Witch
Mega Knight Zap Flying Machine Night Witch
Zap Flying Machine Princess Mega Knight
Mega Knight Flying Machine Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Zap
Zap Flying Machine Miner Mega Knight
Mega Knight Skeletons Zap
Mega Knight Zap Night Witch
Skeletons Night Witch Mega Knight
Skeletons Zap Flying Machine Princess
Skeletons Flying Machine Night Witch
Mega Knight
Zap Mega Knight Skeletons Flying Machine
Skeletons
Mega Knight Flying Machine
Mega Knight Zap
Mega Knight Skeletons Night Witch
Flying Machine Princess Mega Knight
Skeletons Zap Flying Machine Night Witch
Mega Knight Zap Flying Machine Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Flying Machine
Zap Flying Machine Miner Princess
Flying Machine Miner
Flying Machine
Zap Mega Knight
Zap Flying Machine Princess
Flying Machine Princess
Zap Flying Machine Princess
Miner Zap Flying Machine
Night Witch
Miner Zap Flying Machine Princess
Zap Flying Machine Princess
Flying Machine Miner Princess
Flying Machine Princess
Princess Zap Flying Machine
Zap Flying Machine Princess
Flying Machine Princess Mega Knight
Night Witch
Zap Flying Machine Princess Mega Knight
Zap Flying Machine Miner Princess Mega Knight
Night Witch Mega Knight
Princess
Zap Flying Machine
Zap Princess Mega Knight
Miner Zap Flying Machine Princess
Zap Flying Machine Miner Princess Mega Knight
Miner Zap
Zap Flying Machine Princess Night Witch
Zap Flying Machine
Night Witch
Zap Miner Night Witch Mega Knight
Zap Princess
Mega Knight
Princess
Zap Flying Machine Princess Night Witch
Zap Flying Machine Princess
Miner Flying Machine Princess Mega Knight
Zap Flying Machine Princess
Zap
Flying Machine Mega Knight
Zap Flying Machine Princess
Zap Flying Machine Princess
Zap Flying Machine Miner Princess Mega Knight

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