My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Phoenix Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Barbarian Barrel Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Guards Balloon
Giant Snowball
Minion Horde Guards Witch Balloon
Zap
Minion Horde Inferno Tower Guards Witch Balloon
Barbarian Barrel
Inferno Tower Wizard Guards Witch
The Log
Guards Witch
Earthquake
Inferno Tower Guards Witch
Arrows
Minion Horde Guards Witch
Royal Delivery
Minion Horde Wizard Guards Witch Balloon
Fireball
Minion Horde Inferno Tower Wizard Witch Balloon
Poison
Minion Horde Inferno Tower Wizard Guards Witch Balloon
Lightning
Inferno Tower Wizard Witch Balloon
Rocket
Minion Horde Inferno Tower Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Guards Minion Horde Inferno Tower Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Barbarian Barrel Guards Minion Horde

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Minion Horde Barbarian Barrel Guards Witch
Minion Horde
Zap Barbarian Barrel
Inferno Tower
Wizard
Balloon
Barbarian Barrel
Balloon Zap Minion Horde
Guards
Zap
Witch
Zap
Balloon
Zap Barbarian Barrel Wizard

Defense Synergies 1 13

Zap
Minion Horde Inferno Tower Barbarian Barrel Guards Witch
Minion Horde
Zap Inferno Tower Barbarian Barrel
Inferno Tower
Guards Zap Minion Horde Barbarian Barrel
Wizard
Barbarian Barrel Guards
Barbarian Barrel
Zap Minion Horde Inferno Tower Wizard Guards Witch
Guards
Inferno Tower Zap Wizard Barbarian Barrel Witch
Witch
Zap Barbarian Barrel Guards
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Inferno Tower Wizard Barbarian Barrel
Minion Horde Inferno Tower Zap Witch
Minion Horde Inferno Tower Witch
Minion Horde Inferno Tower Witch Guards
Barbarian Barrel
Barbarian Barrel Zap Guards
Minion Horde Inferno Tower Zap Wizard Witch
Zap Inferno Tower Barbarian Barrel
Minion Horde Inferno Tower Witch
Guards Minion Horde Inferno Tower Barbarian Barrel
Minion Horde Guards Witch Zap Wizard Barbarian Barrel
Minion Horde Inferno Tower Zap Wizard Witch
Minion Horde Inferno Tower Zap Wizard Guards Witch
Wizard Zap Minion Horde Barbarian Barrel Guards Witch
Inferno Tower Minion Horde
Minion Horde Inferno Tower Zap
Minion Horde Wizard Inferno Tower Witch
Zap Minion Horde Wizard Barbarian Barrel Guards Witch
Zap Wizard Barbarian Barrel Witch Guards
Inferno Tower
Wizard Minion Horde Barbarian Barrel Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Inferno Tower Barbarian Barrel Witch
Zap Wizard Barbarian Barrel
Guards Zap Minion Horde Inferno Tower Witch
Guards Zap Minion Horde Inferno Tower Barbarian Barrel
Inferno Tower Minion Horde Guards Witch
Wizard Zap Minion Horde Witch
Guards Minion Horde Inferno Tower Witch
Inferno Tower Minion Horde
Zap Minion Horde Inferno Tower Barbarian Barrel Witch
Inferno Tower Witch Minion Horde Guards
Minion Horde Inferno Tower Guards Witch
Zap Guards
Minion Horde Inferno Tower Wizard Guards Witch
Wizard Minion Horde Witch
Inferno Tower Guards Witch Zap Minion Horde Barbarian Barrel
Zap Minion Horde Inferno Tower Wizard Barbarian Barrel Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Barbarian Barrel Guards
Zap Barbarian Barrel
Minion Horde Barbarian Barrel
Barbarian Barrel Guards
Wizard Zap Minion Horde Barbarian Barrel
Wizard Zap Minion Horde Witch
Minion Horde Wizard Witch
Zap Wizard Barbarian Barrel
Zap Wizard
Minion Horde Guards
Zap Minion Horde Wizard Barbarian Barrel
Zap Wizard
Barbarian Barrel
Minion Horde Barbarian Barrel
Zap Barbarian Barrel
Zap Minion Horde Wizard Barbarian Barrel Witch
Minion Horde Wizard Barbarian Barrel
Barbarian Barrel
Minion Horde
Zap Wizard Barbarian Barrel
Zap Wizard Barbarian Barrel Witch
Minion Horde
Wizard
Zap Minion Horde Barbarian Barrel
Zap Wizard Barbarian Barrel Witch
Minion Horde Witch
Zap Wizard Barbarian Barrel Witch
Zap Wizard Witch
Zap Barbarian Barrel
Zap Minion Horde Wizard Witch
Zap Minion Horde Wizard Guards Witch
Minion Horde
Zap Minion Horde Wizard
Zap Minion Horde
Minion Horde
Wizard
Zap Minion Horde Barbarian Barrel Guards Witch
Zap Wizard Witch
Barbarian Barrel
Minion Horde Wizard
Zap Wizard
Zap
Minion Horde
Zap Minion Horde Guards Witch
Zap Witch
Zap Barbarian Barrel Witch

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