My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Tower Wizard Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Wizard Inferno Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Inferno Dragon
Giant Snowball
Dart Goblin Inferno Dragon Little Prince
Zap
Dart Goblin Inferno Tower Inferno Dragon Little Prince
Barbarian Barrel
Dart Goblin Elixir Golem Inferno Tower Wizard Little Prince
The Log
Dart Goblin Elixir Golem Mini P.E.K.K.A Little Prince
Earthquake
Elixir Golem Inferno Tower
Arrows
Dart Goblin Little Prince
Royal Delivery
Dart Goblin Elixir Golem Mini P.E.K.K.A Wizard Inferno Dragon Little Prince
Fireball
Dart Goblin Elixir Golem Inferno Tower Wizard Inferno Dragon Little Prince
Poison
Dart Goblin Elixir Golem Inferno Tower Wizard Little Prince
Lightning
Mini P.E.K.K.A Inferno Tower Wizard Inferno Dragon Little Prince
Rocket
Inferno Tower Wizard Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Inferno Tower Freeze Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Elixir Golem Little Prince Mini P.E.K.K.A Freeze Inferno Dragon Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Dart Goblin Elixir Golem Little Prince Mini P.E.K.K.A

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Elixir Golem
Elixir Golem
Dart Goblin Mini P.E.K.K.A Wizard Inferno Dragon
Mini P.E.K.K.A
Elixir Golem Wizard Little Prince
Inferno Tower
Wizard
Elixir Golem Mini P.E.K.K.A
Freeze
Inferno Dragon
Elixir Golem
Little Prince
Mini P.E.K.K.A

Defense Synergies 0 6

Dart Goblin
Mini P.E.K.K.A Inferno Tower Inferno Dragon
Elixir Golem
Mini P.E.K.K.A
Dart Goblin Wizard Freeze
Inferno Tower
Dart Goblin
Wizard
Mini P.E.K.K.A Freeze
Freeze
Mini P.E.K.K.A Wizard
Inferno Dragon
Dart Goblin
Little Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Inferno Tower Wizard
Mini P.E.K.K.A Inferno Tower Inferno Dragon Dart Goblin
Mini P.E.K.K.A Inferno Tower Dart Goblin Freeze Inferno Dragon
Mini P.E.K.K.A Inferno Tower Inferno Dragon Dart Goblin
Mini P.E.K.K.A
Freeze Dart Goblin
Dart Goblin Inferno Tower Inferno Dragon Wizard Freeze Little Prince
Dart Goblin Inferno Tower
Mini P.E.K.K.A Inferno Tower Inferno Dragon
Dart Goblin Mini P.E.K.K.A Inferno Tower Little Prince
Dart Goblin Wizard Freeze
Inferno Tower Inferno Dragon Dart Goblin Wizard
Mini P.E.K.K.A Inferno Tower Wizard Freeze
Wizard Dart Goblin Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Inferno Tower Inferno Dragon
Inferno Tower Mini P.E.K.K.A Freeze Inferno Dragon
Wizard Mini P.E.K.K.A Inferno Tower
Dart Goblin Wizard Little Prince
Wizard Freeze Dart Goblin Inferno Dragon Little Prince
Mini P.E.K.K.A Dart Goblin Inferno Tower Inferno Dragon
Wizard Dart Goblin Mini P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Inferno Tower
Inferno Tower Mini P.E.K.K.A Inferno Dragon
Wizard Dart Goblin Freeze
Mini P.E.K.K.A Dart Goblin Inferno Tower
Mini P.E.K.K.A Inferno Tower Inferno Dragon
Freeze Mini P.E.K.K.A Inferno Tower Inferno Dragon
Inferno Tower Dart Goblin Inferno Dragon
Inferno Dragon Dart Goblin Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Inferno Tower Wizard
Wizard Dart Goblin
Inferno Tower Dart Goblin Mini P.E.K.K.A Freeze Inferno Dragon Little Prince
Dart Goblin Mini P.E.K.K.A Inferno Tower Wizard Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze
Dart Goblin
Dart Goblin
Dart Goblin Freeze
Wizard
Wizard Dart Goblin Freeze
Dart Goblin Wizard
Dart Goblin Wizard Freeze
Dart Goblin Wizard
Mini P.E.K.K.A
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin
Dart Goblin Freeze
Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard
Freeze
Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A Wizard
Dart Goblin Wizard Little Prince
Wizard
Freeze Wizard Little Prince
Inferno Dragon
Dart Goblin Wizard
Wizard
Dart Goblin
Dart Goblin Wizard Little Prince
Dart Goblin Wizard Freeze
Mini P.E.K.K.A
Dart Goblin Wizard
Freeze
Wizard
Dart Goblin Freeze
Dart Goblin Wizard
Freeze
Dart Goblin Mini P.E.K.K.A Wizard
Dart Goblin Wizard
Dart Goblin
Dart Goblin Freeze
Dart Goblin
Dart Goblin Freeze Little Prince

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