My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Guards
Giant Snowball
Bats Dart Goblin Goblin Barrel Guards
Zap
Bats Dart Goblin Goblin Barrel Guards
Barbarian Barrel
Dart Goblin Wizard Goblin Barrel Guards
The Log
Dart Goblin Mini P.E.K.K.A Goblin Barrel Guards
Earthquake
Goblin Barrel Guards
Arrows
Bats Dart Goblin Goblin Barrel Guards
Royal Delivery
Bats Dart Goblin Mini P.E.K.K.A Wizard Goblin Barrel Guards
Fireball
Dart Goblin Wizard Goblin Barrel
Poison
Bats Dart Goblin Wizard Guards
Lightning
Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Guards Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Dart Goblin Goblin Barrel Guards Mini P.E.K.K.A Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Dart Goblin Goblin Barrel

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Mini P.E.K.K.A Goblin Barrel
Zap
Bats Dart Goblin Mini P.E.K.K.A Guards Mega Knight
Dart Goblin
Goblin Barrel Zap Mega Knight
Mini P.E.K.K.A
Bats Zap Wizard Mega Knight
Wizard
Mini P.E.K.K.A Mega Knight
Goblin Barrel
Dart Goblin Bats Guards Mega Knight
Guards
Zap Goblin Barrel
Mega Knight
Bats Zap Dart Goblin Mini P.E.K.K.A Wizard Goblin Barrel

Defense Synergies 2 13

Bats
Zap Dart Goblin Mini P.E.K.K.A Mega Knight
Zap
Mini P.E.K.K.A Mega Knight Bats Dart Goblin Guards
Dart Goblin
Bats Zap Mini P.E.K.K.A Guards Mega Knight
Mini P.E.K.K.A
Zap Bats Dart Goblin Wizard Guards
Wizard
Mini P.E.K.K.A Guards Mega Knight
Goblin Barrel
Guards
Zap Dart Goblin Mini P.E.K.K.A Wizard
Mega Knight
Zap Bats Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Wizard
Mini P.E.K.K.A Bats Zap Dart Goblin Mega Knight
Mini P.E.K.K.A Mega Knight Bats Dart Goblin
Mini P.E.K.K.A Bats Dart Goblin Guards Mega Knight
Mini P.E.K.K.A Mega Knight
Bats Zap Dart Goblin Guards Mega Knight
Bats Dart Goblin Zap Wizard
Zap Dart Goblin Mega Knight
Mini P.E.K.K.A
Guards Dart Goblin Mini P.E.K.K.A Mega Knight
Bats Dart Goblin Guards Zap Wizard Mega Knight
Bats Zap Dart Goblin Wizard
Mini P.E.K.K.A Mega Knight Bats Zap Wizard Guards
Wizard Mega Knight Bats Zap Dart Goblin Mini P.E.K.K.A Guards
Mini P.E.K.K.A Mega Knight
Zap Mini P.E.K.K.A Mega Knight
Wizard Mega Knight Bats Mini P.E.K.K.A
Mega Knight Bats Zap Dart Goblin Wizard Guards
Zap Wizard Bats Dart Goblin Guards Mega Knight
Mini P.E.K.K.A Dart Goblin
Wizard Mega Knight Bats Dart Goblin Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Mega Knight Zap
Zap Mini P.E.K.K.A Wizard Mega Knight
Guards Mega Knight Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A Guards Mega Knight Bats Zap
Mini P.E.K.K.A Guards Mega Knight
Wizard Bats Zap Dart Goblin
Mini P.E.K.K.A Guards Bats Dart Goblin
Mini P.E.K.K.A Mega Knight
Zap Mega Knight Bats Mini P.E.K.K.A
Dart Goblin Guards
Mega Knight Bats Dart Goblin Mini P.E.K.K.A Guards
Mega Knight Zap Guards
Mini P.E.K.K.A Mega Knight Wizard Guards
Wizard Dart Goblin Mega Knight
Guards Bats Zap Dart Goblin Mini P.E.K.K.A
Bats Mega Knight Zap Dart Goblin Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Guards
Zap Dart Goblin
Dart Goblin
Dart Goblin Guards
Wizard Zap Mega Knight
Wizard Bats Zap Dart Goblin
Dart Goblin Wizard
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard
Bats Mini P.E.K.K.A Guards
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard
Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Wizard
Dart Goblin Wizard Mega Knight
Bats Mini P.E.K.K.A
Zap Dart Goblin Mini P.E.K.K.A Wizard Mega Knight
Zap Dart Goblin Wizard Mega Knight
Mega Knight
Wizard
Zap
Zap Wizard Mega Knight
Zap Dart Goblin Wizard
Zap Wizard Mega Knight
Zap Dart Goblin
Bats Zap Dart Goblin Wizard
Zap Bats Dart Goblin Wizard Guards
Mini P.E.K.K.A
Zap Dart Goblin Wizard Mega Knight
Zap
Mega Knight
Wizard
Zap Bats Dart Goblin Guards
Zap Dart Goblin Wizard
Dart Goblin Mini P.E.K.K.A Wizard Mega Knight
Zap Dart Goblin Wizard
Zap
Dart Goblin Mega Knight
Zap Bats Dart Goblin Guards
Bats Zap Dart Goblin
Zap Dart Goblin Mega Knight

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