My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Furnace Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Furnace Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant
Giant Snowball
Archers Furnace Goblin Hut
Zap
Archers Royal Giant Furnace Goblin Hut
Barbarian Barrel
Archers Furnace Goblin Hut
The Log
Archers Royal Giant Mini P.E.K.K.A Furnace Goblin Hut
Earthquake
Archers Furnace Goblin Hut
Arrows
Archers Furnace Goblin Hut
Royal Delivery
Archers Mini P.E.K.K.A Goblin Hut
Fireball
Archers Furnace Goblin Hut
Poison
Archers Furnace Goblin Hut
Lightning
Mini P.E.K.K.A Furnace Goblin Hut
Rocket
Furnace Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Void Mini P.E.K.K.A Furnace Goblin Hut Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Void

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Royal Giant Mini P.E.K.K.A Goblin Hut
Arrows
Royal Giant Void Archers Mini P.E.K.K.A
Royal Giant
Arrows Furnace Archers Goblin Hut Void The Log
Mini P.E.K.K.A
Archers Arrows Furnace Goblin Hut The Log
Furnace
Royal Giant Mini P.E.K.K.A Goblin Hut
Goblin Hut
Archers Royal Giant Mini P.E.K.K.A Furnace The Log
Void
Arrows Royal Giant
The Log
Royal Giant Mini P.E.K.K.A Goblin Hut

Defense Synergies 1 11

Archers
Mini P.E.K.K.A Furnace Goblin Hut The Log
Arrows
Mini P.E.K.K.A Furnace Goblin Hut Void
Royal Giant
Mini P.E.K.K.A
The Log Archers Arrows Furnace Goblin Hut
Furnace
Archers Arrows Mini P.E.K.K.A Goblin Hut
Goblin Hut
Archers Arrows Mini P.E.K.K.A Furnace
Void
Arrows
The Log
Mini P.E.K.K.A Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Void The Log
Mini P.E.K.K.A Furnace Goblin Hut The Log
Mini P.E.K.K.A Furnace Goblin Hut Archers Void
Mini P.E.K.K.A Goblin Hut Furnace
Arrows Mini P.E.K.K.A The Log
Arrows The Log Archers Furnace
Furnace Archers Arrows Goblin Hut Void
Arrows Void The Log
Mini P.E.K.K.A Furnace Goblin Hut
Archers Mini P.E.K.K.A
Archers Arrows Furnace Goblin Hut The Log
Arrows Archers Furnace Goblin Hut
Mini P.E.K.K.A Furnace Goblin Hut The Log
Arrows Mini P.E.K.K.A Furnace Goblin Hut The Log
Mini P.E.K.K.A Furnace Goblin Hut
Mini P.E.K.K.A Furnace Goblin Hut The Log
Arrows Mini P.E.K.K.A Furnace Goblin Hut
Arrows Archers Furnace Goblin Hut The Log
Arrows Furnace The Log Archers Goblin Hut
Mini P.E.K.K.A Goblin Hut
Archers Arrows Mini P.E.K.K.A Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Furnace Goblin Hut Void
Void Archers Arrows Mini P.E.K.K.A The Log
Mini P.E.K.K.A Furnace Goblin Hut The Log
Mini P.E.K.K.A The Log
Mini P.E.K.K.A Goblin Hut
Arrows Furnace Archers Goblin Hut
Mini P.E.K.K.A Archers Furnace Goblin Hut Void
Mini P.E.K.K.A
Void Mini P.E.K.K.A Goblin Hut The Log
Goblin Hut
Mini P.E.K.K.A Goblin Hut
Arrows Void The Log
Mini P.E.K.K.A
Archers Furnace
Goblin Hut Archers Mini P.E.K.K.A Furnace The Log
Arrows Archers Mini P.E.K.K.A Goblin Hut The Log
Arrows Furnace Goblin Hut Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows The Log
Arrows Void The Log
Arrows Goblin Hut Void The Log
Arrows Void The Log
Arrows Furnace The Log
Arrows Furnace
Archers Arrows Furnace The Log
Arrows The Log
Arrows Void The Log
Mini P.E.K.K.A Void
Void Arrows The Log
Void Archers Arrows
Goblin Hut Void The Log
Arrows Void
Arrows Furnace Goblin Hut The Log
Arrows Furnace Goblin Hut The Log
Arrows Furnace Goblin Hut The Log
Arrows
Mini P.E.K.K.A
Void Archers Arrows Mini P.E.K.K.A The Log
Arrows The Log
Void The Log
Arrows Void
Void The Log
Arrows Void The Log
Arrows The Log Furnace
Arrows Void The Log
Void Arrows The Log
Void Arrows The Log
Archers Arrows Furnace
Goblin Hut Void
Mini P.E.K.K.A Void
Void Arrows The Log
Void Arrows
Arrows The Log
Archers Goblin Hut Void
Archers Arrows
Arrows The Log
Void Mini P.E.K.K.A
Arrows The Log
Void Arrows
The Log
Void
Void The Log

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