My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats Firecracker
Barbarian Barrel
Firecracker Tesla Valkyrie
The Log
Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Firecracker Tesla Hog Rider
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Valkyrie Hog Rider
Fireball
Firecracker Tesla Hog Rider
Poison
Bats Firecracker
Lightning
Tesla Mini P.E.K.K.A Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Earthquake Tesla Fireball Mini P.E.K.K.A Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Earthquake Tesla

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Firecracker Mini P.E.K.K.A
Firecracker
Hog Rider Bats Earthquake Mini P.E.K.K.A Valkyrie
Tesla
Earthquake
Hog Rider Firecracker Fireball Mini P.E.K.K.A
Fireball
Hog Rider Earthquake
Mini P.E.K.K.A
Bats Firecracker Earthquake Valkyrie Hog Rider
Valkyrie
Bats Hog Rider Firecracker Mini P.E.K.K.A
Hog Rider
Bats Firecracker Earthquake Fireball Valkyrie Mini P.E.K.K.A

Defense Synergies 1 17

Bats
Firecracker Tesla Earthquake Mini P.E.K.K.A Valkyrie
Firecracker
Valkyrie Bats Tesla Earthquake Mini P.E.K.K.A
Tesla
Bats Firecracker Earthquake Fireball Mini P.E.K.K.A Valkyrie
Earthquake
Bats Firecracker Tesla Fireball Mini P.E.K.K.A
Fireball
Tesla Earthquake Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Bats Firecracker Tesla Earthquake Fireball Valkyrie
Valkyrie
Firecracker Bats Tesla Fireball Mini P.E.K.K.A
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Tesla Fireball Valkyrie
Mini P.E.K.K.A Bats Firecracker Tesla Valkyrie
Tesla Mini P.E.K.K.A Bats Valkyrie
Tesla Mini P.E.K.K.A Bats Firecracker Valkyrie
Firecracker Earthquake Fireball Mini P.E.K.K.A Valkyrie
Fireball Bats Firecracker Tesla Earthquake Valkyrie
Bats Tesla Firecracker Fireball
Earthquake Tesla Fireball Valkyrie
Tesla Mini P.E.K.K.A
Firecracker Tesla Mini P.E.K.K.A Valkyrie
Bats Valkyrie Firecracker Tesla Earthquake Fireball
Tesla Bats Firecracker Fireball
Tesla Mini P.E.K.K.A Bats Earthquake Fireball Valkyrie
Fireball Valkyrie Bats Firecracker Tesla Earthquake Mini P.E.K.K.A
Mini P.E.K.K.A Tesla
Tesla Fireball Mini P.E.K.K.A
Tesla Bats Firecracker Fireball Mini P.E.K.K.A Valkyrie
Tesla Fireball Bats Firecracker Valkyrie
Earthquake Valkyrie Bats Firecracker Tesla Fireball
Mini P.E.K.K.A Tesla
Valkyrie Bats Firecracker Tesla Earthquake Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Tesla Fireball
Fireball Firecracker Tesla Mini P.E.K.K.A Valkyrie
Bats Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Bats Tesla Fireball
Tesla Mini P.E.K.K.A Valkyrie
Firecracker Fireball Bats Tesla
Mini P.E.K.K.A Bats Tesla Fireball Valkyrie
Mini P.E.K.K.A Tesla Valkyrie
Bats Firecracker Fireball Mini P.E.K.K.A Valkyrie
Tesla
Bats Tesla Mini P.E.K.K.A Valkyrie
Fireball Valkyrie
Mini P.E.K.K.A Tesla Fireball Valkyrie
Firecracker Tesla Fireball Valkyrie
Tesla Bats Firecracker Fireball Mini P.E.K.K.A Valkyrie
Bats Valkyrie Firecracker Tesla Earthquake Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Firecracker Valkyrie
Firecracker Fireball
Earthquake Fireball
Earthquake Firecracker Fireball Valkyrie
Fireball Firecracker Earthquake Valkyrie
Firecracker Fireball Bats
Firecracker Earthquake
Earthquake Fireball Firecracker
Fireball Firecracker
Bats Fireball Mini P.E.K.K.A
Firecracker Earthquake Fireball Valkyrie
Fireball Firecracker
Earthquake Firecracker Fireball
Earthquake Firecracker Fireball
Earthquake Firecracker Fireball
Earthquake Firecracker Fireball
Earthquake Firecracker Fireball
Earthquake Fireball
Bats Mini P.E.K.K.A
Firecracker Earthquake Fireball Mini P.E.K.K.A
Firecracker Earthquake Fireball Valkyrie
Earthquake Fireball
Fireball
Earthquake Fireball
Firecracker Earthquake Fireball Valkyrie
Firecracker Fireball Earthquake
Fireball
Fireball Firecracker
Bats Firecracker Fireball
Bats Firecracker Fireball
Fireball Mini P.E.K.K.A
Earthquake Fireball
Firecracker Fireball
Firecracker Earthquake Fireball
Earthquake Bats Fireball
Fireball Firecracker
Fireball
Fireball Firecracker Mini P.E.K.K.A Valkyrie
Firecracker Earthquake Fireball
Fireball
Firecracker
Bats Firecracker Fireball
Firecracker Bats Fireball
Firecracker Fireball

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