My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Three Musketeers Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Valkyrie Three Musketeers Bandit Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Rascals Valkyrie Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Guards Bandit
Giant Snowball
Goblins Three Musketeers Guards
Zap
Goblins Three Musketeers Guards Bandit
Barbarian Barrel
Goblins Rascals Valkyrie Three Musketeers Guards Bandit
The Log
Goblins Rascals Three Musketeers Guards Bandit
Earthquake
Guards
Arrows
Goblins Rascals Guards
Royal Delivery
Goblins Rascals Valkyrie Three Musketeers Guards Bandit Mother Witch
Fireball
Rascals Three Musketeers Bandit Mother Witch
Poison
Rascals Three Musketeers Guards Mother Witch
Lightning
Valkyrie Three Musketeers Bandit Mother Witch
Rocket
Rascals Valkyrie Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Guards Bandit Valkyrie Mother Witch Rascals Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Arrows Guards Bandit

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Arrows
Bandit Mother Witch
Rascals
Bandit
Valkyrie
Goblins Three Musketeers Bandit Mother Witch
Three Musketeers
Valkyrie Guards Bandit
Guards
Three Musketeers Bandit
Bandit
Arrows Rascals Valkyrie Three Musketeers Guards
Mother Witch
Arrows Valkyrie

Defense Synergies 0 9

Goblins
Bandit
Arrows
Valkyrie Bandit Mother Witch
Rascals
Mother Witch
Valkyrie
Arrows Bandit Mother Witch
Three Musketeers
Bandit
Guards
Mother Witch
Bandit
Goblins Arrows Valkyrie Three Musketeers
Mother Witch
Arrows Rascals Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Goblins Rascals Valkyrie Three Musketeers Bandit
Three Musketeers Goblins Rascals Valkyrie Bandit
Three Musketeers Goblins Rascals Valkyrie Guards Bandit
Arrows Valkyrie
Arrows Goblins Rascals Valkyrie Guards Bandit Mother Witch
Three Musketeers Arrows Rascals
Arrows Rascals Valkyrie Bandit
Three Musketeers Goblins Rascals
Guards Goblins Rascals Valkyrie Bandit
Goblins Valkyrie Guards Mother Witch Arrows Rascals Bandit
Arrows Three Musketeers Rascals
Rascals Valkyrie Three Musketeers Guards Bandit
Valkyrie Three Musketeers Goblins Arrows Rascals Guards
Rascals Three Musketeers Bandit
Rascals Three Musketeers Bandit
Three Musketeers Goblins Arrows Rascals Valkyrie
Arrows Goblins Rascals Valkyrie Three Musketeers Guards Bandit
Arrows Valkyrie Rascals Guards Bandit Mother Witch
Three Musketeers
Rascals Valkyrie Goblins Arrows Guards Bandit Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Valkyrie Guards Goblins Bandit
Bandit Arrows Valkyrie
Guards Bandit Goblins Rascals Valkyrie
Valkyrie Guards Rascals Bandit
Rascals Valkyrie Three Musketeers Guards Bandit
Arrows Mother Witch Rascals Three Musketeers
Rascals Guards Goblins Valkyrie Bandit
Rascals Valkyrie
Goblins Valkyrie Bandit
Three Musketeers Guards
Rascals Valkyrie Guards
Arrows Valkyrie Guards
Rascals Valkyrie Three Musketeers Guards Bandit
Rascals Valkyrie Three Musketeers
Rascals Guards Goblins Valkyrie Three Musketeers
Arrows Valkyrie Rascals Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rascals Valkyrie Guards Bandit
Arrows Bandit
Arrows Bandit
Arrows Rascals Valkyrie Guards
Arrows Valkyrie
Arrows Mother Witch
Arrows
Arrows
Arrows Bandit
Goblins Three Musketeers Guards
Arrows Valkyrie Bandit
Arrows
Three Musketeers Bandit
Arrows Bandit
Arrows
Arrows Three Musketeers Bandit
Arrows Three Musketeers Bandit
Arrows Three Musketeers
Arrows Three Musketeers Bandit
Arrows Valkyrie Mother Witch
Arrows
Arrows
Arrows Mother Witch Valkyrie
Arrows Bandit
Arrows Bandit
Arrows Bandit
Arrows Mother Witch
Guards
Arrows Bandit
Arrows
Arrows
Guards Bandit
Arrows Three Musketeers
Arrows
Rascals Valkyrie Three Musketeers
Arrows
Arrows
Three Musketeers
Rascals Guards
Bandit

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