My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Barbarian Barrel P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Skeleton Army
Giant Snowball
Guards Skeleton Army
Zap
Guards Skeleton Army
Barbarian Barrel
Wizard Guards Skeleton Army Magic Archer
The Log
Mini P.E.K.K.A Guards Skeleton Army
Earthquake
Guards Skeleton Army
Arrows
Guards Skeleton Army
Royal Delivery
Mini P.E.K.K.A Wizard Guards Skeleton Army P.E.K.K.A Magic Archer
Fireball
Wizard Skeleton Army Magic Archer
Poison
Wizard Guards Skeleton Army Magic Archer
Lightning
Mini P.E.K.K.A Wizard Magic Archer
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Barbarian Barrel Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Guards Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Guards Skeleton Army Mini P.E.K.K.A Magic Archer Wizard Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Guards Skeleton Army Mini P.E.K.K.A

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Wizard Barbarian Barrel Magic Archer
Wizard
Mini P.E.K.K.A P.E.K.K.A
Rocket
Barbarian Barrel
Mini P.E.K.K.A P.E.K.K.A
Guards
Skeleton Army
P.E.K.K.A
Magic Archer Wizard Barbarian Barrel
Magic Archer
P.E.K.K.A Mini P.E.K.K.A

Defense Synergies 0 15

Mini P.E.K.K.A
Wizard Barbarian Barrel Guards Skeleton Army Magic Archer
Wizard
Mini P.E.K.K.A Barbarian Barrel Guards Skeleton Army P.E.K.K.A
Rocket
Barbarian Barrel
Mini P.E.K.K.A Wizard Guards P.E.K.K.A Magic Archer
Guards
Mini P.E.K.K.A Wizard Barbarian Barrel Skeleton Army Magic Archer
Skeleton Army
Mini P.E.K.K.A Wizard Guards Magic Archer
P.E.K.K.A
Wizard Barbarian Barrel
Magic Archer
Mini P.E.K.K.A Barbarian Barrel Guards Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Wizard Barbarian Barrel Magic Archer
Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Mini P.E.K.K.A Rocket Skeleton Army P.E.K.K.A
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Guards
Mini P.E.K.K.A Rocket Barbarian Barrel Skeleton Army P.E.K.K.A
Barbarian Barrel Skeleton Army Guards Magic Archer
Rocket Wizard Magic Archer
Rocket Barbarian Barrel P.E.K.K.A Magic Archer
Mini P.E.K.K.A P.E.K.K.A Skeleton Army
Guards Skeleton Army Mini P.E.K.K.A Barbarian Barrel
Guards Skeleton Army Wizard Barbarian Barrel Magic Archer
Wizard Magic Archer
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Wizard Rocket Guards
Wizard Rocket Skeleton Army Mini P.E.K.K.A Barbarian Barrel Guards P.E.K.K.A Magic Archer
Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Rocket Skeleton Army Mini P.E.K.K.A P.E.K.K.A
Wizard Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Wizard Barbarian Barrel Guards Skeleton Army Magic Archer
Wizard Barbarian Barrel Guards Magic Archer
Mini P.E.K.K.A P.E.K.K.A
Wizard Skeleton Army Mini P.E.K.K.A Barbarian Barrel Guards P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Skeleton Army Barbarian Barrel P.E.K.K.A
Mini P.E.K.K.A Wizard Rocket Barbarian Barrel Magic Archer
Guards Skeleton Army P.E.K.K.A Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Rocket Guards Skeleton Army P.E.K.K.A Barbarian Barrel
P.E.K.K.A Mini P.E.K.K.A Guards Skeleton Army
Wizard Rocket Magic Archer
Mini P.E.K.K.A Rocket Guards Skeleton Army P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Skeleton Army
Rocket P.E.K.K.A Mini P.E.K.K.A Barbarian Barrel Skeleton Army Magic Archer
P.E.K.K.A Guards Skeleton Army
P.E.K.K.A Mini P.E.K.K.A Guards
Rocket Skeleton Army P.E.K.K.A Guards
Mini P.E.K.K.A Rocket Skeleton Army P.E.K.K.A Wizard Guards
Wizard Skeleton Army Magic Archer
Guards Skeleton Army Mini P.E.K.K.A Rocket Barbarian Barrel P.E.K.K.A Magic Archer
Mini P.E.K.K.A Wizard Barbarian Barrel P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Rocket Barbarian Barrel Guards
Barbarian Barrel Magic Archer
Rocket Barbarian Barrel Magic Archer
Rocket Barbarian Barrel Guards
Wizard Rocket Barbarian Barrel Magic Archer
Wizard Rocket Magic Archer
Wizard Magic Archer
Wizard Barbarian Barrel Magic Archer
Wizard
Rocket Mini P.E.K.K.A Guards
Rocket Wizard Barbarian Barrel Magic Archer
Wizard Rocket Magic Archer
Rocket Barbarian Barrel Magic Archer
Rocket Barbarian Barrel Magic Archer
Barbarian Barrel Magic Archer
Rocket Wizard Barbarian Barrel Magic Archer
Magic Archer Wizard Rocket Barbarian Barrel
Rocket Barbarian Barrel
Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Wizard Barbarian Barrel Magic Archer
Rocket Wizard Barbarian Barrel Magic Archer
Rocket Magic Archer
Rocket Wizard
Rocket
Rocket Barbarian Barrel
Wizard Barbarian Barrel Magic Archer
Wizard Barbarian Barrel Magic Archer
Wizard Magic Archer
Rocket Barbarian Barrel Magic Archer
Wizard Magic Archer
Rocket Wizard Guards
Mini P.E.K.K.A
Wizard Rocket Magic Archer
Rocket Magic Archer
P.E.K.K.A
Rocket Wizard Magic Archer
Rocket Barbarian Barrel Guards Skeleton Army Magic Archer
Rocket Wizard Magic Archer
Barbarian Barrel
Mini P.E.K.K.A Wizard Rocket Magic Archer
Wizard Magic Archer
Rocket
P.E.K.K.A
Rocket Guards Magic Archer
Rocket Magic Archer
Rocket Barbarian Barrel Magic Archer

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